★ Best Characters | Best Support | Best Skills
★ Trainees: Kawakami Princess
★ Tamamo Cross | Zenno Rob Roy | Mihono Bourbon
★ Champions Meeting: Libra Cup
★ Friend ID Sharing Board | December 2025 Schedule
★ Character Tier List Maker | Support Tier List Maker

This is a tier list for the Best Support Cards Umamusume: Pretty Derby for December 2025! Learn about the overall tier list for Support Cards, the best Support Card per type, and the best Support Card for each running style and strategy.
| Tier List Guides | |
|---|---|
| Best Characters Tier List |
Best Support Cards Tier List |
| Best Skills Tier List |
Reroll Tier List |
| Tier List Makers | |
| Character Tier List Maker | Support Card Tier List Maker |
List of Contents
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| Before Reading! | |
| ⓘ Support Card availability will vary per player. For example, if you already have Max Limit Break (MLB, or 4 Diamonds) SR cards, it's best to go for those over non-MLB or lower-level SSRs.
ⓘ Make sure to check the skills of your Support Card, as some Support Cards are better fit for certain Characters over others. |
|
Make sure to check the Changelog since some Support Cards change in rank over time depending on the introduction of new Support Cards.
| Date | Changes |
|---|---|
| Nov. 27, 2025 | Linked Tier List Makers: ┗ Support Card Tier List Maker |
| Nov 24, 2025 | Added new Support Cards: ┣ Tamamo Cross (Beware! Halloween Night!) ┣ Zenno Rob Roy (Magical Heroine) ┗ Mihono Bourbon (The Ghost Finds Halloween Magic) |
| Nov 19, 2025 | Added new Support Cards: ┣ Ikuno Dictus (Warm Heart, Soft Steps) ┗ Fine Motion (Grma, Ramen ♪) Re-evaluated Support Cards: ↑ [A→S] SSR Smart Falcon (Power) ↑ [A→S] SSR King Halo (Power) ↑ [A→S] SSR Yukino Bijin (Wit) |
| Nov 11, 2025 | Balance Adjustments (Nov. 11, 2025) released. Re-evaluated Support Cards: ↑ [A→S] SSR Haru Urara (Guts) ↑ [A→S] SSR Ines Fujin (Guts) ↑ [A→S] SSR Sakura Bakushin O (Speed) ↑ [B→A] SR Fuji Kiseki (Wit) |
| Nov 6, 2025 | Added new Support Cards: ┣ Rice Shower (Happiness Just around the Bend) ┗ Riko Kashimoto (Planned Perfection) Removed Update Status to reduce redundancy. Last updated time can be viewed below the page's title at the top, and relevant changes to the tier list can be viewed in the changelog button. |
| Nov 3, 2025 | Added new Support Card: ┗ Silence Suzuka (Winning Dream) |
| Oct 30, 2025 | Added new Support Cards: ┣ Nice Nature (Daring to Dream) ┗ Tosen Jordan (Turf as Nails) Updated Style and Strategy section. |
| Oct 26, 2025 | Corrected Biko Pegasus (Double Carrot Punch!) to S tier (misplaced to A tier on last update). |
| Oct 14, 2025 | Added new Support Cards: ┣ Sweep Tosho (It's All Mine!) ┣ Winning Ticket (Full-Blown Tantrum) ┗ Daiwa Scarlet (Mini☆Vacation) ↓ [S→A] SSR Nishino Flower (Speed) ↓ [A→B] SSR Gold Ship (Speed) ↓ [A→B] SR Biwa Hayahide (Power) |
| Oct 7, 2025 | Added new Support Cards: ┗ Narita Brian (Two Pieces) |
| Oct 2, 2025 | Added new Support Cards: ┣ Mejiro Ryan (Winning Pitch) ┗ Mejiro Ardan ↑ [B→A] SSR Smart Falcon (Power) |
| Sept 21, 2025 | Added new Support Cards: ┣ Seiun Sky (Paint the Sky Red) ┣ King Halo (Tonight, We Waltz) ┗ Gold Ship (That Time I Became the Strongest) (Event-exclusive) |
