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Pokemon Mystery Dungeon DX Switch

Articuno Learned Moves, How to Get, and Evolution

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This is a page about the Pokemon Articuno in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Articuno's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Articuno can be found in.

Articuno Basic Information

Articuno Pokemon No. and Type

Articuno
Articuno Image
Pokemon No. 144
Type
IceIce

Articuno Ability

Ability Effect
Pressure When an enemy uses a move on the Pokemon, the move will cost more PP than usual.
Snow Cloak The Pokemon isn't damaged by Hail, and hailstorms cause the Pokemon's evasiveness to go up.

Is Recruiting Articuno Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

How to Get Articuno

Dungeons Where Articuno is Found

This Pokemon is not found in any Dungeons.

Articuno Rescue Camp

Rescue Camp Price
Legendary Island -

Articuno Learned Moves

By Level Up

Lv. Move Type Effect
Base Gust FlyingFlying It damages an enemy. It can hit an enemy that's in the air from using Fly and the like.
Base Powder Snow IceIce It damages an enemy. It could also make the enemy Frozen..
8 Mist IceIce You and your allies that are in the same room are cloaked in Mist, which prevents all your stats from being lowered. But you're not protected from the effects of your moves that lower your own stats.
15 Ice Shard IceIce It damages an enemy. It reaches up to 2 tiles away.
22 Mind Reader NormalNormal You'll get the Sure Shot status, which makes your moves hit the enemy without fail.
29 Ancient Power RockRock It damages an enemy. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.
36 Agility PsychicPsychic It boosts the Travel Speed of you and your teammates in the same room.
43 Freeze-Dry IceIce It damages an enemy. It's super effective on Water-type Pokemon, too. It could also make the enemy Frozen.
50 Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
57 Hail IceIce It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage.
64 Tailwind FlyingFlying It boosts Travel Speed for you and your teammates in the same room.
71 Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
78 Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
85 Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
92 Hurricane FlyingFlying It damages an enemy, even if the enemy is in the air from using a move such as Fly. It could also make the enemy Confused. During Rain or Heavy Rain, it never misses. But during Sunny weather or Extremely Harsh Sunlight, it's hard to land this move.
99 Sheer Cold IceIce The enemy will faint instantly if this attack hits, but it's hard to land this move. It has no effect on Ice-type Pokemon.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Aurora Veil IceIce It gives you and your teammates in the same room the Aurora Veil condition, reducing damage taken from moves. This move fails when the weather is not Hail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fly FlyingFlying You soar, get the Flying status condition, and then strike your enemy in the next turn. While you're in the air, you won't be hit by items or moves.
Frost Breath IceIce It damages an enemy. It always results in a critical hit.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hail IceIce It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sky Drop FlyingFlying You'll get the Sky Drop condition. You'll lift the enemy into the sky and then drop the enemy during the next turn, causing damage to them. You'll evade items and moves while you're in the air.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Steel Wing SteelSteel It damages an enemy. It could also boost your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
U-turn BugBug It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.

By Move Tutor

Move Type
Range
Effect
Defog FlyingFlying
Entire room
It lowers the evasiveness of enemies in the same room.
Icy Wind IceIce
4 tiles away
It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Laser Focus NormalNormal
You get the Laser Focus condition, making your moves critical hits.
Signal Beam BugBug
4 tiles away
It damages a Pokemon, even one far away. It could also make the enemy Confused.
Sky Attack FlyingFlying
10 tiles away
You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate.
Snore NormalNormal
1 tile around user
If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Tailwind FlyingFlying
Entire room
It boosts Travel Speed for you and your teammates in the same room.
Water Pulse WaterWater
4 tiles away
It damages a Pokemon, even one far away. It could also make the enemy Confused.

Articuno Evolution

Evolution Chain

Pokemon How to Evolve
ArticunoArticuno -

Can Articuno Mega Evolve?

This Pokemon can not Mega Evolve.

Related Links

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List of All Pokemon

Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
Treecko ImageTreecko Psyduck ImagePsyduck Chikorita ImageChikorita Charmander ImageCharmander
Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
Eevee ImageEevee Squirtle ImageSquirtle Skitty ImageSkitty Meowth ImageMeowth

Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

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