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Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.
Brisk Walk is a Special Rounds module in The First Descendant. Read on to learn how to get Brisk Walk, its effects, and more!
Fortress (Hard) - Heart of the Fortress Complete |
Fortress (Hard) - Outlying Communications Facility Complete |
Fortress (Hard) - Quarantine Zone Complete |
Fortress (Normal) - Central Control Unit Mission Monster |
Fortress (Normal) - Command Relay Mission Monster |
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Mission Monster |
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster |
Fortress (Normal) - Destroyed Base Mission Monster |
Fortress (Normal) - Explosive Debris Mission Monster |
Fortress (Normal) - Fortress Command Entrance Mission Monster |
Fortress (Normal) - Frozen Shipyard Mission Monster |
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster |
Fortress (Normal) - Gate System Control Network Mission Monster |
Fortress (Normal) - Giant Hangar Mission Monster |
Fortress (Normal) - Heart of the Fortress Complete |
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster |
Fortress (Normal) - Munitions Loading Dock Mission Monster |
Fortress (Normal) - Outlying Communications Facility Complete |
Fortress (Normal) - Outlying Communications Facility Mission Monster |
Fortress (Normal) - Quarantine Zone Complete |
Fortress (Normal) - Ship Charging Facility Mission Monster |
Fortress (Normal) - Snowy Heights Mission Monster |
Fortress (Normal) - Void Fusion Reactor - Fortress Defense Line Mission Monster |
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster |
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster |
Intercept Battle: (Hard) Swamp Walker |
Sterile Land (Hard) - Kuiper Storage Tank Complete |
Sterile Land (Hard) - The Forgottense Mission Monster |
Sterile Land (Hard) - Unknown Laboratory Mission Monster |
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster |
Sterile Land (Normal) - Biological Research Facility Mission Monster |
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Deception Transmitter Mission Monster |
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster |
Sterile Land (Normal) - External Reactor Mission Monster |
Sterile Land (Normal) - High-Powered Jammer Mission Monster |
Sterile Land (Normal) - Kuiper Refinery Mission Monster |
Sterile Land (Normal) - Kuiper Storage Tank Complete |
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster |
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster |
Sterile Land (Normal) - Logistics Facility Mission Monster |
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - The Barracks Mission Monster |
Sterile Land (Normal) - The Base’s Power Grid Mission Monster |
Sterile Land (Normal) - The Forgottense Mission Monster |
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Unknown Laboratory Mission Monster |
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster |
Sterile Land (Normal) - Weapon Processing Facility Mission Monster |
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Brisk Walk Basic Info | |||
---|---|---|---|
Brisk Walk | Capacity | 6 | |
Socket | Malachite | ||
Class | Special Rounds |
||
Effects | |||
On hit, Movement Speed +X% for Xs. (Cooldown Xs) |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | On hit, Movement Speed +10% for 5s. (Cooldown 25s) | 6 | - | - |
1 | On hit, Movement Speed +10% for 5s. (Cooldown 24s) | 7 | 900 | 9000 |
2 | On hit, Movement Speed +10% for 5s. (Cooldown 23s) | 8 | 2700 | 27000 |
3 | On hit, Movement Speed +10% for 5s. (Cooldown 22s) | 9 | 6000 | 60000 |
4 | On hit, Movement Speed +10% for 5s. (Cooldown 21s) | 10 | 12000 | 120000 |
5 | On hit, Movement Speed +10% for 5s. (Cooldown 20s) | 11 | 22000 | 220000 |
6 | On hit, Movement Speed +10% for 5s. (Cooldown 19s) | 12 | 39300 | 393000 |
7 | On hit, Movement Speed +10% for 5s. (Cooldown 18s) | 13 | 67800 | 678000 |
8 | On hit, Movement Speed +10% for 5s. (Cooldown 17s) | 14 | 114300 | 1143000 |
9 | On hit, Movement Speed +10% for 5s. (Cooldown 16s) | 15 | 189300 | 1893000 |
10 | On hit, Movement Speed +10% for 5s. (Cooldown 15s) | 16 | 309300 | 3093000 |
Descendant Modules | Weapon Modules |
Brisk Walk Module (Special Rounds)
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