| Sept 17, 2025 | Added new Support Cards: ┣ Shinko Windy (///WARNING GATE///) ┗ Bamboo Memory (Head-On Fight!) |
| Aug 27, 2025 | Added new Support Cards: ┣ Kawakami Princess (Princess Bride) ┣ Mejiro Dober (My Thoughts, My Desires) ┗ Hishi Akebono (Who Wants the First Bite?) |
| Aug 20, 2025 | Added new Support Cards: ┗ Sakura Chiyono O (Peak Sakura Season) ┗ Seeking the Pearl (The World's My Oyster) |
| Aug 5, 2025 | Added missing Support Card: ┗ Winning Ticket (Dreams Do Come True!) |
| Aug 3, 2025 | Added new Support Cards: ┣ Yaeno Muteki (Fiery Discipline) ┗ Zenno Rob Roy (The Perfect Book for You) ↑ [A→S] SR Mayano Top Gun (Stamina) ↓ [S→A] SR Daitaku Helios (Power) ↓ [S→A] SR Nishino Flower (Power) |
| July 28, 2025 | Added new Support Cards: ┣ Yukino Bijin (Hometown Cheers) ┗ Nishino Flower (Lifting Your Spirits) ↑ [A→S] SSR El Condor Pasa (Power) ↑ [A→S] SSR Tokai Teio (Speed) ↑ [A→S] SR Daitaku Helios (Power) ↓ [S→B] SSR Smart Falcon (Power) ↓ [A→B] SR Mejiro Ryan (Power) ↓ [A→B] SR Meisho Doto (Guts) ↓ [A→B] SR Yukino Bijin (Guts) |
| July 18, 2025 | Added new Support Cards: ┣ Kitasan Black (Fire at My Heels) (SS Tier) ┣ Satono Diamond (The Will to Overtake) (A Tier) ┣ Nice Nature (Messing Around) (A Tier) ┗ Matikane Tannhauser (Just Keep Going) (A Tier) ・Created poll for Which Support Card Would You Share? |
| July 15, 2025 | ・Support Card Tier List published. |
| Support Card | Placement |
|---|---|
Tamamo Cross (Beware! Halloween Night!)
|
Tier:
・High Special Priority and decent race bonus. ・Skill selection isn't the best. ・Other Power SSRs are still generally better picks. |
Zenno Rob Roy (Magical Heroine)
|
Tier:
・Gives Lie in Wait, a good gold recovery skill for Late Surgers ・Events give both Left-Handed and Right-Handed ・Decent Specialty Priority and Training Effectiveness, but outclassed by other SSR Speed cards. ・No Race Bonus makes this less desirable for upcoming scenarios. |
Mihono Bourbon (The Ghost Finds Halloween Magic)
|
Tier:
・Free card the gives Taking the Lead, an excellent skill for Front Runners. Also more reliable than Twin Turbo SSR when getting the skill. ・Training performance is not as impressive due to low specialty priority. ・Has good skill hints for Front Runners in general. |
Ikuno Dictus (Warm Heart, Soft Steps)
|
Tier:
・High Race Bonus, making it more useable in the future scenario Make a New Track (MANT). ・Good energy recovery and Stamina stat gain from events. ・Lacking in Mood Effect and skills are Team Trials material at best (navigational/positional skills). ・Pull only if you can afford to. It will become more useful in MANT as a Race Bonus stat stick. |
Fine Motion (Grma, Ramen ♪)
|
Tier:
・Has useful skills for some upcoming CMs like Nimble Navigator, Right-Handed, and Fall Runner. ・Has a perk for Power Bonus and Initial Friendship Gauge. Still has lower stats compared to other SR Power cards even at MLB. ・Has an okay amount of Training Effectiveness. But no Mood Effect and still low Initial Friendship Gauge. ・An okay pickup for the skills, but other SR Power cards like Daitaku Helios Power SR have better overall performance. |
Reviews are based on the Support Cards' max limit break stats.
The Halloween Support Cards are generally usable cards, but aren't necessarily must-rolls as there are stronger alternatives. The Mihono Bourbon Wit SSR is a notable free card since it can give the skill Taking the Lead, which has recently been adjusted to become one of the best skill for Front Runners. Another plus is that it doesn't have the randomness of the Twin Turbo SSR card when getting the skill. Its main downside is its lower than average training performance, so this card will mainly be used for the skill.
Ikuno Dictus Guts SSR and Fine Motion Power SR. The former is an SSR Guts card with a noticeably high Race Bonus, while the latter is an SR Power Card with some useful skills.
Overall, both are optional pickups for the tight spender. Picking up Ikuno Dictus is fine for the 15% Race Bonus at MLB for later use. It is also one of the only other cards like SSR Nice Nature Wit and SSR Sakura Chiyono O Stamina that currently has such bonus.
SR Fine Motion Power can work if you don't have SSR Fine Motion Wit and really want the skills. Else, you may find the stats given even at MLB lacking, and you may get more value out of other Power cards at higher limit breaks already. Arguably,
| ⓘ Balance Adjustments (Nov. 11, 2025) has been released! The list below may be subject to further adjustment.
ⓘ Support Card Tier List Maker is now available! |
Support Cards are arranged by Speed → Power → Stamina → Wit → Guts → Pal, then SSR → SR.
Above lists each current SSR and SR Support Card per tier, sorted by Card Type and Rarity.
R-class support cards were omitted to minimize bulk on the list (which will see more Support Cards later on). R Cards are still viable for Career completions, but SSRs and SRs will remain to be the go-to cards for raising Veteran Umamusume competitively for game modes such as Team Trials.
| By Running Styles/Strategy |
|---|
|
General Use
Front Runner | Pace Chaser Late Surger | End Closer Debuffer |
| Support Card | Key Points |
|---|---|
Kitasan Black (Fire at My Heels)
|
・Best all-around Speed Card. Very high Specialty Priority at MLB, leading to frequent Speed Friendship Training.
・Has Professor of Curvature, which is a useful all-around velocity skill in general. ・Has good energy recovery and Mood events, and even a random event that allows you to get Practice Perfect ◯. |
Super Creek (Piece of Mind)
|
・Gives the all-around best gold recovery skill Swinging Maestro.
・Has a good amount of Training Effectiveness with a modest amount of Specialty Priority. |
Fine Motion (Wave of Gratitude)
|
・Flexible for any deck (and has skills for Pace Chasers, notably Speed Star).
・Has a chain event (1st of the chain) that has an option for guaranteed Practice Perfect ◯. ・Also gives good amount of Training Effectiveness. |
Tazuna Hayakawa (Tracen Reception)
|
・Great Energy recovery and Mood events help training management easier.
・Reduces failure rates, and also allows you to heal all bad conditions in 2 chain events of her Recreation chain. ・Gives Tail Held High which is good in general, and Concentration which is great for Front Runners. |
Riko Kashimoto (Planned Perfection)
|
・Great Energy recovery and Mood events that give Stamina and Guts. More gains since its scenario-linked to the Unity Cup.
・Like other Pal cards, decreases failure rate and the energy consumption when training with this pal present in the facility. |
Rice Shower (Happiness Just around the Bend)
|
・A Power card that gives Swinging Maestro, giving you an option for better stamina management at shorter distances even if you don't have a Stamina card.
・High Training Effectiveness and Friendship Bonus at LMB with good Specialty Priority. ・Scenario-linked for Unity Cup, rewarding you Cooldown at of the scenario finals when picking Rice Shower's team name Blue Blooms. |
Biko Pegasus (Double Carrot Punch!)
|
・Very high Training Effectivness makes it a great card to float and boost other training stats aside from Speed training.
・Skills are oriented towards Mile and Sprint, so the card acts more of a stat stick otherwise. ・Has some good energy recovery events. |
Sweep Tosho (Lamplit Training of a Witch-to-Be)
|
・Accessible Speed stat stick with high Specialty Priority.
