Fire Emblem Heroes (FEH)

Summer Hríd Builds and Best IVs

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This is a ranking page for the hero Hríd - Island Ice Prince from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Hríd.

Heroes With the Same Name
Hríd - Island Ice Prince Icon Summer Hríd

Special Heroes - Flush Summer Featured Heroes
Summer Gullveig IconSummer Gullveig
[9.9/10]
Summer Hríd IconSummer Hríd
[9.0/10]
Summer Nerþuz IconSummer Nerþuz
[9.0/10]
Summer Olivia IconSummer Olivia
[8.5/10]

Summer Hríd Rating and Basic Information

FEH Summer Hríd Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) B
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Hríd - Island Ice Prince: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill grants Canto, bonus stats, in-combat Panic, 40% damage reduction on foe's attacks, and large HP healing on Special triggers.
・Exclusive B skill inflicts Spd/Def-7, Frozen, and Guard on closest foes and other foes nearby, grants a guaranteed follow-up attack, true damage, and true damage reduction to unit and inflicts Atk/Spd/Def penalties on foes during combat.

Summer Hríd Skills at 5★


Might: 16  Range: 1
Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or if unit is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 25% of foe's Atk at start of combat - 4 (min 5; max 14), inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2 (example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7; calculates each stat penalty independently), and reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and also, if unit deals damage to foe using a Special during combat, restores a percentage of unit's max HP = 10 + unit's max Special cooldown count value × 20 (max 100%; triggers even if 0 damage is dealt).

Cooldown Count = 3
Boosts damage dealt by 50% of unit’s Def.

At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def, and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials).
【Frozen】
Reduces inflicted unit's follow-up ability and increases foe's follow-up ability through unit's next action:
Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up Atk by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). (For example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills.)

At start of turn, grants Def+6 to unit and allies within 2 spaces of unit for 1 turn.
If unit's Def ≥ foe's Def-5, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
If it is an odd-numbered turn, grants Def+6 to unit during combat.

Summer Hríd Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (8) Attack Boon ★★★★★
Spd (5) Spd Bane ★★☆☆☆
Def (14) Def Bane ★★★★★
Res (7) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk / -Res

The best IVs for Summer Hríd are +Atk and -Res. Atk is a superboon and boosts Summer Hríd's Atk from base 47 to base 51, increasing his damage output which can potentially allow him to defeat his foes in one round of combat.

Summer Hríd's Res is his least important stat at only base 24, and lowering it will not impact most of his matchups. Thus, it is a safe bane to take.

+Atk for a +10 merge

We recommend +Atk when merging Summer Hríd up to +10 to maximize the chances of him knocking out his foes in one attack.

Summer Hríd Best Builds

Bruiser / Budget Summer Hríd

HOT
Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Summer Hríd performs well as a bruiser unit with high Atk/Def, and stacking Atk/Def boosting skills onto him improves his performance more than other skills would.

Source Heroes for All Skills

Summer Hríd Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 40 40
Rank: 489/1171
Atk
Atk 47 47
Rank: 11/1171
Spd
Spd 27 27
Rank: 880/1171
Def
Def 47 47
Rank: 10/1171
Res
Res 24 24
Rank: 761/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 68 31 52 28 224
Lv.40 +10 45 52 31 52 28 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 51 31 51 28 208
+Atk
Lv.40 +10
44 55 31 51 28 209
+Spd
Lv.40 +10
44 51 34 51 28 208
+Def
Lv.40 +10
44 51 31 54 28 208
+Res
Lv.40 +10
44 51 31 51 31 208

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 63 27 47 24 201
5★ Lv.40 40 47 27 47 24 185

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 24 5 14 7 68

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 48 37 47 17 190
Summer Hríd Icon Summer Hríd
40 47 27 47 24 185
40 46 16 45 37 184
40 45 25 43 27 180
40 46 40 29 25 180
41 43 26 39 30 179
41 39 18 39 31 168
40 40 15 38 35 168
45 41 26 32 23 167
40 31 22 34 35 162
40 35 17 35 30 157
40 36 29 34 18 157
40 35 25 30 27 157

Note: Stats bonuses from skills are not taken into account.

Summer Hríd Roles, Strengths, and Weaknesses

Summer Hríd Roles

Hríd - Island Ice Prince Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Summer Hríd is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Summer Hríd Strengths

Prince's Lance provides multiple defensive effects

Summer Hríd's exclusive weapon Prince's Lance grants multiple effects that enhance his survival against most foes.

