This is a build guide for Gold Ship (Red Strife) in Umamusume: Pretty Derby. Find out how to build Gold Ship, her preferred tracks, distances, and style, as well as her basic character information, here!
| Gold Ship Related Guides | |
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List of Contents
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(2★) |
Slightly increase velocity with a long spurt starting halfway through the race. |
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|
(3★+) |
Moderately increase velocity steadily with a long spurt starting halfway through the race. |
| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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When training Gold Ship, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.
While it is possible to run Gold Ship as a Pace Chaser or Late Surger with the correct sparks, running her as an End Closer is still the best option. Gold Ship has access to skills that synergize well with this running style, like Standing By and Go-Home Specialist for Stamina recovery.
To help Gold Ship overtake other runners, try to get acceleration skills so that she can easily build up speed. Good acceleration skills include Highlander and Straightaway Spurt, as well as Unique Skills like Let's Pump Some Iron.
You can also take overtaking skills that activate whenever you pass another runner, such as Ramp Up and the Unique Skill Behold Thine Emperor's Divine Might.
Since you will be using Gold Ship as part of your Long Team in Team Trials, make sure to get Legacies with Long Sparks to improve her Long aptitude.
| 1200 | 1000 | 700 | 400 | 400 |
As a part of your Long team in Team Trials, Gold Ship will need Speed and Stamina to survive the long distance and maintain her speed until the end. Getting Gold Recovery Skills is a must, not only to lower your Stamina requirement, but also to counter possible debuffers you might encounter.
If you are only planning to clear a career run with Gold Ship, then you can aim for lower stat numbers, as the stats above are for Team Trials.
Gold Ship's recommended deck is a 3 Speed, 2 Stamina, 1 Pal deck, although you can also go for a 3 Speed, 2 Power, 1 Pal deck with Gold Ship's Stamina coming from Riko and your Power training. This will help you get the Speed and Stamina that Gold Ship needs for her Long races, as well as the Power she needs to accelerate to the front.
Rice Shower (Happiness Just around the Bend) in particular is a great Power card, as it can give you both Swinging Maestro and Cooldown via her Career Events and Scenario Link respectively.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
|
| 3★ End Closer 3★ Long |
Gold Ship will need Stamina and Power sparks so she can easily accelerate forward later in a race, while also having enough Stamina for her Long races. If you find yourself having a hard time improving her Stamina, you can sacrifice some Power sparks for more Stamina.
Afterward, get End Closer sparks and Long sparks to improve her aptitude for both the running style and the race length.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
Gold Ship will mostly need acceleration speed skills that help her go to the front from behind. She will also need recovery skills as she will be racing in Long races. Some Unique Skills are also good for Gold Ship, including the following:
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Gold Ship can activate said skills in a race.
| Choice | Outcome |
|---|---|
|
Choice 1
(I'll go buy us some drinks.) |
・ 20 Stamina |
|
Choice 2
(Overtime! I won't quit until I win!) |
・ 20 Power |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Stamina ・ 10 Wit ・ Fast Learner (Random) |
| Choice 2 |
・ 20 Speed ・ Fast Learner (Random) |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Wit |
| Choice 2 | ・ 20 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Bear with it and walk the distance.) |
・ 10 Stamina |
|
Choice 2
(Convince her to ride a different bus back.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Speed |
| Choice 2 | ・ 10 Guts |
| Choice 3 | ・ 10 Power |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Guts |
| Choice 2 | ・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(I think it's better if we let them find her.) |
・ 10 Stamina |
|
Choice 2
(When hiding a tree, one must make for the forest!) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's do an all-night stakeout.) |
・ 10 Guts |
|
Choice 2
(Let's do a fun dance.) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Put more heart into it.) |
・ 10 Power |
|
Choice 2
(Hold it as long as you can.) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Just the special is enough!) |
・ 10 Energy ・ 5 Skill Pts |
|
Choice 2
(Success)
(Right behind you!) |
・ 30 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(Right behind you!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(Go with the physical labor!) |
・ 10 Stamina ・ 15 Skill Pts |
|
Choice 2
(Let's make some yakisoba!) |
・ Hanshin Racecourse ◯ |
| Choice | Outcome |
|---|---|
|
Choice 1
(Shape Up, Ebisu High.) |
・ 10 Guts |
|
Choice 2
(JAM: The Last Cartridge.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(Get a drink and rally!) |
・ 10 Stamina ・ 10 Wit |
|
Choice 2
(Remember all your training!) |
・ 1 Mood ・ 15 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Wait, I'll play on your behalf.) |
・ 10 Energy |
|
Choice 2
(Success)
(You've got this!) |
・ 60 Skill Pts ・ (Random) Non-Standard Distance ◯ Skill Hint |
|
Choice 2
(Fail)
(You've got this!) |
・ 15 Skill Pts ・ Slacker |
| Choice | Outcome |
|---|---|
|
Choice 1
(The super heavy fake jumbo shrimp.) |
・ -10 Energy ・ 20 Power |
|
Choice 2
(The ultra-fast 7G smart phone.) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(You could smash watermelons together.) |
・ 10 Power |
|
Choice 2
(You could go for a long swim together.) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's train you up for long-distance races!) |
・ 10 Stamina |
|
Choice 2
(Let's figure that out together!) |
・ 20 Energy |
|
Choice 3
(Let's do a world tour!) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(We must deepen our understanding of its deliciousness.) |
・ 30 Energy |
|
Choice 2
(We have to learn the art of making yakisoba.) |
・ 5 All Stats |
|
Choice 3
(We have to brainstorm new recipes.) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(The number of watermelons you split at camp.) |
・ Three random Stats +5 |
|
Choice 2
(The number of cicada shells you collected at camp.) |
・ Three random Stats +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Success) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Fail) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 10 Skill Pts |
| Choice 2 (Success) |
・ -15 Energy ・ 10 Skill Pts |
| Choice 2 (Fail) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Success) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Fail) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Condition | Win Takarazuka Kinen twice |
|---|---|
| Event Time | Late Jun |
| Event Rewards |
・ All Stats +3 ・ Mood +1 ・ Skill Pts +45 ・ Yayoi Akikawa Bond +4 ・ Chance to get Charming ◯ from the second choice ・ Chance to get Gatekept from the second choice |
| Race(s) to Win | |
|
Takarazuka Kinen
| 2200m (Medium)
Late June, Classic/Senior Year |
|
Gold Ship's Hidden Event requires you to enter and win the Takarazuka Kinen twice. Doing so will give you stats, increased mood, and Skill points.
Additionally, choosing the second option in the event can give you either the Charming buff or the Gatekept debuff.
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Place top 5 in Hopeful S, |
Hopeful Stakes
(Medium - 2000m) Juinor Year Late Dec |
| Place top 5 in Satsuki Sho |
Satsuki Sho
(Medium - 2000m) Classic Year Early Apr |
| Place top 3 in Kikuka Sho |
Kikuka Sho
(Long - 3000m) Classic Year Late Oct |
| Place top 3 in Arima Kinen |
Arima Kinen
(Long - 2500m) Classic Year Late Dec |
| Place top 3 in Tenno Sho (Spring) |
Tenno Sho (Spring)
(Long - 3200m) Senior Year Late Apr |
| Place 1st in Takarazuka Kinen |
Takarazuka Kinen
(Medium - 2200m) Senior Year Late Jun |
| Place 1st in Tenno Sho (Autumn) |
Tenno Sho (Autumn)
(Medium - 2000m) Senior Year Late Oct |
| Place 1st in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Gold Ship"So long as it's fun, right? Right?!" | Voice Actress | Hitomi Ueda |
|---|---|---|
| Height | 170cm / 5'6" | |
| Weight | Unmeasurable | |
| Birthday | Mar 6 | |
| Three Sizes | B 88 | W 55 | H 88 | |
| An unpredictable firebrand born with an extra helping of free spirit. She's prone to some dramatic swings in mood and motivation—one moment she could be setting up an elaborate punchline, and in the next you would be hard-pressed to get her to move. She seems to get along with anyone and everyone, but it is unclear just how she views her bonds with others. Truly, one could call her Tracen's greatest mischief-maker. | ||
| Uniform | Racewear |
|---|---|
![]() |
Red Strife |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Hishi Amazon SR support card is also good
Gold Ship (Red Strife) Build Guide and Character Info



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Pro tip if youre stuggling with gold ship: If you cant get the stamina requirement while struggling to get gold ship in front of the last spurt, i reccomend focusing on stamina and power more then speed then. Since speed can already be very easy to grind, you can slowly switch from speed and power to stamina and power training. I say around 500 speed mid-run is a okay stop, and some turns before the URA FINALE then you can resume speed training.