・Has some Training Effectiveness, but some of her main highlights is the ability to give Charming ◯ and Lone Wolf. |
Narita Brian (Two Pieces)
|
・Easy-to-get story Speed Card.
・Gives Lone Wolf and useful skills for Medium-Long distance, and Pace Chasers. |
General cards are typically effective in any style and deck. Majority of their power comes from being stat sticks, or giving useful properties such as good conditions, general-use skills, and good events that help manage training such as energy recovery and Mood improvement.
| Support Card | Key Points |
|---|---|
Silence Suzuka (Beyond This Shining Moment)
|
・Large amount of Front Runner yellow skills.
・Has Front Runner Savvy ・Has Unrestrained, Focus, and Front Runner Straightaways ◯ and Corners ◯. |
Twin Turbo (Turbo Booooost!)
|
・Large amount of Front Runner yellow skills.
・Has Moxie for Stamina Recovery. ・Useful event skills such as Leader's Pride and Taking the Lead. |
Seiun Sky (Foolproof Plan)
|
・Has Escape Artist, Tail Held High, and Dodging Danger.
・Has debuff skills against Pace Chasers, Late Surgers. ・Has Trick (Front) for rushed runners behind. |
Smart Falcon (My Umadol Way! ☆)
|
・Adjusted to give Groundwork through her event chain, a very powerful skill for Front Runners.
・Event chain also gives Prudent Positioning, which can be paired with Dodging Danger to get a speed boost in early-race. |
Mihono Bourbon (The Ghost Finds Halloween Magic)
|
・Event chain gives Taking the Lead, one of the best acceleration skills for Front Runners.
・Other skill hints are useful for Front Runners. |
Front Runner characters always try to position themselves at the lead, so they'll want skills that can push and maximize their leading abilities in the early and mid-race. Being at this position minimizes their risks of being blocked, and increases their chances for using powerful skills like Angling and Scheming.
| Support Card | Key Points |
|---|---|
Special Week (The Setting Sun and Rising Stars)
|
・Flexible for Pace Chasers with some benefit for Late Surgers.
・Has a good amount of blue recovery skills such as Gourmand. |
Mejiro McQueen (Your Team Ace)
|
・Has a good amount of recovery skills for Long-focused Pace Chasers.
・Has sufficient yellow skills for Long-focused Pace Chasers. ・Can give Cooldown. |
El Condor Pasa (Champion's Passion)
|
・Has a lot of yellow skills for Medium-focused Pace Chasers.
・Has some alright amount of Training Effectiveness while also giving high Specialty Priority. ・Has Killer Tunes and the navigational skill Hawkeye. |
Tokai Teio (Dream Big!)
|
・Has a lot of yellow skills for Pace Chasers in general.
・Has Rushing Gale! and Pace Chaser Straightaways ◯. |
Pace Chasers are the most common kind of running style, mostly situating themselves at the middle-front) and will want a good balance of yellow speed skills and blue recovery skills. Navigational skills will also help the character get out of a pack into a good position during the race.
| Support Card | Key Points |
|---|---|
Eishin Flash (5:00 a.m.-Right on Schedule)
|
・Ample amount of yellow speed skills.
・Has Late Surger Straightaways and Corners. ・Chain events have energy recovery. |
Vodka (Wild Rider)
|
・Has a lot of yellow skills and Straightaways ◯ for Mile and Medium.
・Has Slick Surge, Homestretch Haste, and Breath of Fresh Air. ・Has the navigational skill Nimble Navigator. |
Agnes Tachyon (Experimental Studies on Subject A)
|
・Has Late Surger Savvy and some yellow skills.
・Has some debuff skills against Front Runners (Tether and Subdued Front Runners). ・Has a Good amount of green skills. |
Grass Wonder (Fairest Fleur)
|
・Has Late Surger Savvy
・Has a good amount of yellow skills for Late Surgers, along with Furious Feat. ・Has a good amount of red skills for debuffing racers. |
Manhattan Cafe (My Solo Drawn to Raindrop Drums)
|
・Has the navigational skill Studious for Late Surgers.
