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This is a ranking page for the hero Hríd - Island Ice Prince from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Hríd.
Heroes With the Same Name | |
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Summer Hríd
|
List of Contents
Special Heroes - Flush Summer Featured Heroes | |||
---|---|---|---|
Summer Gullveig [9.9/10] |
Summer Hríd [9.0/10] |
Summer Nerþuz [9.0/10] |
Summer Olivia [8.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants Canto, bonus stats, in-combat Panic, 40% damage reduction on foe's attacks, and large HP healing on Special triggers. ・Exclusive B skill inflicts Spd/Def-7, Frozen, and Guard on closest foes and other foes nearby, grants a guaranteed follow-up attack, true damage, and true damage reduction to unit and inflicts Atk/Spd/Def penalties on foes during combat. |
Might: 16 Range: 1 Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or if unit is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 25% of foe's Atk at start of combat - 4 (min 5; max 14), inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2 (example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7; calculates each stat penalty independently), and reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and also, if unit deals damage to foe using a Special during combat, restores a percentage of unit's max HP = 10 + unit's max Special cooldown count value × 20 (max 100%; triggers even if 0 damage is dealt). |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def, and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials). 【Frozen】 Reduces inflicted unit's follow-up ability and increases foe's follow-up ability through unit's next action: Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up Atk by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). (For example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills.) |
At start of turn, grants Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit's Def ≥ foe's Def-5, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. If it is an odd-numbered turn, grants Def+6 to unit during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (8) | ★★★★★ | |
Spd (5) | ★★☆☆☆ | |
Def (14) | ★★★★★ | |
Res (7) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Summer Hríd are +Atk and -Res. Atk is a superboon and boosts Summer Hríd's Atk from base 47 to base 51, increasing his damage output which can potentially allow him to defeat his foes in one round of combat.
Summer Hríd's Res is his least important stat at only base 24, and lowering it will not impact most of his matchups. Thus, it is a safe bane to take.
We recommend +Atk when merging Summer Hríd up to +10 to maximize the chances of him knocking out his foes in one attack.
HOT | |
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:
Bonfire
:
-
|
:
-
|
Summer Hríd performs well as a bruiser unit with high Atk/Def, and stacking Atk/Def boosting skills onto him improves his performance more than other skills would.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
185 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
47 |
Rank: 11/1184 |
Spd |
27 |
Rank: 880/1184 |
Def |
47 |
Rank: 10/1184 |
Res |
24 |
Rank: 761/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 68 | 31 | 52 | 28 | 224 | Lv.40 +10 | 45 | 52 | 31 | 52 | 28 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 51 | 31 | 51 | 28 | 208 |
+Atk Lv.40 +10 | 44 | 55 | 31 | 51 | 28 | 209 |
+Spd Lv.40 +10 | 44 | 51 | 34 | 51 | 28 | 208 |
+Def Lv.40 +10 | 44 | 51 | 31 | 54 | 28 | 208 |
+Res Lv.40 +10 | 44 | 51 | 31 | 51 | 31 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 63 | 27 | 47 | 24 | 201 |
5★ Lv.40 | 40 | 47 | 27 | 47 | 24 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 24 | 5 | 14 | 7 | 68 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 48 | 37 | 47 | 17 | 190 | |
Summer Hríd
|
40 | 47 | 27 | 47 | 24 | 185 |
40 | 46 | 16 | 45 | 37 | 184 | |
40 | 45 | 25 | 43 | 27 | 180 | |
40 | 46 | 40 | 29 | 25 | 180 | |
41 | 43 | 26 | 39 | 30 | 179 | |
41 | 39 | 18 | 39 | 31 | 168 | |
40 | 40 | 15 | 38 | 35 | 168 | |
45 | 41 | 26 | 32 | 23 | 167 | |
40 | 31 | 22 | 34 | 35 | 162 | |
40 | 35 | 17 | 35 | 30 | 157 | |
40 | 36 | 29 | 34 | 18 | 157 | |
40 | 35 | 25 | 30 | 27 | 157 |
Note: Stats bonuses from skills are not taken into account.
