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This is a page about the Pokemon Seaking in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Seaking's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Seaking can be found in.
Seaking | |
---|---|
Type 1 | Type 2 |
Water | - |
Ability | Effect |
---|---|
Swift Swim | When the Pokemon uses a move in Rain or Heavy Rain, it uses the move 2 times at once but only consumes PP for 1 use. |
Water Veil | This Ability protects the Pokemon from getting a Burn. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Megahorn | Bug | It damages an enemy. |
Base | Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Base | Peck | Flying | It damages an enemy. |
Base | Tail Whip | Normal | It lowers the enemy's Defense. |
Base | Water Sport | Water | It change the entire floor to the Water Sport condition. Damage caused by Fire-type moves goes down. |
Base | Supersonic | Normal | It makes an enemy Confused. |
8 | Horn Attack | Normal | It damages an enemy. |
13 | Flail | Normal | It damages an enemy. The lower your HP is, the greater the damage it causes. |
16 | Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
21 | Aqua Ring | Water | You'll get the Aqua Ring condition, which keeps restoring your HP. |
24 | Fury Attack | Normal | It damages an enemy 2 to 5 times in a row. |
29 | Agility | Psychic | It boosts the Travel Speed of you and your teammates in the same room. |
32 | Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
40 | Horn Drill | Normal | The enemy will faint if this attack hits, but it's hard to land this move. It has no effect on Ghost-type Pokemon.. |
46 | Soak | Water | It changes the theype of the target to Water. The type returns to normal when the Pokemon goes to the next floor or faints. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Smart Strike | Steel | It damages an enemy. It never misses. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Tutor | Move | Type | Effect |
---|---|---|---|
Aqua Tail | Water | It damages an enemy. | |
Bounce | Flying | You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy. | |
Drill Run | Ground | It damages an enemy. It has a high critical-hit rate. It reaches up to 2 tiles away. | |
Icy Wind | Ice | It damages a Pokemon, even one far away. It also lowers the target's Travel Speed. | |
Knock Off | Dark | It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it. | |
Signal Beam | Bug | It damages a Pokemon, even one far away. It could also make the enemy Confused. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Throat Chop | Dark | It damages an enemy and gives them the Throat Chop condition. | |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
Pokemon | How to Evolve |
---|---|
Goldeen | - |
Seaking | Evolves from Goldeen at Lv. 33 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Rub-a-Dub River | 3000 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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