The First Descendant

Anti-matter Round Module (Special Rounds)

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Anti-matter Round is a Special Rounds module in The First Descendant. Read on to learn how to get Anti-matter Round, its effects, and more!

How to Get Anti-matter Round

Echo Swamp (Hard) - Hazy Swamp Complete
Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Complete
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Intercept Battle: (Hard) Molten Fortress
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Anti-matter Round Basic Info & Effects

Anti-matter Round Basic Info
The First Descendant - Anti-matter Round.png Anti-matter Round Capacity 6
Socket Malachite
Class
The First Descendant - Special Rounds Icon.png Special Rounds
Effects
Firearm ATK +X%, Firearm Critical Hit Damage +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Firearm ATK +8%, Firearm Critical Hit Damage +5% 6 - -
1 Firearm ATK +9%, Firearm Critical Hit Damage +5% 7 600 6000
2 Firearm ATK +10.1%, Firearm Critical Hit Damage +5% 8 1800 18000
3 Firearm ATK +11.4%, Firearm Critical Hit Damage +5% 9 4000 40000
4 Firearm ATK +13.1%, Firearm Critical Hit Damage +5% 10 8000 80000
5 Firearm ATK +15%, Firearm Critical Hit Damage +5% 11 14800 148000
6 Firearm ATK +17.2%, Firearm Critical Hit Damage +5% 12 26200 262000
7 Firearm ATK +19.7%, Firearm Critical Hit Damage +5% 13 45200 452000
8 Firearm ATK +22.6%, Firearm Critical Hit Damage +5% 14 76200 762000
9 Firearm ATK +26%, Firearm Critical Hit Damage +5% 15 126200 1262000

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