Cacturne Learned Moves, Evolution and Locations | Pokemon Mystery Dungeon DX Switch

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This is a page about the Pokemon Cacturne in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Cacturne's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Cacturne can be found in.

Basic Information

Type

Cacturne
Cacturne Image
Type 1 Type 2
Grass Dark

Ability

Ability Effect
Sand Veil The Pokemon isn't damaged by the Sandstorm weather condition, and its evasiveness goes up while a sandstorm is in effect.

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Learned Moves

By Level Up

Lv. Move Type Effect
Base Spiky Shield
Grass
Grass
You'll get the Spiky Shield status, which protects you from enemies' moves. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Base Destiny Bond
Ghost
Ghost
It causes the Destiny Bond condition. The enemy will sustain the same amount of damage that you take. But be careful, its chance of failing rises if used repeatedly.
Base Revenge
Fighting
Fighting
You'll get the Bide status for a little while, and then you'll damage an enemy. The more damage you take while biding, the greater the damage you can cause.
Base Poison Sting
Poison
Poison
It damages an enemy. It could also make the enemy Poisoned.
Base Leer
Normal
Normal
It lowers the enemy's Defense.
Base Absorb
Grass
Grass
It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Base Growth
Normal
Normal
It boosts your Attack and Sp. Atk. During Sunny weather or in Extremely Harsh Sunlight, your stats go up even higher. The stats return to normal when you go to the next floor or step on a Wonder Tile.
10 Leech Seed
Grass
Grass
It gives an enemy the Leech Seed status condition.
13 Sand Attack
Ground
Ground
It lowers the enemy's accuracy.
16 Needle Arm
Grass
Grass
It damages an enemy. It could also cause the enemy to Flinch.
19 Feint Attack
Dark
Dark
It damages an enemy. It never misses.
22 Ingrain
Grass
Grass
You'll get the Ingrain condition. In the Ingrain condition, you're unable to move but your HP keeps restoring
26 Payback
Dark
Dark
You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
30 Spikes
Ground
Ground
It turns your tile into Spikes that damage enemies that step on them. Spikes that you or your teammates make don't do anything to you or your teammates.
35 Sucker Punch
Dark
Dark
It damages an enemy. It reaches up to 2 tiles away.
38 Pin Missile
Bug
Bug
It damages a Pokemon, even one far away, 2 to 3 times in a row.
44 Energy Ball
Grass
Grass
It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
49 Cotton Spore
Grass
Grass
It reduces the enemy's Travel Speed, but it has no effect on Grass-type Pokemon.
54 Sandstorm
Rock
Rock
It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.

By TM

Move Type Effect
Attract
Normal
Normal
It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break
Fighting
Fighting
It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Confide
Normal
Normal
It lowers the enemy's Sp. Atk.
Dark Pulse
Dark
Dark
It damages nearby enemies. It could also make them Flinch.
Double Team
Normal
Normal
It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Embargo
Dark
Dark
It puts an Embargo on an enemy, making the enemy unable to use any items.
Energy Ball
Grass
Grass
It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Facade
Normal
Normal
It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling
Dark
Dark
You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast
Fighting
Fighting
It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration
Normal
Normal
It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact
Normal
Normal
It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Grass Knot
Grass
Grass
It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hidden Power
Normal
Normal
It damages an enemy. The move's type changes on each adventure.
Hyper Beam
Normal
Normal
It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Nature Power
Normal
Normal
Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.
Payback
Dark
Dark
You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Poison Jab
Poison
Poison
It damages an enemy. It could also make the enemy Poisoned.
Protect
Normal
Normal
You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rest
Psychic
Psychic
You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return
Normal
Normal
It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round
Normal
Normal
It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm
Rock
Rock
It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sleep Talk
Normal
Normal
If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Solar Beam
Grass
Grass
You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute
Normal
Normal
You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day
Fire
Fire
It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger
Normal
Normal
It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Swords Dance
Normal
Normal
It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Toxic
Poison
Poison
It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Venoshock
Poison
Poison
It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned.

By Move Tutor

Tutor Move Type Effect
Block
Normal
Normal
It causes an enemy to get Stuck.
Drain Punch
Fighting
Fighting
It damages an enemy. It also restores your HP. The greater the damage caused, the more HP it restores.
Focus Punch
Fighting
Fighting
You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Foul Play
Dark
Dark
It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Giga Drain
Grass
Grass
It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Low Kick
Fighting
Fighting
It damages an enemy. The heavier the enemy, the greater the damage.
Role Play
Psychic
Psychic
It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Seed Bomb
Grass
Grass
It damages an enemy.
Snore
Normal
Normal
If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite
Ghost
Ghost
It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Stomping Tantrum
Ground
Ground
It damages an enemy. If your previous move missed, its damage is increased.
Superpower
Fighting
Fighting
It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Synthesis
Grass
Grass
It restores your HP. During Sunny weather or in Extremely Harsh Sunlight, it restores your HP even more. During Rain, Heavy Rain, Hail, or a Sandstorm, the amount regained goes down.
Thunder Punch
Electric
Electric
It damages an enemy. It could also cause Paralysis.
Worry Seed
Grass
Grass
It changes the target's Ability to Insomnia. The effect wears off when you go to the next floor.

Evolution

Evolution Chain

Pokemon How to Evolve
CacneaCacnea -
CacturneCacturne Evolves from Cacnea at Lv. 32

Can Cacturne Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Cacturne

Dungeons Where Cacturne is Found

This Pokemon is not found in any Dungeons.

Cacturne's Rescue Camp

Rescue Camp Price
Withering Desert 900

Related Links

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    • I’m sliver rank and I’m only on silent chasm when do you start getting higher then F on jobs??

    • Save me please, I am stuck on B33F of Stormy sea.
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