The First Descendant

Fire Conductor Module (General Rounds)

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Fire Conductor is a General Rounds module in The First Descendant. Read on to learn how to get Fire Conductor, its effects, and more!

How to Get Fire Conductor

Agna Desert (Hard) - Caligo Ossuary Mission Monster
Agna Desert (Hard) - Rock Cave Base Complete
Agna Desert (Hard) - The Asylum Mission Monster
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster
Agna Desert (Normal) - Baggage Transport Base Mission Monster
Agna Desert (Normal) - Caligo Ossuary Mission Monster
Agna Desert (Normal) - Commanding Ground Mission Monster
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster
Agna Desert (Normal) - Kuiper Depot Mission Monster
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Ossuary Mission Monster
Agna Desert (Normal) - Outpost Workshop Mission Monster
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster
Agna Desert (Normal) - Red Sphere Mission Monster
Agna Desert (Normal) - Rock Cave Base Complete
Agna Desert (Normal) - Rock Cave Base Mission Monster
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Surveillance Location Mission Monster
Agna Desert (Normal) - The Asylum Mission Monster
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Vermillion Waste Mission monster
Intercept Battle: (Hard) Molten Fortress
Sterile Land (Hard) - The Forgottense Mission Monster
Sterile Land (Hard) - Unknown Laboratory Mission Monster
Sterile Land (Hard) - Void Fragment Complete
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster
Sterile Land (Normal) - Biological Research Facility Mission Monster
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Deception Transmitter Mission Monster
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster
Sterile Land (Normal) - External Reactor Mission Monster
Sterile Land (Normal) - High-Powered Jammer Mission Monster
Sterile Land (Normal) - Kuiper Refinery Mission Monster
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster
Sterile Land (Normal) - Logistics Facility Mission Monster
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - The Barracks Mission Monster
Sterile Land (Normal) - The Base’s Power Grid Mission Monster
Sterile Land (Normal) - The Forgottense Mission Monster
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Void Fragment Complete
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster
Sterile Land (Normal) - Weapon Processing Facility Mission Monster
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Fire Conductor Basic Info & Effects

Fire Conductor Basic Info
The First Descendant - Fire Conductor.png Fire Conductor Capacity 7
Socket Almandine
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
When attacking enemies inflicted with Burn, Firearm ATK +X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 When attacking enemies inflicted with Burn, Firearm ATK +8%. 7 - -
1 When attacking enemies inflicted with Burn, Firearm ATK +9%. 7 900 9000
2 When attacking enemies inflicted with Burn, Firearm ATK +10.1%. 8 2700 27000
3 When attacking enemies inflicted with Burn, Firearm ATK +11.4%. 9 6000 60000
4 When attacking enemies inflicted with Burn, Firearm ATK +13.1%. 10 12000 120000
5 When attacking enemies inflicted with Burn, Firearm ATK +15%. 11 22000 220000
6 When attacking enemies inflicted with Burn, Firearm ATK +17.2%. 12 39300 393000
7 When attacking enemies inflicted with Burn, Firearm ATK +19.7%. 13 67800 678000
8 When attacking enemies inflicted with Burn, Firearm ATK +22.6%. 14 114300 1143000
9 When attacking enemies inflicted with Burn, Firearm ATK +26%. 15 189300 1893000

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