Below is a summary of these effects:

Condition(s) Effect
Always Grants Summer Hríd 【Canto (2)】.
Always Accelerates Special trigger (cooldown count-1).
Summer Hríd initiates combat or is within 2 spaces of an ally Grants bonus Atk/Spd/Def/Res to Summer Hríd equal to 25% of foe's Atk (min 5, max 14)
Summer Hríd initiates combat or is within 2 spaces of an ally Inflicts Atk/Spd/Def/Res penalties on Summer Hríd's foe during combat equal to current bonus on each of foe's stats x2.
Summer Hríd initiates combat or is within 2 spaces of an ally Grants Summer Hríd 40% damage reduction against all of his foe's attacks.
Summer Hríd initiates combat or is within 2 spaces of an ally
Summer Hríd deals damage to his foe using his Special
Restores a percentage of Summer Hríd's max HP equal to Summer Hríd's max Special cooldown count value x 20, +10 (max 100%).

These effects all improve survivability, allowing Summer Hríd to become an impressive tank unit with both bulk and sustain.

Ice Prince's Seal inflicts Frozen and swings combat positively

Summer Hríd Attack

Summer Hríd's exclusive B skill Ice Prince's Seal inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on the closest foe to Summer Hríd and all foes within 2 spaces of those foes at the start of each turn.

【Frozen】 is a new status effect that changes the Spd difference formula for follow-up attacks. It increases Spd difference necessary for the affected unit to make a follow-up attack by X and decreases the Spd difference necessary for the affected unit's foe to make a follow-up attack by X. X is calculated as follows:

  • If foe's Def > unit's Def, X = 10 + difference between Def stats × 2
  • Otherwise, X =10.

Ice Prince's Seal also inflicts Atk/Spd/Def/Res-5 on Summer Hríd's foe during combat, grants Summer Hríd a guaranteed follow-up attack and bonus true damage equal to 20% of his Def, and also grants Summer Hríd damage reduction equal to 20% of his Def during combat (excluding area-of-effect Specials).

This skill improves Summer Hríd's combat potential and also aids his allies through the 【Frozen】 debuff impacting the foe's Spd check for follow-up attacks.

Summer Hríd Weaknesses

Low Res

Summer Hríd has a low base Res of only base 24, leaving him vulnerable to magic damage.

He will be reliant on his damage reduction effects to survive heavy nukes. Keep him away from heavy magic damage attackers to ensure his survival.

Weak to Cavalry Effective Weapons

Summer Hríd takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Hríd - Island Ice Prince Only Appears as a 5 Star Hero!

Hríd - Island Ice Prince only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hríd - Island Ice Prince if a 4 Star version is released!

Unlock Potential Tier List

Summer Hríd - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or if unit is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 25% of foe's Atk at start of combat - 4 (min 5; max 14), inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2 (example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7; calculates each stat penalty independently), and reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and also, if unit deals damage to foe using a Special during combat, restores a percentage of unit's max HP = 10 + unit's max Special cooldown count value × 20 (max 100%; triggers even if 0 damage is dealt).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★

Passives

Skill Name Effect Learned At
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Frozen】, and 【Guard】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def, and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials).
【Frozen】
Reduces inflicted unit's follow-up ability and increases foe's follow-up ability through unit's next action:
Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up Atk by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). (For example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills.)
5★
At start of odd-numbered turns, grants Def +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★
At start of odd-numbered turns, grants Def +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★
At start of odd-numbered turns, grants Def +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★
At start of turn, grants Def+6 to unit and allies within 2 spaces of unit for 1 turn.
If unit's Def ≥ foe's Def-5, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
If it is an odd-numbered turn, grants Def+6 to unit during combat.
5★

Summer Hríd as a Source Hero

Summer Hríd Avatar

Value of Skills ★★★☆☆

Summer Hríd only has Odd Def Wave 4 as a good skill for inheritance.

This skill is good for bulky units that rely on Special triggers and is worth inheriting if your favorite unit fits that archetype.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must summon. 5
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Summon if you need his/her hero archetype. 0
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Summon if you like this hero. 2
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Summon for his/her Skill Inheritance options. 0
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Pass on this hero. 0
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How to Get Summer Hríd / Illustrations / Voice Actor / Quotes

How to Get Summer Hríd

Obtained through a Special Summoning Event!

Summer Hríd is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Mark P. Whitten
Illustrator argon
Appears In

Illustration

FEH: Related Guides

Special Heroes: Flush Summer

Flush Summer Banner

Heroes from Special Heroes - Flush Summer
Summer Gullveig IconSummer Gullveig
[9.9/10]
Summer Hríd IconSummer Hríd
[9.0/10]
Summer Nerþuz IconSummer Nerþuz
[9.0/10]
Summer Olivia IconSummer Olivia
[8.5/10]

See All Blue Heroes

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Comment

2 Anonymous5 months

laguz friend is not available on cavs btw

1 twztid135 months

Too bad the prf skill is a B skill, otherwise, laguz friend could be decent when combined with the DR in his weapon. In that case you'd want a different special, since an offensive special needs to be 3 CD or more (& the accelerated aspect of his weapon makes bonfire 2CD). Oh well.

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