・Has a sufficient amount of Long Skills and the debuff Stamina Eater. |
Zenno Rob Roy (The Perfect Book for You)
|
・Offers a mix of Pace Chaser and Late Surger skills. Though, it has more skills for Late Surgers. |
Winning Ticket (Dreams Do Come True!)
|
・Easy-to-get story card.
・Gives a good amount of Late Surger skills. ・Gives In Body and Mind. |
Nice Nature (Daring to Dream)
|
・Very high race bonus (15%) at max uncap.
・Gives On Your Left!, a strong late acceleration skill for Late Surgers. ・Training effectiveness is comparable to Fine Motion SSR. |
Late Surgers usually hang towards the back of the race, and so will benefit from skills that trigger towards the back positions and trigger on passing racers. Speed and Power are still essential for this style, since they will need all the acceleration they can get once they surge near the end of a race.
| Support Card | Key Points |
|---|---|
Hishi Amazon (Reach to the Top!)
|
・Has End Closer Savvy and Straightaways
・Gives Masterful Gambit and Straightaway Spurt ・Has Hesitant End Closers |
Narita Taishin (Poolside High Tides)
|
・Has decent yellow and blue skills for End Closers.
・Has Intense Gaze debuff skill. ・Has Lone Wolf, which is great for Career runs and is viable for Team Trials and Champions Meeting. |
Sweep Tosho (It's All Mine!)
|
・Gives better stats than its SR version.
・Can give Straightaway Spurt from the event chain. |
Gold Ship (Breakaway Battleship)
|
・Card skills can be a gamble, so it's a hit or miss. But can still give you some notable skills nevertheless, like Straightaway Spurt.
・Has End Closer Savvy ・Has a huge amount of of yellow skills for Long racers and End Closers. ・Has good navigational skills and Corner Connoisseur. |
End Closers settle at the fringes of the back in the race, even a bit further than Late Surgers. For this style, navigational skills are mandatory since they allow your Character to navigate through a pack (avoiding potential blocks).
Like Late Surgers, End Closers will pour all of their strength towards near the end of the race, breaking through packs or overtaking them on the outside.
| Support Card | Key Points |
|---|---|
Marvelous Sunday (A Marvelous ☆ Plan)
|
・Has useful yellow skills: Straightaway Adept, Ramp Up, Tail Held High
・Has Hesitant Front Runners and Hesitant Pace Chasers, common racing styles esp. in Team Trials. |
Nice Nature (It's Just Water)
|
・Has Corner Acceleration, Ramp Up, and Go with the Flow
・Has debuffs for and against Late Surgers (Hesitant Late Surgers and Sharp Gaze. Also has Murmer). |
Air Groove (Nothing Escapes the Vice Prez)
|
・Has good amount of yellow skills such as Up-Tempo, Straightaway Acceleration, and Go with the Flow.
・Has debuffs against End Closers (Hesitant End Closers and Flustered End Closers). |
Grass Wonder (Fairest Fleur)
|
・Has debuff skills against Pace Chasers (Flustered and Frenzied Pace Chasers)
・Good mostly for Late Surgers and Mile races. |
Rice Shower (Showered in Joy)
|
・Has a lot of debuff skills against Pace Chasers (Frenzied, Subdued, and Flustered Pace Chasers)
・Has the debuff skill Disorient for Pace Chaser style. ・Has the recovery skill Adrenaline Rush. |
Debuffers are not exactly a category of running style, but is a strategy that comes handy in more competitive races such as Champions Meeting. Some Support Cards will give useful skills for slowing down other racers, giving you an edge in controlling the crowd for overtakes.
When building for debuffers, take into account the kind of debuff skills you'll want since most debuff skills will only target racers with a specific style.

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You can, yeah. Pal cards are extremely strong and using two in Unity Cup is fine. A lot of the global community doesn't seem to understand this, though. If you don't believe me, go check out guides on Youtube or take a look at the decks that the top 100 players use in team trials.