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This is a page about the Pokemon Pidgeot in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Pidgeot's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Pidgeot can be found in.
Pidgeot | |
---|---|
Type 1 | Type 2 |
Normal | Flying |
Ability | Effect |
---|---|
Keen Eye | The Pokemon's accuracy won't be lowered - never ever! The Pokemon won't be affected by an enemy's boosted evasiveness, either. |
Tangled Feet | When the Pokemon is Confused, its evasiveness goes up sharply. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Tackle | Normal | It damages an enemy. |
Base | Sand Attack | Ground | It lowers the enemy's accuracy. |
Base | Gust | Flying | It damages an enemy. It can hit an enemy that's in the air from using Fly and the like. |
Base | Quick Attack | Normal | It damages an enemy. It reaches up to 2 tiles away. |
Base | Hurricane | Flying | It damages an enemy, even if the enemy is in the air from using a move such as Fly. It could also make the enemy Confused. During Rain or Heavy Rain, it never misses. But during Sunny weather or Extremely Harsh Sunlight, it's hard to land this move. |
17 | Whirlwind | Normal | It blows an enemy away in a straight line. If the enemy crashes into a Pokemon or a wall, the enemy takes damage. |
22 | Twister | Dragon | It damages an enemy. It can hit an enemy that's in the air from using a move such as Fly. It could also cause the enemy to Flinch.. |
27 | Feather Dance | Flying | It sharply lowers the enemy's Attack. |
32 | Agility | Psychic | It boosts the Travel Speed of you and your teammates in the same room. |
38 | Wing Attack | Flying | It damages an enemy. |
44 | Roost | Flying | It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn. |
50 | Tailwind | Flying | It boosts Travel Speed for you and your teammates in the same room. |
56 | Mirror Move | Flying | You counter the enemy by mimicking its last move. Your move fails if there's no move to mimic. |
62 | Air Slash | Flying | It damages an enemy. It could also cause the enemy to Flinch. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fly | Flying | You soar, get the Flying status condition, and then strike your enemy in the next turn. While you're in the air, you won't be hit by items or moves. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roost | Flying | It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Steel Wing | Steel | It damages an enemy. It could also boost your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
U-turn | Bug | It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Tutor | Move | Type | Effect |
---|---|---|---|
Defog | Flying | It lowers the evasiveness of enemies in the same room. | |
Heat Wave | Fire | It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn. | |
Laser Focus | Normal | You get the Laser Focus condition, making your moves critical hits. | |
Sky Attack | Flying | You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Tailwind | Flying | It boosts Travel Speed for you and your teammates in the same room. | |
Uproar | Normal | It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately. |
Pokemon | How to Evolve |
---|---|
Pidgey | - |
Pidgeotto | Evolves from Pidgey at Lv. 18 |
Pidgeot | Evolves from Pidgeotto at Lv. 36 |
Mega Pidgeot | |
---|---|
Type 1 | Type 2 |
Normal | Flying |
Ability | Effect |
---|---|
No Guard | When changes to the Pokemon's and its target's accuracy or evasiveness make it more difficult for attacks to land, those changes go away so that the Pokemon can have a fair fight. |
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Flyaway Forest | 500 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Pidgeot Learned Moves, Evolution and Locations
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