The First Descendant

Marksman Module (Special Rounds)

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Marksman is a Special Rounds module in The First Descendant. Read on to learn how to get Marksman, its effects, and more!

How to Get Marksman

Intercept Battle: (Hard) Obstructer
Vespers (Hard) - Ruins Path Complete
Vespers (Hard) - Sepulcher Mission Monster
Vespers (Hard) - The Shelter Mission Monster
Vespers (Normal) - Abandoned Village Mission Monster
Vespers (Normal) - Ancient Giant Tree Mission Monster
Vespers (Normal) - Captured Base Mission Monster
Vespers (Normal) - Collapsed Piers Mission Monster
Vespers (Normal) - Destroyed Temple Mission Monster
Vespers (Normal) - Floodplain Mission Monster
Vespers (Normal) - Frontline Base Mission Monster
Vespers (Normal) - Lakeside Mission Monster
Vespers (Normal) - Lost Supply Depot: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Lumber Yard: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Moonlight Lake: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Mossy Colossus Mission Monster
Vespers (Normal) - Old Surveillance Station Mission Monster
Vespers (Normal) - Organic Recording Terminal Mission Monster
Vespers (Normal) - Ruins Courtyard Mission Monster
Vespers (Normal) - Ruins Path Complete
Vespers (Normal) - Ruins Path Mission Monster
Vespers (Normal) - Ruins Underground Entrance Mission Monster
Vespers (Normal) - Sepulcher Mission Monster
Vespers (Normal) - Supply Depot Mission Monster
Vespers (Normal) - The Shelter Mission Monster
Vespers (Normal) - Timberfall Power Facility Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Moonlight Lake Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Ruins Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Marksman Basic Info & Effects

Marksman Basic Info
The First Descendant - Marksman.png Marksman Capacity 6
Socket Almandine
Class
The First Descendant - Special Rounds Icon.png Special Rounds
Effects
Firearm Critical Hit Rate +X%, Firearm ATK +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Firearm Critical Hit Rate +8%, Firearm ATK +1% 6 - -
1 Firearm Critical Hit Rate +8.7%, Firearm ATK +1% 7 600 6000
2 Firearm Critical Hit Rate +9.7%, Firearm ATK +1% 8 1800 18000
3 Firearm Critical Hit Rate +10.9%, Firearm ATK +1% 9 4000 40000
4 Firearm Critical Hit Rate +12.5%, Firearm ATK +1% 10 8000 80000
5 Firearm Critical Hit Rate +14.5%, Firearm ATK +1% 11 14800 148000

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