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This is a ranking page for the hero Fernand - Traitorous Knight from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fernand.
List of Contents
Overall Rating | 7.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
N/A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skilll blocks hostile follow-up attacks in the player phase ・Possesses an AoE Special attack ・B skill allows for great matchups with sword units ・Carries good mixed bulk |
Might: 14 Range: 1 If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. |
Cooldown Count = 4 Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). |
If unit’s HP ≥ 50% in combat against a sword user, unit makes a follow-up attack and the foe cannot. |
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★☆ | |
Spd (6) | ★★☆☆☆ | |
Def (8) | ★★★☆☆ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Fernand will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Fernand are +Atk and -HP. He can guarantee a follow-up attack thanks to Instant Lance+ so even a small chage in Atk means big damage. Additionally, his Atk is a superbane so he gets +4 Atk instead of the standard +3. This gets him +8 Atk worth of damage upon succesfully landing a follow-up attack.
We recommend a +Atk IV when merging Fernand to 10. This is for the same reasons as above. With +10 merges, Fernand's Atk stat will reach 64. This maximizes the abilities of Instant Lance+.
You can also go for +Res at +10 Merges. It is another superboon that will give him balanced defenses at this point. It will make him quite hard to take down. A +Def boon can also be taken, but +Res is the superior option.
All these are for an Instant Lance+ build, if you need him to tank, replace his default lance then +Def/+Res IVs.
:
-
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:
-
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This is a build designed to give Fernand the most points in Arena. These premium skills will increase his overall bulk against physical damage units, while also slowing down the triggers on their Specials through Sturdy Stance 3. Mystic Boost 3's healing will keep him healthy to be within Courtly Candle+'s trigger condition for the damage reduction, while Quick Riposte 3 will give him a guaranteed follow-up attack. Any dual Rally skill can work as his assist skill to give him maximum points.
HOT | |
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:
Sol
:
-
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:
-
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This is a tank build for Fernand. Using Courtly Candle+'s Def refine, we can boost Fernand's Def to take less damage from physical attacks. Sol and Mystic Boost's healing will ensure he stays within the trigger conditions of his weapon. Distant Counter and Quick Riposte 3 will give him a follow-up attack when attacked by bows and dagger units, while Atk Smoke 3 will debuff enemy units.
:
-
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:
-
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This is a budget offensive build for Fernand with his base kit and minimal skill inheritance. We can take advantage of his high Atk and give him Death Blow and Atk/Def Solo 3 to boost his firepower.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
167 | ||
HP |
45 |
Rank: 107/1173 |
Atk |
41 |
Rank: 343/1173 |
Spd |
26 |
Rank: 910/1173 |
Def |
32 |
Rank: 383/1173 |
Res |
23 |
Rank: 836/1173 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 50 | 60 | 30 | 37 | 27 | 204 | Lv.40 +10 | 50 | 46 | 30 | 37 | 27 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 52 | 45 | 30 | 36 | 27 | 190 |
+Atk Lv.40 +10 | 49 | 49 | 30 | 36 | 27 | 191 |
+Spd Lv.40 +10 | 49 | 45 | 34 | 36 | 27 | 191 |
+Def Lv.40 +10 | 49 | 45 | 30 | 39 | 27 | 190 |
+Res Lv.40 +10 | 49 | 45 | 30 | 36 | 31 | 191 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 45 | 55 | 26 | 32 | 23 | 181 |
5★ Lv.40 | 45 | 41 | 26 | 32 | 23 | 167 |
4★ Lv.40 | 42 | 39 | 24 | 30 | 21 | 156 |
3★ Lv.40 | 41 | 37 | 23 | 28 | 20 | 149 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 25 | 7 | 8 | 4 | 63 |
4★ Lv.1 | 18 | 21 | 6 | 8 | 3 | 56 |
3★ Lv.1 | 18 | 18 | 6 | 7 | 3 | 52 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 48 | 37 | 47 | 17 | 190 | |
40 | 47 | 27 | 47 | 24 | 185 | |
40 | 46 | 16 | 45 | 37 | 184 | |
40 | 45 | 25 | 43 | 27 | 180 | |
40 | 46 | 40 | 29 | 25 | 180 | |
41 | 43 | 26 | 39 | 30 | 179 | |
41 | 39 | 18 | 39 | 31 | 168 | |
40 | 40 | 15 | 38 | 35 | 168 | |
Fernand
|
45 | 41 | 26 | 32 | 23 | 167 |
40 | 31 | 22 | 34 | 35 | 162 | |
40 | 35 | 17 | 35 | 30 | 157 | |
40 | 36 | 29 | 34 | 18 | 157 | |
40 | 35 | 25 | 30 | 27 | 157 |
Note: Stats bonuses from skills are not taken into account.
Fernand is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
If Fernand initiates combat, Instant Lance+ grants him Atk/Def+4 and prevents an enemy unit's follow-up attacks.
This improves his matchups against physical units and counters skills like Quick Riposte 3.
Fernand can debuff enemy units within 2 spaces at the start of the turn, giving them Atk/Def-4. This helps him in dealing damage and potentially one-shotting his targets.
Though Fernand debuts with Instant Lance+, you can make an argument that this lance is better off with another unit. If you are to make use of him in the long run, we suggest inheriting powerful skills onto him to help him contribute to your team more.
We also recommend getting merges whenever possible. Merges are quite easy to obtain on him as he will be available from the Heroic Grail shop.
Fernand takes 1.5x damage from cavalry-effective weapons like Ridersbane or a Wolf weapon like Rauðrwolf+, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Fernand - Traitorous Knight from 4 Stars to 5 Stars. Fernand - Traitorous Knight is very useful as a cavalry defense tank, so you may find using Unlock Potential on Fernand - Traitorous Knight helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
10 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 3★ | |
14 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). | 3★ | |
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit’s HP ≥ 90% in combat against a sword user, unit makes a follow-up attack and the foe cannot. | 3★ | |
If unit’s HP ≥ 70% in combat against a sword user, unit makes a follow-up attack and the foe cannot. | 4★ | |
If unit’s HP ≥ 50% in combat against a sword user, unit makes a follow-up attack and the foe cannot. | 5★ | |
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 3★ | |
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 3★ | |
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 4★ |
Value of Skills | ★★★★☆ |
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Fernand is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Ray Chase |
---|---|
Illustrator | Asatani Tomoyo |
Appears In |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
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Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Fernand Builds and Best IVs
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