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Umamusume: Pretty Derby

Gold Ship (Red Strife) Build Guide and Character Info

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This is a build guide for Gold Ship (Red Strife) in Umamusume: Pretty Derby. Find out how to build Gold Ship, her preferred tracks, distances, and style, as well as her basic character information, here!

Gold Ship Related Guides
Gold Ship Red Strife Show Gold Ship (Red Strife)

Gold Ship (Red Strife) Character Info

Gold Ship (Red Strife) Stats

Gold Ship (Red Strife)
Gold Ship Icon
Overall Ease T. Trials CM
S Rank B Rank SS Rank SS Rank
Track Aptitude
Turf: A Dirt: G
Distance Aptitude
Sprint: G Mile: C Med: A Long: A
Pace Aptitude
Front: G Pace: B Late: B End: A
Stat Growth
SPD: 0% STA: 20% POW: 10% GUT: 0% WIT: 0%

Gold Ship (Red Strife) Unique Skill

Warning Shot! Icon Warning Shot!
(2★)
Slightly increase velocity with a long spurt starting halfway through the race.
Anchors Aweigh! Icon Anchors Aweigh!
(3★+)
Moderately increase velocity steadily with a long spurt starting halfway through the race.

Gold Ship (Red Strife) Innate Skills

All Innate Skills

Gold Ship (Red Strife) Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Gold Ship (Red Strife) Career Skills

All Career Event Skills

Gold Ship (Red Strife) Career Training Tips

Training Tips



Train in the Unity Cup Scenario

Unity Cup (Aoharu Hai)
When training Gold Ship, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.

Unity Cup Scenario Guide

Run Her as an End Closer

While it is possible to run Gold Ship as a Pace Chaser or Late Surger with the correct sparks, running her as an End Closer is still the best option. Gold Ship has access to skills that synergize well with this running style, like Standing By and Go-Home Specialist for Stamina recovery.

Get Acceleration and Overtaking Skills

To help Gold Ship overtake other runners, try to get acceleration skills so that she can easily build up speed. Good acceleration skills include Highlander and Straightaway Spurt, as well as Unique Skills like Let's Pump Some Iron.

You can also take overtaking skills that activate whenever you pass another runner, such as Ramp Up and the Unique Skill Behold Thine Emperor's Divine Might.

Improve Her Long Aptitudes

Since you will be using Gold Ship as part of your Long Team in Team Trials, make sure to get Legacies with Long Sparks to improve her Long aptitude.

Gold Ship (Red Strife) Build

Recommended Stats

Speed Stamina Power Guts Wit
1200 1000 700 400 400

As a part of your Long team in Team Trials, Gold Ship will need Speed and Stamina to survive the long distance and maintain her speed until the end. Getting Gold Recovery Skills is a must, not only to lower your Stamina requirement, but also to counter possible debuffers you might encounter.

If you are only planning to clear a career run with Gold Ship, then you can aim for lower stat numbers, as the stats above are for Team Trials.

Recommended Support Cards

Recommended Support Cards
Speed
Stamina
Power
Pal

Gold Ship's recommended deck is a 3 Speed, 2 Stamina, 1 Pal deck, although you can also go for a 3 Speed, 2 Power, 1 Pal deck with Gold Ship's Stamina coming from Riko and your Power training. This will help you get the Speed and Stamina that Gold Ship needs for her Long races, as well as the Power she needs to accelerate to the front.

Rice Shower (Happiness Just around the Bend) in particular is a great Power card, as it can give you both Swinging Maestro and Cooldown via her Career Events and Scenario Link respectively.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ End Closer
3★ Long

Gold Ship will need Stamina and Power sparks so she can easily accelerate forward later in a race, while also having enough Stamina for her Long races. If you find yourself having a hard time improving her Stamina, you can sacrifice some Power sparks for more Stamina.

Afterward, get End Closer sparks and Long sparks to improve her aptitude for both the running style and the race length.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Recommended Skills

Recommended Skills
Straightaway Acceleration ImageStraightaway Acceleration Highlander ImageHighlander Ramp Up ImageRamp Up
Straightaway Spurt ImageStraightaway Spurt End Closer Straightaways ◯ ImageEnd Closer Straightaways ◯ End Closer Corners ◯ ImageEnd Closer Corners ◯
Professor of Curvature ImageProfessor of Curvature Go-Home Specialist ImageGo-Home Specialist Swinging Maestro ImageSwinging Maestro
Behold Thine EmperorBehold Thine Emperor's Divine Might Triumphant Pulse ImageTriumphant Pulse LetLet's Pump Some Iron

Gold Ship will mostly need acceleration speed skills that help her go to the front from behind. She will also need recovery skills as she will be racing in Long races. Some Unique Skills are also good for Gold Ship, including the following:

  • Behold Thine Emperor's Divine Might is easy to activate as an End Closer, as you will be overtaking other runners in the late race.
  • Let's Pump Some Iron is a great acceleration skill for End Closers if you win the gamble. It requires you to be in a specific position (6th for CM, 8th for TT) in the late race to activate.
  • Triumphant Pulse is a great Unique Skill that activates during the last 200m of the race, making it perfect for getting that last burst of speed to close off the race.

