Pokemon Mystery Dungeon DX Switch

Persian Learned Moves, Evolution and Locations

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This is a page about the Pokemon Persian in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Persian's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Persian can be found in.

Basic Information

Type

Persian
Persian Image
Type 1 Type 2
Normal -

Ability

Ability Effect
Limber The Pokemon is protected from Paralysis.
Technician When the Pokemon uses moves with very low power, those moves do more damage.

Is Recruiting Persian Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Play Rough FairyFairy It damages an enemy. It could also lower the enemy's Attack..
Base Switcheroo DarkDark It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Base Scratch NormalNormal It damages an enemy.
Base Growl NormalNormal It lowers the Attack of enemies in the same room.
Base Bite DarkDark It damages an enemy. It could also make the enemy Flinch.
Base Fake Out NormalNormal It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch.
Base Swift NormalNormal It damages an enemy. It never misses.
14 Fury Swipes NormalNormal It damages an enemy 2 to 5 times in a row.
17 Screech NormalNormal It sharply lowers the enemy's Defense.
22 Feint Attack DarkDark It damages an enemy. It never misses.
25 Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
32 Power Gem RockRock It damages an enemy.
37 Slash NormalNormal It damages an enemy. It has a high critical-hit rate.
44 Nasty Plot DarkDark It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
49 Assurance DarkDark It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower.
56 Captivate NormalNormal It sharply lowers the enemy's Sp. Atk.
61 Night Slash DarkDark It damages an enemy. It has a high critical-hit rate.
65 Feint NormalNormal It breaks through the enemy's Protect, Wide Guard, Quick Guard, or Spiky Shield to damage an enemy. It reaches up to 2 tiles away.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dark Pulse DarkDark It damages nearby enemies. It could also make them Flinch.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Embargo DarkDark It puts an Embargo on an enemy, making the enemy unable to use any items.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Shadow Claw GhostGhost It damages an enemy. It has a high critical-hit rate.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
U-turn BugBug It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Foul Play DarkDark It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Gunk Shot PoisonPoison It damages a Pokemon, even one far away, and could also make the enemy Poisoned.
Hyper Voice NormalNormal It damages nearby enemies.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Knock Off DarkDark It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Last Resort NormalNormal It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes.
Seed Bomb GrassGrass It damages an enemy.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Snatch DarkDark It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite GhostGhost It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Throat Chop DarkDark It damages an enemy and gives them the Throat Chop condition.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.

Evolution

Evolution Chain

Pokemon How to Evolve
MeowthMeowth -
PersianPersian Evolves from Meowth at Lv. 28

Can Persian Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Persian

Dungeons Where Persian is Found

This Pokemon is not found in any Dungeons.

Persian's Rescue Camp

Rescue Camp Price
Vibrant Forest 800

Related Links

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Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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