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Honkai: Star Rail

Memory of Chaos Stage 10 Guide for Version 3.7

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Honkai Star Rail - Memory of Chaos Stage 10 Guide for Version 3.7

See how to beat Forgotten Hall's Memory of Chaos Stage 10 in Honkai: Star Rail Version 3.7 with this guide! We've got the best teams, recommended characters, and rewards for Monkey Business here.

Memory of Chaos Stage 10 Info

Memory of Chaos Stage 10 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses

Monkey Business
First Half
WindLightning
Second Half
ImaginaryIce

Current Memory of Chaos Phase

Monkey Business
When an ally target attacks an Elite or Boss enemy with a corresponding Type weakness, add 1 Hits Per Action to "Memory Turbulence". Breaking an Elite or Boss enemy's weakness adds an additional 1 Hits Per Action, stacking up to 10 hits. At the start of each Cycle, each hit of "Memory Turbulence" deals 1 instance of True DMG to a random enemy target.
Phase Duration 12/08/2025 - 01/19/2026

Memory of Chaos Stage 10 Best Teams

Monkey Business Best Teams

Use Wind and Lightning Units in the First Half

Enemies in the First Half are weak to Wind and Lightning. Physical units can also be used here.

We recommend bringing Sustain units that can cleanse debuffs.

Use Wind and Physical Units in the Second Half

Enemies in the Second Half are weak to Ice and Imaginary. Quantum units can also be used here

We recommend using AoE units that can deal damage to at least three enemies.

How to Beat Stage 10 - Monkey Business

Monkey Business First Half

Focus on the Black Tide's Champion

Star Rail - Memory of Chaos Stage 10 - Black Tide

For both waves, prioritize on taking out the Black Tide's Champion first before they inflict Corrosion on your allied units. If Corrosion has been inflicted, use Sustain units to cleanse the debuff.

Monkey Business Second Half

Defeat the Grunt Summoned Enemies

Star Rail - Memory of Chaos Stage 10 - The Swarm

For both waves, it's important to take out the summoned enemies to get buffs or inflict debuffs. The Grunt enemies can be defeated or weakness broken to get their Performance Points and increase an allied unit's DMG.

Defeating the Juvenile and Lesser Sting enemies will inflict Vulnerability on other enemies. Do prioritize Lesser Sting enemies to prevent your allies from getting affected by Outrage.

Memory of Chaos Stage 10 Enemies

First Half

Wave 1 Enemies Weaknesses
PhysicalWindLightning
QuantumPhysicalLightning
ImaginaryQuantumLightning
Wave 2 Enemies Weaknesses
PhysicalWindLightning
WindLightningFire

Second Half

Wave 1 Enemies Weaknesses
ImaginaryIceFire
QuantumLightningIce
IceFire
PhysicalIceFire
Wave 2 Enemies Weaknesses
ImaginaryQuantumIce
QuantumLightningIce
ImaginaryQuantum
Honkai Star Rail - Lesser Sting Lesser Sting (Summon)
ImaginaryPhysicalFire

Memory of Chaos Stage 10 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x2 Star Rail - Lucent Afterglow Item Lucent Afterglow x8 Star Rail - Traveler Traveler's Guide x2
Star Rail - Refined Aether Item Refined Aether x1 Star Rail - Credit Item Credit x10000

Honkai: Star Rail Related Guides

Honkai Star Rail - Forgotten Hall Slim Banner

Forgotten Hall Guide

Forgotten Hall - Memory Guides

Memory of Jarilo-VI Guide

The Last Vestiges of Towering Citadel Stages
Stage 1 Stage 2 Stage 3 Stage 4 Stage 5
Stage 6 Stage 7 Stage 8 Stage 9 Stage 10
Stage 11 Stage 12 Stage 13 Stage 14 Stage 15

Memory of Xianzhou Guides

Memory of Xianzhou Guide

The Voyage of Navis Astriger Stages
Stage 1 Stage 2 Stage 3
Stage 4 Stage 5 Stage 6

Memory of Chaos Guides

Memory of Chaos Guide

Memory of Chaos Stages
Stage 1 Stage 2 Stage 3 Stage 4
Stage 5 Stage 6 Stage 7 Stage 8
Stage 9 Stage 10 Stage 11 Stage 12

Comment

1 Anonymous Anonymous 10 months

fuckkkkk this one

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