If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Gold Ship can activate said skills in a race.

Gold Ship (Red Strife) Events

Outfit Events
A Date, Golshi Style
A Sudden Episode from Golshi's Past!
The Red of the Protagonist!
Date Events
A Lovely Place
And Then She...
Hello From About 1.5 Billion Years Ago
Legend of the Left Pinky
Nighttime Park Visit
Random Events
Dance Lesson (Gold Ship)
Killer Appetite!
My Part-Time Job Is... Crazy?
Pair Discount Repeat Offender
The Day After, Voices Hoarse
This One's For Keeps!
Which Did You Lose?
Fixed Calendar Events
At Summer Camp (Year 2) (Gold Ship)
New Year's Resolutions (Gold Ship)
New Year's Shrine Visit (Gold Ship)
Summer Camp (Year 3) Ends
Training Events
Don't Over Do it! (Gold Ship)
Get Well Soon! (Gold Ship)
Race Events
Defeat (G1) (Gold Ship)
Defeat (G2) (Gold Ship)
Defeat (G3) (Gold Ship)
Defeat (OP and Pre-OP) (Gold Ship)
Solid Showing (G1) (Gold Ship)
Solid Showing (G2) (Gold Ship)
Solid Showing (G3) (Gold Ship)
Solid Showing (OP and Pre-OP) (Gold Ship)
Victory! (G1) (Gold Ship)
Victory! (G2) (Gold Ship)
Victory! (G3) (Gold Ship)
Victory! (OP and Pre-OP) (Gold Ship)

A Date, Golshi Style

Choice Outcome
Choice 1
(I'll go buy us some drinks.)
・ 20 Stamina
Choice 2
(Overtime! I won't quit until I win!)
・ 20 Power

A Sudden Episode from Golshi's Past!

Choice Outcome
Choice 1 ・ 10 Stamina
・ 10 Wit
・ Fast Learner (Random)
Choice 2 ・ 20 Speed
・ Fast Learner (Random)

The Red of the Protagonist!

Choice Outcome
Choice 1 ・ 20 Wit
Choice 2 ・ 20 Guts

A Lovely Place

Choice Outcome
Choice 1
(Bear with it and walk the distance.)
・ 10 Stamina
Choice 2
(Convince her to ride a different bus back.)
・ 10 Wit

And Then She...

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Guts
Choice 3 ・ 10 Power

Hello From About 1.5 Billion Years Ago

Choice Outcome
Choice 1 ・ 10 Guts
Choice 2 ・ 10 Wit

Legend of the Left Pinky

Choice Outcome
Choice 1
(I think it's better if we let them find her.)
・ 10 Stamina
Choice 2
(When hiding a tree, one must make for the forest!)
・ 10 Speed

Nighttime Park Visit

Choice Outcome
Choice 1
(Let's do an all-night stakeout.)
・ 10 Guts
Choice 2
(Let's do a fun dance.)
・ 10 Speed

Dance Lesson (Gold Ship)

Choice Outcome
Choice 1
(Put more heart into it.)
・ 10 Power
Choice 2
(Hold it as long as you can.)
・ 10 Guts

Killer Appetite!

Choice Outcome
Choice 1
(Just the special is enough!)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Success)
(Right behind you!)
・ 30 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(Right behind you!)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism

My Part-Time Job Is... Crazy?

Choice Outcome
Choice 1
(Go with the physical labor!)
・ 10 Stamina
・ 15 Skill Pts
Choice 2
(Let's make some yakisoba!)
・ Hanshin Racecourse ◯

Pair Discount Repeat Offender

Choice Outcome
Choice 1
(Shape Up, Ebisu High.)
・ 10 Guts
Choice 2
(JAM: The Last Cartridge.)
・ 10 Stamina

The Day After, Voices Hoarse

Choice Outcome
Choice 1
(Get a drink and rally!)
・ 10 Stamina
・ 10 Wit
Choice 2
(Remember all your training!)
・ 1 Mood
・ 15 Guts

This One's For Keeps!

Choice Outcome
Choice 1
(Wait, I'll play on your behalf.)
・ 10 Energy
Choice 2 (Success)
(You've got this!)
・ 60 Skill Pts
・ (Random) Non-Standard Distance ◯ Skill Hint
Choice 2 (Fail)
(You've got this!)
・ 15 Skill Pts
・ Slacker

Which Did You Lose?

Choice Outcome
Choice 1
(The super heavy fake jumbo shrimp.)
・ -10 Energy
・ 20 Power
Choice 2
(The ultra-fast 7G smart phone.)
・ 10 Speed

At Summer Camp (Year 2) (Gold Ship)

Choice Outcome
Choice 1
(You could smash watermelons together.)
・ 10 Power
Choice 2
(You could go for a long swim together.)
・ 10 Guts

New Year's Resolutions (Gold Ship)

Choice Outcome
Choice 1
(Let's train you up for long-distance races!)
・ 10 Stamina
Choice 2
(Let's figure that out together!)
・ 20 Energy
Choice 3
(Let's do a world tour!)
・ 20 Skill Pts

New Year's Shrine Visit (Gold Ship)

Choice Outcome
Choice 1
(We must deepen our understanding of its deliciousness.)
・ 30 Energy
Choice 2
(We have to learn the art of making yakisoba.)
・ 5 All Stats
Choice 3
(We have to brainstorm new recipes.)
・ 35 Skill Pts

Summer Camp (Year 3) Ends

Choice Outcome
Choice 1
(The number of watermelons you split at camp.)
・ Three random Stats +5
Choice 2
(The number of cicada shells you collected at camp.)
・ Three random Stats +5

Don't Over Do it! (Gold Ship)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor

Get Well Soon! (Gold Ship)

Choice Outcome
Choice 1 ・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)

Defeat (G1) (Gold Ship)

Choice Outcome
Choice 1 ・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success) ・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Gold Ship)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (G3) (Gold Ship)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Gold Ship)

Choice Outcome
Choice 1 ・ -25 Energy
・ 10 Skill Pts
Choice 2 (Success) ・ -15 Energy
・ 10 Skill Pts
Choice 2 (Fail) ・ -35 Energy
・ 10 Skill Pts

Solid Showing (G1) (Gold Ship)

Choice Outcome
Choice 1 ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Gold Ship)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Gold Ship)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Gold Ship)

Choice Outcome
Choice 1 ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Gold Ship)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Gold Ship)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Gold Ship)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Gold Ship)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5

Event Choice Checker

Gold Ship (Red Strife) Hidden Events

After the Takarazuka Kinen: Keyword 2

Condition Win Takarazuka Kinen twice
Event Time Late Jun
Event Rewards ・ All Stats +3
・ Mood +1
・ Skill Pts +45
・ Yayoi Akikawa Bond +4
・ Chance to get Charming ◯ from the second choice
・ Chance to get Gatekept from the second choice
Race(s) to Win
Takarazuka Kinen | 2200m (Medium)
Late June, Classic/Senior Year

Gold Ship's Hidden Event requires you to enter and win the Takarazuka Kinen twice. Doing so will give you stats, increased mood, and Skill points.

Additionally, choosing the second option in the event can give you either the Charming buff or the Gatekept debuff.

Gold Ship Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Place top 5 in Hopeful S, Hopeful Stakes IconHopeful Stakes
(Medium - 2000m)
Juinor Year Late Dec
Place top 5 in Satsuki Sho Satsuki Sho IconSatsuki Sho
(Medium - 2000m)
Classic Year Early Apr
Place top 3 in Kikuka Sho Kikuka Sho IconKikuka Sho
(Long - 3000m)
Classic Year Late Oct
Place top 3 in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Classic Year Late Dec
Place top 3 in Tenno Sho (Spring) Tenno Sho (Spring) IconTenno Sho (Spring)
(Long - 3200m)
Senior Year Late Apr
Place 1st in Takarazuka Kinen Takarazuka Kinen IconTakarazuka Kinen
(Medium - 2200m)
Senior Year Late Jun
Place 1st in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct
Place 1st in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Senior Year Late Dec

Gold Ship Profile

Basic Information

Gold Ship IconGold Ship
"So long as it's fun, right? Right?!"
Voice Actress Hitomi Ueda
Height 170cm / 5'6"
Weight Unmeasurable
Birthday Mar 6
Three Sizes B 88 | W 55 | H 88
An unpredictable firebrand born with an extra helping of free spirit. She's prone to some dramatic swings in mood and motivation—one moment she could be setting up an elaborate punchline, and in the next you would be hard-pressed to get her to move. She seems to get along with anyone and everyone, but it is unclear just how she views her bonds with others. Truly, one could call her Tracen's greatest mischief-maker.

