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This is a page about the Pokemon Butterfree in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Butterfree's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Butterfree can be found in.
|Type 1||Type 2|
|Compound Eyes||The Pokemon's accuracy goes up.|
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|Base||Confusion||Psychic||It damages an enemy. It could also ake the enemy Confused..|
|Base||Gust||Flying||It damages an enemy. It can hit an enemy that's in the air from using Fly and the like.|
|13||Poison Powder||Poison||It makes an enemy Poisoned. But it has no effect on Grass-type Pokemon.|
|13||Stun Spore||Grass||It inflicts Paralysis on nearby enemies. But it has no effect on Grass-type Pokemon.|
|13||Sleep Powder||Grass||It makes nearby enemies go to Sleep. But it has no effect on Grass-type Pokemon.|
|17||Psybeam||Psychic||It damages a Pokemon, even one far away, with a mysterious beam. It could also make the enemy Confused.|
|19||Silver Wind||Bug||It damages enemies in the same room. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.|
|23||Supersonic||Normal||It makes an enemy Confused.|
|25||Safeguard||Normal||You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.|
|29||Whirlwind||Normal||It blows an enemy away in a straight line. If the enemy crashes into a Pokemon or a wall, the enemy takes damage.|
|31||Bug Buzz||Bug||It damages nearby enemies. It could also lower their Sp. Def.|
|35||Rage Powder||Bug||You'll be a Decoy and become the enemies' primary target.|
|37||Captivate||Normal||It sharply lowers the enemy's Sp. Atk.|
|41||Tailwind||Flying||It boosts Travel Speed for you and your teammates in the same room.|
|43||Air Slash||Flying||It damages an enemy. It could also cause the enemy to Flinch.|
|47||Quiver Dance||Bug||It boosts your Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.|
|Acrobatics||Flying||It damages an enemy. If you are not holding an item, the damage goes up.|
|Aerial Ace||Flying||It damages an enemy. It never misses.|
|Attract||Normal||It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.|
|Confide||Normal||It lowers the enemy's Sp. Atk.|
|Double Team||Normal||It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.|
|Dream Eater||Psychic||It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.|
|Energy Ball||Grass||It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.|
|Facade||Normal||It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.|
|Frustration||Normal||It damages an enemy. The less you have opened up to your team, the more powerful this move will be.|
|Giga Impact||Normal||It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.|
|Hidden Power||Normal||It damages an enemy. The move's type changes on each adventure.|
|Hyper Beam||Normal||It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.|
|Infestation||Bug||It damages an enemy. It could also cause the Infestation condition.|
|Protect||Normal||You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.|
|Psych Up||Normal||You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.|
|Psychic||Psychic||It damages an enemy. It could also lower the enemy's Sp. Def.|
|Rain Dance||Water||It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.|
|Rest||Psychic||You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.|
|Return||Normal||It damages an enemy. The more you've opened up to your team, the more powerful this move will be.|
|Roost||Flying||It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.|
|Round||Normal||It damages an enemy. It causes more damage if your teammate in the same room just used the same move.|
|Safeguard||Normal||You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.|
|Shadow Ball||Ghost||It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.|
|Sleep Talk||Normal||If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.|
|Solar Beam||Grass||You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.|
|Substitute||Normal||You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.|
|Sunny Day||Fire||It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.|
|Swagger||Normal||It makes an enemy Confused, but it also sharply raises the enemy's Attack.|
|Thief||Dark||It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.|
|Toxic||Poison||It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.|
|U-turn||Bug||It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.|
|Venoshock||Poison||It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned.|
|Bug Bite||Bug||It damages an enemy. If the enemy is carrying any food, you'll eat it.|
|Defog||Flying||It lowers the evasiveness of enemies in the same room.|
|Electroweb||Electric||It damages an enemy. It also lowers the enemy's Travel Speed.|
|Giga Drain||Grass||It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.|
|Signal Beam||Bug||It damages a Pokemon, even one far away. It could also make the enemy Confused.|
|Skill Swap||Psychic||It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.|
|Snore||Normal||If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.|
|Tailwind||Flying||It boosts Travel Speed for you and your teammates in the same room.|
|Pokemon||How to Evolve|
|Butterfree||Evolves from Metapod at Lv. 10|
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
|Pokemon by Type|
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