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This is a page about the Pokemon Blaziken in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Blaziken's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Blaziken can be found in.
List of Contents
Blaziken | |
---|---|
Type 1 | Type 2 |
Fire | Fighting |
Ability | Effect |
---|---|
Blaze | When the Pokemon's HP is low, the power of Fire-type moves goes up. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Scratch | Normal | It damages an enemy. |
Base | Growl | Normal | It lowers the Attack of enemies in the same room. |
Base | Sand Attack | Ground | It lowers the enemy's accuracy. |
Base | Ember | Fire | It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn. |
Base | Fire Punch | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
Base | High Jump Kick | Fighting | It damages an enemy. But if it misses, you'll hurt yourself! |
Base | Flare Blitz | Fire | It damages an enemy, but you'll receive recoil damage, too. It could also leave the enemy with a Burn. |
Base | Double Kick | Fighting | It damages an enemy 2 times in a row. |
Learned by Evolution | Blaze Kick | Fire | It damages an enemy. It could also leave the enemy with a Burn. It has a high critical-hit rate. |
14 | Peck | Flying | It damages an enemy. |
20 | Flame Charge | Fire | It damages an enemy. It could also boost your Travel Speed. |
25 | Quick Attack | Normal | It damages an enemy. It reaches up to 2 tiles away. |
31 | Bulk Up | Fighting | It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
37 | Focus Energy | Normal | You'll get the Focus Energy condition, which raises your critical-hit rate. |
44 | Slash | Normal | It damages an enemy. It has a high critical-hit rate. |
50 | Brave Bird | Flying | It damages an enemy, but you'll receive recoil damage, too. |
57 | Sky Uppercut | Fighting | It damages an enemy. It can hit an enemy that's in the air from using Fly and the like. |
Move | Type | Effect |
---|---|---|
Acrobatics | Flying | It damages an enemy. If you are not holding an item, the damage goes up. |
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Bulk Up | Fighting | It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fire Blast | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
Flame Charge | Fire | It damages an enemy. It could also boost your Travel Speed. |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Focus Blast | Fighting | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Low Sweep | Fighting | It damages an enemy. It also lowers the enemy's Travel Speed. |
Overheat | Fire | It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Solar Beam | Grass | You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced. |
Stone Edge | Rock | It damages an enemy. It has a high critical-hit rate. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Will-O-Wisp | Fire | It leaves an enemy with a Burn. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Tutor | Move | Type | Effect |
---|---|---|---|
Bounce | Flying | You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy. | |
Defog | Flying | It lowers the evasiveness of enemies in the same room. | |
Dual Chop | Dragon | It damages an enemy 2 times in a row. | |
Fire Punch | Fire | It damages an enemy. It could also leave the enemy with a Burn. | |
Focus Punch | Fighting | You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn. | |
Heat Wave | Fire | It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn. | |
Helping Hand | Normal | It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile. | |
Knock Off | Dark | It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it. | |
Laser Focus | Normal | You get the Laser Focus condition, making your moves critical hits. | |
Last Resort | Normal | It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes. | |
Low Kick | Fighting | It damages an enemy. The heavier the enemy, the greater the damage. | |
Role Play | Psychic | It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Superpower | Fighting | It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile. | |
Thunder Punch | Electric | It damages an enemy. It could also cause Paralysis. |
Pokemon | How to Evolve |
---|---|
Torchic | - |
Combusken | Evolves from Torchic at Lv. 16 |
Blaziken | Evolves from Combusken at Lv. 36 |
Mega Blaziken | |
---|---|
Type 1 | Type 2 |
Fire | Fighting |
Ability | Effect |
---|---|
Speed Boost | The Pokemon's travel speed goes up sometimes. |
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Scorched Plains | 700 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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