Costumes

Uniform Racewear
Gold Ship Uniform Gold Ship RacewearRed Strife

Umamusume: Pretty Derby Related Guides

Characters

All Characters (Trainees)

Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

Characters (Trainees) by Rarity

3-Star Characters 2-Star Characters 1-Star Characters

Current Umamusume Characters (Trainees)

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Hishi Akebono (Buono☆Alla Moda) ImageHishi Akebono (Buono☆Alla Moda) Matikane Fukukitaru (Lucky Tidings) ImageMatikane Fukukitaru (Lucky Tidings) Eishin Flash (Meisterschaft) ImageEishin Flash (Meisterschaft)
Meisho Doto (Turbulent Blue) ImageMeisho Doto (Turbulent Blue) Maruzensky (Hot☆Summer Night) ImageMaruzensky (Hot☆Summer Night) Special Week (HoppSpecial Week (Hopp'n♪Happy Heart)
Gold City (Authentic / 1928) ImageGold City (Authentic / 1928) Fuji Kiseki (Shooting Star Revue) ImageFuji Kiseki (Shooting Star Revue) Grass Wonder (Saintly Jade Cleric) ImageGrass Wonder (Saintly Jade Cleric)
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Tokai Teio (Beyond the Horizon) ImageTokai Teio (Beyond the Horizon) Mejiro McQueen (End of the Skies) ImageMejiro McQueen (End of the Skies) Biwa Hayahide (pf. Winning Equation...) ImageBiwa Hayahide (pf. Winning Equation...)
Mihono Bourbon (MB-19890425) ImageMihono Bourbon (MB-19890425) T.M. Opera O (O Sole Suo!) ImageT.M. Opera O (O Sole Suo!) Rice Shower (Rosy Dreams) ImageRice Shower (Rosy Dreams)
Symboli Rudolf (EmperorSymboli Rudolf (Emperor's Path) Mejiro McQueen (Frontline Elegance) ImageMejiro McQueen (Frontline Elegance) Taiki Shuttle (Wild Frontier) ImageTaiki Shuttle (Wild Frontier)
Oguri Cap (Starlight Beat) ImageOguri Cap (Starlight Beat) Maruzensky (Formula R) ImageMaruzensky (Formula R) Tokai Teio (Peak Joy) ImageTokai Teio (Peak Joy)
Silence Suzuka (Innocent Silence) ImageSilence Suzuka (Innocent Silence) Special Week (Special Dreamer) ImageSpecial Week (Special Dreamer) Super Creek (Murmuring Stream) ImageSuper Creek (Murmuring Stream)
Mayano Top Gun (Scramble Zone) ImageMayano Top Gun (Scramble Zone) Air Groove (Empress Road) ImageAir Groove (Empress Road) El Condor Pasa (El Numero 1) ImageEl Condor Pasa (El Numero 1)
Grass Wonder (Stone-Piercing Blue) ImageGrass Wonder (Stone-Piercing Blue) Daiwa Scarlet (Peak Blue) ImageDaiwa Scarlet (Peak Blue) Vodka (Wild Top Gear) ImageVodka (Wild Top Gear)
Gold Ship (Red Strife) ImageGold Ship (Red Strife) King Halo (King of Emeralds) ImageKing Halo (King of Emeralds) Nice Nature (Poinsettia Ribbon) ImageNice Nature (Poinsettia Ribbon)
Matikane Fukukitaru (Rising Fortune) ImageMatikane Fukukitaru (Rising Fortune) Haru Urara (Bestest Prize) ImageHaru Urara (Bestest Prize) Sakura Bakushin O (Blossom in Learning) ImageSakura Bakushin O (Blossom in Learning)
Winning Ticket (Get to Winning!) ImageWinning Ticket (Get to Winning!) Agnes Tachyon (Tach-nology) ImageAgnes Tachyon (Tach-nology) Mejiro Ryan (Down the Line) ImageMejiro Ryan (Down the Line)

Comment

14 Anonymous Anonymous 3 months

Pro tip if youre stuggling with gold ship: If you cant get the stamina requirement while struggling to get gold ship in front of the last spurt, i reccomend focusing on stamina and power more then speed then. Since speed can already be very easy to grind, you can slowly switch from speed and power to stamina and power training. I say around 500 speed mid-run is a okay stop, and some turns before the URA FINALE then you can resume speed training.

13 Anonymous Anonymous 4 months

Hishi Amazon SR support card is also good

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