The First Descendant

Expand Weapon Charge Module (Impact Rounds)

Expand Weapon Charge is a Impact Rounds module in The First Descendant. Read on to learn how to get Expand Weapon Charge, its effects, and more!

How to Get Expand Weapon Charge

Fortress (Hard) - Explosive Debris Complete
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Complete
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Outlying Communications Facility Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Sterile Land (Normal) - Logistics Facility Complete
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Expand Weapon Charge Basic Info & Effects

Expand Weapon Charge Basic Info
The First Descendant - Expand Weapon Charge.png Expand Weapon Charge Capacity 5
Socket Cerulean
Class
The First Descendant - Impact Rounds Icon.png Impact Rounds
Effects
Rounds per Magazine +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Rounds per Magazine +12% 5 - -
1 Rounds per Magazine +13.7% 6 300 3000
2 Rounds per Magazine +15.7% 7 900 9000
3 Rounds per Magazine +18.1% 8 2000 20000
4 Rounds per Magazine +21% 9 4000 40000
5 Rounds per Magazine +24.3% 10 7400 74000
6 Rounds per Magazine +28.2% 11 13100 131000
7 Rounds per Magazine +32.4% 12 22600 226000
8 Rounds per Magazine +37.1% 13 38100 381000
9 Rounds per Magazine +42.6% 14 63100 631000
10 Rounds per Magazine +49% 15 103100 1031000

The First Descendant Related Guides

The First Descendant - Modules Front Page Partial Banner.png

List of All Modules

Modules by Type

Descendant Modules Weapon Modules

Author

    Walkthrough Menu

    Please participate in our
    site improvement survey 09/2024
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved