Pokemon Mystery Dungeon DX Switch

Ho-Oh Learned Moves, Evolution and Locations

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This is a page about the Pokemon Ho-Oh in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Ho-Oh's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Ho-Oh can be found in.

Basic Information

Type

Ho-Oh
Ho-Oh Image
Type 1 Type 2
Fire Flying

Ability

Ability Effect
Pressure When an enemy uses a move on the Pokemon, the move will cost more PP than usual.

Is Recruiting Ho-Oh Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Whirlwind NormalNormal It blows an enemy away in a straight line. If the enemy crashes into a Pokemon or a wall, the enemy takes damage.
Base Weather Ball NormalNormal It damages a Pokemon, even one far away. The move's type varies, depending on the weather. The power goes up in any weather condition other than Clear.
9 Gust FlyingFlying It damages an enemy. It can hit an enemy that's in the air from using Fly and the like.
15 Brave Bird FlyingFlying It damages an enemy, but you'll receive recoil damage, too.
23 Extrasensory PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.
29 Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
37 Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
43 Sacred Fire FireFire It damages enemies in the same room with mystical flames. It could also leave enemies with a Burn.
50 Punishment DarkDark It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.
57 Ancient Power RockRock It damages an enemy. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.
65 Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
71 Recover NormalNormal It restores your HP.
79 Future Sight PsychicPsychic You'll get a Future Sight condition and damage an enemy on the next turn.
85 Natural Gift NormalNormal It damages an enemy. If you're holding food, such as Berries or seeds, the move's type will change and the power will go up.
93 Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
99 Sky Attack FlyingFlying You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flame Charge FireFire It damages an enemy. It could also boost your Travel Speed.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fly FlyingFlying You soar, get the Flying status condition, and then strike your enemy in the next turn. While you're in the air, you won't be hit by items or moves.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Overheat FireFire It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sky Drop FlyingFlying You'll get the Sky Drop condition. You'll lift the enemy into the sky and then drop the enemy during the next turn, causing damage to them. You'll evade items and moves while you're in the air.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Steel Wing SteelSteel It damages an enemy. It could also boost your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Will-O-Wisp FireFire It leaves an enemy with a Burn.

By Move Tutor

Tutor Move Type Effect
Burn Up FireFire It damages an enemy. Using this move removes your Fire type. You regain your Fire type when you go to the next floor or faint. It fails if you aren't Fire type.
Defog FlyingFlying It lowers the evasiveness of enemies in the same room.
Earth Power GroundGround It damages enemies in the same room. It could also lower their Sp. Def.
Giga Drain GrassGrass It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Heat Wave FireFire It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Hyper Voice NormalNormal It damages nearby enemies.
Iron Head SteelSteel It damages an enemy. It could also cause the enemy to Flinch.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Sky Attack FlyingFlying You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Tailwind FlyingFlying It boosts Travel Speed for you and your teammates in the same room.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
Ho-OhHo-Oh -

Can Ho-Oh Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Ho-Oh

Dungeons Where Ho-Oh is Found

This Pokemon is not found in any Dungeons.

Ho-Oh's Rescue Camp

Rescue Camp Price
Rainbow Peak ?

Related Links

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Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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