The First Descendant

Fixed Shot Module (Impact Rounds)

Fixed Shot is a Impact Rounds module in The First Descendant. Read on to learn how to get Fixed Shot, its effects, and more!

How to Get Fixed Shot

Hagios (Hard) - Old Mystery Mission Monster
Hagios (Hard) - Recon Squad's Trail Complete
Hagios (Hard) - The Haven Mission Monster
Hagios (Normal) - Ally Retreat Route Mission Monster
Hagios (Normal) - Ancient Quantum Facility Mission Monster
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster
Hagios (Normal) - Broadband Fleet Beacon Mission Monster
Hagios (Normal) - Cargo Management Zone Mission Monster
Hagios (Normal) - Crimson Contaminated Area Mission Monster
Hagios (Normal) - Deep Digger Mission Monster
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Large Supply Transport Point Mission Monster
Hagios (Normal) - Old Mystery Mission Monster
Hagios (Normal) - Ransacked Village Mission Monster
Hagios (Normal) - Recon Squad's Trail Complete
Hagios (Normal) - Ruins Guard Facility Mission Monster
Hagios (Normal) - Ruins Modification Base Mission Monster
Hagios (Normal) - Tethered Energy Position Mission Monster
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - The Haven Mission Monster
Hagios (Normal) - The Passage to the Ruins Mission Monster
Hagios (Normal) - Vulgus Blockade Mission Monster
Intercept Battle: (Hard) Swamp Walker
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Fixed Shot Basic Info & Effects

Fixed Shot Basic Info
The First Descendant - Fixed Shot.png Fixed Shot Capacity 4
Socket Rutile
Class
The First Descendant - Impact Rounds Icon.png Impact Rounds
Effects
Recoil -X%, Weak Point Damage +X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Recoil -8%, Weak Point Damage +2%. 4 - -
1 Recoil -9.2%, Weak Point Damage +2% 5 600 6000
2 Recoil -10.5%, Weak Point Damage +2% 6 1800 18000
3 Recoil -12.2%, Weak Point Damage +2% 7 4000 40000
4 Recoil -14.2%, Weak Point Damage +2% 8 8000 80000
5 Recoil -16.6%, Weak Point Damage +2% 9 14800 148000
6 Recoil -19.3%, Weak Point Damage +2% 10 26200 262000
7 Recoil -22.3%, Weak Point Damage +2% 11 45200 452000
8 Recoil -25.8%, Weak Point Damage +2% 12 76200 762000
9 Recoil -30%, Weak Point Damage +2% 13 126200 1262000

The First Descendant Related Guides

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