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Follow-Up attacks deal additional damage to enemies without having to manually trigger them in Honkai: Star Rail. See how to perform a Follow-Up attack and all the characters who have this ability!
List of Contents
Follow-Up attacks are automatically performed when pre-defined conditions are met with a character's talent.
This mechanic grants the opportunity for your characters to counter-attack the enemies' moves even though your party's turn is over, often turning the tide of a battle.
Not to mention that the game's turn-based battle system requires you to conscientiously consider your actions, but due to the ability to perform an extra attack, most situations tend to become in your favor — ending the battle with victory at your hands.
Battle System Explained and Combat Tips
Character | Talent |
---|---|
Aventurine |
Shot Loaded Right For any single ally with Fortified Wager, their Effect RES increases by 25.0%, and when they get attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of Blind Bet after getting attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit follow-up attack, with each hit dealing Imaginary DMG equal to 12% of Aventurine's DEF to a single random enemy. Blind Bet is capped at 10 points. |
Blade |
Shuhu's Gift When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a follow-up attack on all enemies, dealing Wind DMG equal to 22% of Blade's ATK plus 55% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the follow-up attack, all Charges are consumed. |
Clara |
Because We're Family Under the protection of Svarog, DMG taken by Clara when hit by enemy attacks is reduced by 10%. Svarog will mark enemies who attack Clara with Mark of Counter and retaliate with a Counter, dealing Physical DMG equal to 80% of Clara's ATK. |
Dr. Ratio |
Cogito, Ergo Sum When using his Skill, Dr. Ratio has a 40% fixed chance of launching a follow-up attack against his target for 1 time, dealing Imaginary DMG equal to 135% of Dr. Ratio's ATK. For each debuff the target enemy has, the fixed chance of launching follow-up attack increases by 20%. If the target enemy is defeated before the follow-up attack triggers, the follow-up attack will be directed at a single random enemy instead. |
Feixiao |
Thunderhunt Can activate Ultimate when Flying Aureus reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of Flying Aureus for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number. After Feixiao's teammates attack an enemy target, Feixiao immediately launches follow-up attack against the primary target, dealing Wind DMG equal to 55% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 30%, lasting for 2 turn(s). |
Herta |
Fine, I'll Do it Myself When an ally's attack causes an enemy's HP to fall to 50% or lower, Herta will launch a follow-up attack, dealing Ice DMG equal to 25% of Herta's ATK to all enemies. |
Himeko |
Victory Rush When an enemy is inflicted with Weakness Break, Himeko gains 1 point of Charge (max 3 points). If Himeko is fully Charged when an ally performs an attack, Himeko immediately performs 1 follow-up attack and deals Fire DMG equal to 70% of her ATK to all enemies, consuming all Charge points. At the start of the battle, Himeko gains 1 point of Charge. |
Jade |
Fang of Flare Flaying After Jade or the Debt Collector unit attacks, gains 1 point of Charge for each enemy target hit. Upon reaching 8 points of Charge, consumes the 8 points to launch 1 instance of follow-up attack, dealing Quantum DMG equal to 60% of Jade's ATK to all enemies. This follow-up attack does not generate Charge. When launching her Talent's follow-up attack, Jade immediately gains 5 stack(s) of Pawned Asset, with each stack increasing her CRIT DMG by 1.2%, stacking up to 50 times. |
Jing Yuan |
Prana Extirpated Summons Lightning-Lord at the start of the battle. Lightning-Lord has 60 base SPD and an attack count of 3. Lightning-Lord's attack deals Lightning DMG equal to 33% of Jing Yuan's ATK to a random enemy, and deals Lightning DMG to any adjacent enemies equal to 25% of the DMG dealt to the target enemy. Every time Lightning-Lord's attack count increases by 1, Lightning-Lord's SPD increases by 10. After the action has ended, Lightning-Lord's SPD and attack count return to their original values. When Jing Yuan has fallen, Lightning-Lord will disappear. When Jing Yuan is knocked down, Lightning-Lord will also be unable to take action. |
Kafka |
Gentle but Cruel After an ally of Kafka's uses Basic ATK on an enemy target, Kafka immediately launches 1 follow-up attack and deals Lightning DMG equal to 42% of her ATK to that target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target for 2 turns. This effect can only be triggered 1 time per turn. |
Lingsha |
Mistdance Manifest When using Skill, summons Fuyuan, with an initial SPD of 90 and an initial action count of 3. When taking action, Fuyuan launches follow-up attack, dealing Fire DMG equal to 37% of Lingsha's ATK to all enemies. Additionally deals Fire DMG equal to 37% of Lingsha's ATK to a single random enemy, and this DMG prioritizes targets that have both Toughness greater than 0 and Fire Weakness. Dispels 1 debuff(s) from all allies and restores HP equal to 8.0% of Lingsha's ATK plus 90. Fuyuan's action count can accumulate up to 5. When the action count reaches 0 or when Lingsha is knocked down, Fuyuan disappears. While Fuyuan is on the field, using Skill can increase Fuyuan's action count by 3. |
March 7th |
Girl Power After a shielded ally is attacked by an enemy, March 7th immediately Counters, dealing Ice DMG equal to 50% of her ATK. This effect can be triggered 2 times each turn. |
Moze |
Cascading Featherblade When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 80% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge. |
Topaz |
Trotter Market!? Summons Numby at the start of battle. Numby has 80 SPD by default. When taking action, Numby launches follow-up attacks on a single enemy target afflcited with Proof of Debt, dealing Fire DMG equal to 75% of Topaz's ATK. When enemies afflicted with Proof of Debt receive an ally's follow-up attacks, Numby's action is Advanced Forward by 50%. The action Advance Forward effect cannot be triggered during Numby's own turn. When Topaz is downed, Numby disappears. |
Xueyi |
Karmic Perpetuation When Xueyi reduces enemy Toughness with attacks, Karma will be stacked. The more Toughness is reduced, the more stacks of Karma are added, up to 8 stacks. When Xueyi's allies reduce enemy Toughness with attacks, Xueyi gains 1 stack(s) of Karma. When Karma reaches the max number of stacks, consumes all current Karma stacks and immediately launches a follow-up attack against an. enemy target, dealing DMG for 3 times, with each time dealing Quantum DMG equal to 45% of Xueyi's ATK to a single random enemy. This follow-up attack will not add Karma stacks. |
Yanqing |
One With the Sword When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. His CRIT Rate and CRIT DMG increases by 15%. After attacking an enemy, there is a 50% chance to do a follow-up attack dealing Ice DMG equal to 25% of his ATK. Enemy has a 65% chance to be Frozen, and will take Additional Ice DMG equal to 25% of his ATK. |
Yunli |
Flashforge When Yunli gets attacked by an enemy target, additionally regenerates 15 Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to 60% of Yunli's ATK to the attacker and Physical DMG equal to 30% of Yunli's ATK to adjacent targets. If there is no immediate target to Counter, then Counters a random enemy target instead. |
The new character coming in definitely will confuse the term follow up attack, please state out whether Robin's Ulti consider as FUA
How to Do Follow-Up Attacks
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Aventurine also has his follow-up attack from his Blind Bet stacks