★ Beginner's Guide and Advanced Tips and Tricks
★ The First Descendant Roadmap
★ Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher
Maximize Weight Balance is a Impact Rounds module in The First Descendant. Read on to learn how to get Maximize Weight Balance, its effects, and more!
List of Contents
Echo Swamp (Hard) - Seed Vault Mission Monster |
Echo Swamp (Hard) - The Chapel Mission Monster |
Echo Swamp (Hard) - Void Fragment Complete |
Echo Swamp (Normal) - Abandoned Zone Mission Monster |
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster |
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster |
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster |
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster |
Echo Swamp (Normal) - Field Energy Station Mission Monster |
Echo Swamp (Normal) - Ghost Marsh Mission Monster |
Echo Swamp (Normal) - Hazy Swamp Mission Monster |
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster |
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster |
Echo Swamp (Normal) - Seed Vault Mission Monster |
Echo Swamp (Normal) - The Chapel Mission Monster |
Echo Swamp (Normal) - The Tree of Truth Mission Monster |
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster |
Echo Swamp (Normal) - Verdant Greenery Mission Monster |
Echo Swamp (Normal) - Void Fragment Complete |
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster |
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster |
Intercept Battle: (Hard) Pyromaniac |
Vespers (Hard) - Sepulcher Mission Monster |
Vespers (Hard) - The Shelter Mission Monster |
Vespers (Hard) - Void Fragment Complete |
Vespers (Normal) - Abandoned Village Mission Monster |
Vespers (Normal) - Ancient Giant Tree Mission Monster |
Vespers (Normal) - Captured Base Mission Monster |
Vespers (Normal) - Collapsed Piers Mission Monster |
Vespers (Normal) - Destroyed Temple Mission Monster |
Vespers (Normal) - Floodplain Mission Monster |
Vespers (Normal) - Frontline Base Mission Monster |
Vespers (Normal) - Lakeside Mission Monster |
Vespers (Normal) - Lost Supply Depot: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Lumber Yard: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Moonlight Lake: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Mossy Colossus Mission Monster |
Vespers (Normal) - Old Surveillance Station Mission Monster |
Vespers (Normal) - Organic Recording Terminal Mission Monster |
Vespers (Normal) - Ruins Courtyard Mission Monster |
Vespers (Normal) - Ruins Path Mission Monster |
Vespers (Normal) - Ruins Underground Entrance Mission Monster |
Vespers (Normal) - Sepulcher Mission Monster |
Vespers (Normal) - Supply Depot Mission Monster |
Vespers (Normal) - The Shelter Mission Monster |
Vespers (Normal) - Timberfall Power Facility Mission Monster |
Vespers (Normal) - Void Fragment Complete |
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Moonlight Lake Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Ruins Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Maximize Weight Balance Basic Info | |||
---|---|---|---|
Maximize Weight Balance | Capacity | 5 | |
Socket | Cerulean | ||
Class | Impact Rounds |
||
Effects | |||
Rounds per Magazine +X%, Weak Point Damage +X%. |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | Rounds per Magazine +8%, Weak Point Damage +2%. | 5 | - | - |
1 | Rounds per Magazine +9.2%, Weak Point Damage +2% | 6 | 600 | 6000 |
2 | Rounds per Magazine +10.5%, Weak Point Damage +2% | 7 | 1800 | 18000 |
3 | Rounds per Magazine +12.2%, Weak Point Damage +2% | 8 | 4000 | 40000 |
4 | Rounds per Magazine +14.2%, Weak Point Damage +2% | 9 | 8000 | 80000 |
5 | Rounds per Magazine +16.6%, Weak Point Damage +2% | 10 | 14800 | 148000 |
6 | Rounds per Magazine +19.3%, Weak Point Damage +2% | 11 | 26200 | 262000 |
7 | Rounds per Magazine +22.3%, Weak Point Damage +2% | 12 | 45200 | 452000 |
8 | Rounds per Magazine +25.8%, Weak Point Damage +2% | 13 | 76200 | 762000 |
9 | Rounds per Magazine +30%, Weak Point Damage +2% | 14 | 126200 | 1262000 |
Descendant Modules | Weapon Modules |
Maximize Weight Balance Module (Impact Rounds)
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