Pokemon Mystery Dungeon DX Switch

Marowak Learned Moves, Evolution and Locations

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This is a page about the Pokemon Marowak in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Marowak's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Marowak can be found in.

Basic Information

Type

Marowak
Marowak Image
Type 1 Type 2
Ground -

Ability

Ability Effect
Lightning Rod The Electric-type moves of enemies in the same room are drawn to the Pokemon and absorbed. When the Pokemon absorbs Electric-type moves, its Sp. Atk goes up.
Rock Head The Pokemon won't be hurt when it uses moves taht cause recoil damage.

Is Recruiting Marowak Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Best Moveset

Move Type Effect
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Bonemerang GroundGround It damages even faraway Pokemon 2 times in a row.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.

Notes

  • Marowak has excellent coverage and this moveset is just an example of the many combinations that are compatible with it.
  • Bone Rush is way more powerful than Bonemarang but it is accessible only at Lv. 65. Consider the replacement once you have unlocked it.
  • Other examples Include: Ice Beam, Earthquake, Fire Blast, Aerial Ace, Brutal Swing
  • Regardless of combination, make sure your Marowak has at least one Ground STAB move, a room-wide move like Blizzard and a long-range move like Flamethrower.

Learned Moves

By Level Up

Lv. Move Type Effect
Base Growl NormalNormal It lowers the Attack of enemies in the same room.
Base Tail Whip NormalNormal It lowers the enemy's Defense.
Base Bone Club GroundGround It damages an enemy. It could also make the enemy Flinch.
Base Headbutt NormalNormal It damages an enemy. It could also make the enemy Flinch.
13 Leer NormalNormal It lowers the enemy's Defense.
17 Focus Energy NormalNormal You'll get the Focus Energy condition, which raises your critical-hit rate.
21 Bonemerang GroundGround It damages even faraway Pokemon 2 times in a row.
23 Rage NormalNormal You'll get Enraged, which boosts your Attack every time you take damage from a move. The boosted Attack returns to normal when you go to the next floor or step on a Wonder Tile.
27 False Swipe NormalNormal It damages an enemy. If you knock an enemy out with it, they will be more likely to join you on your adventure!
33 Thrash NormalNormal It damages an enemy 2 to 3 times in a row. After that, you'll get Confused.
37 Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
43 Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
49 Endeavor NormalNormal It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
53 Double-Edge NormalNormal It damages an enemy-but you'll receive recoil damage too.
59 Retaliate NormalNormal It damages an enemy. If you know this move, your Attack goes up sharply when an enemy defeats a teammate. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
65 Bone Rush GroundGround It damages an enemy 2 to 5 times in a row.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Brutal Swing DarkDark It damages nearby enemies.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
False Swipe NormalNormal It damages an enemy. If you knock an enemy out with it, they will be more likely to join you on your adventure!
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smack Down RockRock It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly.
Stone Edge RockRock It damages an enemy. It has a high critical-hit rate.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Swords Dance NormalNormal It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.

By Move Tutor

Tutor Move Type Effect
Earth Power GroundGround It damages enemies in the same room. It could also lower their Sp. Def.
Endeavor NormalNormal It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Iron Defense SteelSteel It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Iron Head SteelSteel It damages an enemy. It could also cause the enemy to Flinch.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Knock Off DarkDark It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Outrage DragonDragon You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stealth Rock RockRock It turns your tile into an invisible Stealth Rock trap. A Stealth Rock trap damages enemies that step on it. You and your teammates won't take any damage from it.
Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
Throat Chop DarkDark It damages an enemy and gives them the Throat Chop condition.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.

Evolution

Evolution Chain

Pokemon How to Evolve
CuboneCubone -
MarowakMarowak Evolves from Cubone at Lv. 28

Can Marowak Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Marowak

Dungeons Where Marowak is Found

This Pokemon is not found in any Dungeons.

Marowak's Rescue Camp

Rescue Camp Price
Mt. Green 700

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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List of Legendary Pokemon

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