Summer Hríd is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Summer Hríd's exclusive weapon Prince's Lance grants multiple effects that enhance his survival against most foes.
Below is a summary of these effects:
Condition(s) | Effect |
---|---|
Always | Grants Summer Hríd 【Canto (2)】. |
Always | Accelerates Special trigger (cooldown count-1). |
Summer Hríd initiates combat or is within 2 spaces of an ally | Grants bonus Atk/Spd/Def/Res to Summer Hríd equal to 25% of foe's Atk (min 5, max 14) |
Summer Hríd initiates combat or is within 2 spaces of an ally | Inflicts Atk/Spd/Def/Res penalties on Summer Hríd's foe during combat equal to current bonus on each of foe's stats x2. |
Summer Hríd initiates combat or is within 2 spaces of an ally | Grants Summer Hríd 40% damage reduction against all of his foe's attacks. |
Summer Hríd initiates combat or is within 2 spaces of an ally Summer Hríd deals damage to his foe using his Special |
Restores a percentage of Summer Hríd's max HP equal to Summer Hríd's max Special cooldown count value x 20, +10 (max 100%). |
These effects all improve survivability, allowing Summer Hríd to become an impressive tank unit with both bulk and sustain.
Summer Hríd's exclusive B skill Ice Prince's Seal inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on the closest foe to Summer Hríd and all foes within 2 spaces of those foes at the start of each turn.
【Frozen】 is a new status effect that changes the Spd difference formula for follow-up attacks. It increases Spd difference necessary for the affected unit to make a follow-up attack by X and decreases the Spd difference necessary for the affected unit's foe to make a follow-up attack by X. X is calculated as follows:
Ice Prince's Seal also inflicts Atk/Spd/Def/Res-5 on Summer Hríd's foe during combat, grants Summer Hríd a guaranteed follow-up attack and bonus true damage equal to 20% of his Def, and also grants Summer Hríd damage reduction equal to 20% of his Def during combat (excluding area-of-effect Specials).
This skill improves Summer Hríd's combat potential and also aids his allies through the 【Frozen】 debuff impacting the foe's Spd check for follow-up attacks.
Summer Hríd has a low base Res of only base 24, leaving him vulnerable to magic damage.
He will be reliant on his damage reduction effects to survive heavy nukes. Keep him away from heavy magic damage attackers to ensure his survival.
Summer Hríd takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Hríd - Island Ice Prince only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hríd - Island Ice Prince if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or if unit is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 25% of foe's Atk at start of combat - 4 (min 5; max 14), inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2 (example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7; calculates each stat penalty independently), and reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and also, if unit deals damage to foe using a Special during combat, restores a percentage of unit's max HP = 10 + unit's max Special cooldown count value × 20 (max 100%; triggers even if 0 damage is dealt). |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def, and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials). 【Frozen】 Reduces inflicted unit's follow-up ability and increases foe's follow-up ability through unit's next action: Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up Atk by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). (For example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills.) |
5★ | |
At start of odd-numbered turns, grants Def +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Def +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Def +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of turn, grants Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit's Def ≥ foe's Def-5, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. If it is an odd-numbered turn, grants Def+6 to unit during combat. |
5★ |
Value of Skills | ★★★☆☆ |
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Summer Hríd only has Odd Def Wave 4 as a good skill for inheritance.
This skill is good for bulky units that rely on Special triggers and is worth inheriting if your favorite unit fits that archetype.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Summer Hríd is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Mark P. Whitten |
---|---|
Illustrator | argon |
Appears In |
Heroes from Special Heroes - Flush Summer | |||
---|---|---|---|
Summer Gullveig [9.9/10] |
Summer Hríd [9.0/10] |
Summer Nerþuz [9.0/10] |
Summer Olivia [8.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Too bad the prf skill is a B skill, otherwise, laguz friend could be decent when combined with the DR in his weapon. In that case you'd want a different special, since an offensive special needs to be 3 CD or more (& the accelerated aspect of his weapon makes bonfire 2CD). Oh well.
Summer Hríd Builds and Best IVs
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laguz friend is not available on cavs btw