Honkai: Star Rail

Memory of Chaos Stage 2 Guide for Version 2.1

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Honkai Star Rail - Memory of Chaos Stage 2 Guide for Version 2.1

See how to beat Forgotten Hall's Memory of Chaos Stage 2 in Honkai: Star Rail Version 2.1 with this guide! We've got the best teams, recommended characters, and rewards for Chronicle of the White Nights Dream Kingdom and Eve of Wanton Feast here.

Memory of Chaos Stage 2 Info

Memory of Chaos Stage 2 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses for Each Phase

Chronicle of the White Nights Dream Kingdom Eve of Wanton Feast
First Half
Imaginary
Lightning
Second Half
WindLightning
QuantumIce

Current Memory of Chaos Phases

Chronicle of the White Knights Dream Kingdom

Memory Turbulence Effect
After every attack launched by an ally, apply 1 stack of Memory Imprint to all enemies. Enemies with Memory Imprint receive 5% more DMG. This effect stacks up to 6 stack(s). When Memory Imprint stacks to maximum stacks, immediately deal DMG based on a certain percentage of each enemy's respective Max HP 1 time to all enemies.
When enemy targets enter battle and other units in the field currently have Memory Imprints, the new enemies will receive the same number of Memory Imprint stacks as those on the field. At the start of every wave of each Cycle, remove Memory Imprint from all enemies.
Phase Duration 04/15/2024 - 05/27/2024

Eve of Wanton Feast

Memory Turbulence Effect
Summons a Trotter at the beginning of each wave or each Cycle. The Trotter takes 200% more DMG from Basic ATKs and DoT effects.
When the Trotter is defeated, if an enemy is afflicted with Bleed, Shock, Burn, or Wind Shear, immediately deals DMG equal to 50% of the original DoT effect to them, with a high chance to inflict Bleed, Shock, Burn, and Wind Shear on all enemies for 3 turn(s).
Phase Duration 03/18/2024 - 04/29/2024

Memory of Chaos Stage 2 Best Teams

Chronicle of the White Nights Dream Kingdom Best Teams

Bring Imaginary Characters in First Half

Most enemies in the first half are weak to Imaginary, so bring characters of those elements. Fire characters are also great for this half since the Team Leader and its Grunts are weak to Fire.

Use Wind and Lightning Characters in Second Half

All enemies here are weak to Lightning and Wind, so bring characters of those elements. We recommend using characters who specialize in AoE damage to deal with the summoned Illumination Dragonfish.

First Half
Star Rail - HookHook Star Rail - WeltWelt Star Rail - YanqingYanqing Star Rail - JingliuJingliu
Second Half
Star Rail - ArlanArlan Star Rail - BailuBailu Star Rail - SampoSampo Star Rail - AcheronAcheron

Eve of Wanton Feast Best Teams

First Half
Second Half

Use Lightning Characters in First Half

Most enemies in the first half are weak to Lightning, so bring characters with this element. Wind characters can be used here as well since some of the enemies are weak to it.

Use Quantum and Ice Characters in Second Half

Most enemies here are weak to Fire and Wind, so bring characters with these elements. Fire characters can also be used here since the Ebon Deer is weak to it.

Memory of Chaos Stage 2 Enemies

Enemies for Each Phase
Chronicle of the White Nights Dream Kingdom Eve of Wanton Feast

Chronicle of the White Nights Dream Kingdom Enemies

First Half

Wave 1 Enemies Weaknesses
ImaginaryIceFire
IceFire
PhysicalIceFire
IceFire
Wave 2 Enemies Weaknesses
ImaginaryIceFire
ImaginaryQuantumLightning
IceFire
PhysicalIceFire

Second Half

Wave 1 Enemies Weaknesses
WindLightningFire
PhysicalWindLightning
ImaginaryLightningFire
Wave 2 Enemies Weaknesses
WindLightningFire
QuantumWindLightning
ImaginaryPhysicalLightning

Eve of Wanton Feast Enemies

First Half

Wave 1 Enemies Weaknesses
QuantumWindLightning
ImaginaryWind
ImaginaryPhysicalLightning
ImaginaryQuantumPhysical
Wave 2 Enemies Weaknesses
QuantumWindLightning
ImaginaryLightningIce
ImaginaryPhysicalLightning
ImaginaryQuantumPhysical

Second Half

Wave 1 Enemies Weaknesses
QuantumPhysicalIce
ImaginaryQuantumPhysical
Wave 2 Enemies Weaknesses
QuantumIceFire
Honkai Star Rail - Twig of Marple Leaf Twig of Marple Leaf (Summon) x1
QuantumFire
Honkai Star Rail - Twig of Wintry Wind Twig of Wintry Wind (Summon) x1
ImaginaryQuantumIce
Honkai Star Rail - Twig of Lavish Fruit Twig of Lavish Fruits (Summon) x1
ImaginaryQuantumFire
Honkai Star Rail - Twig of Glorious Bloom Twig of Glorious Bloom (Summon) x1
ImaginaryIce
ImaginaryQuantumPhysical

How to Beat Stage 2 - Chronicle of the White Nights Dream Kingdom

Chronicle of the White Nights Dream Kingdom First Half

Take Out the IPC Grunts First

Honkai Star Rail - MoC Stage 2 Version 2.1 Phase 1 - Take Out the IPC Grunts First
Your main priority is to break the Weaknesses and defeat the Grunts summoned by the Senior Staff - Team Leader. This is to prevent the Team Leader from buffing itself using Performance Points.

You can seize the Performance Point buff from IPC enemies by inflicting Weakness Break on them. After seizing it, the character who inflicted the Weakness Break will gain a DMG buff!

Inflict Weakness Break on Shell of Faded Rage

Honkai Star Rail - MoC Stage 2 Version 2.1 Phase 1 - Inflict Weakness Break on Shell of Faded Rage
The Memory Zone Meme - Shell of Faded Rage always starts in the Safeguard state, where it receives less DMG until you inflict Weakness Break on it. When its Toughness is depleted, it will receive increased DMG and its action will be delayed.

Characters that increase Break Efficiency like Ruan Mei are effective here since they can help you deplete the Toughness gauge much easier!

Chronicle of the White Nights Dream Kingdom Second Half

Stack Stove Heating on Beyond Overcooked

Honkai Star Rail - MoC Stage 2 Version 2.1 Phase 1 - Stack Stove Heating on Beyond Overcooked
Dreamjolt Troupe's Beyond Overcooked gains Stove Heating stacks when it gets attacked or takes DoTs. It enters Ignite Stove state when it reaches six stacks of Stove Heating for the first time.

During this time, you must stack another six stacks of Stove Heating to prevent it from using a heavy AoE attack. Focus on it to reach the maximum number of stacks, and it'll use Kitchen Mishap which damages nearby enemies and decreases its DEF.

Take Out Illumination Dragonfish

Honkai Star Rail - MoC Stage 2 Version 2.1 Phase 1 - Take Out Illumination Dragonfish
The Aurumaton Gatekeeper will enter Sanction Mode and summon Illumination Dragonfish which can deal AoE damage. Take them out first so your party takes less damage!

Additionally, Illumination Dragonfish explode upon death and can inflict a DEF reduction buff on adjacent enemies which can help you take down the Aurumaton Gatekeeper!

How to Beat Stage 2 - Eve of Wanton Feast

Eve of Wanton Feast First Half

Take Out Illumination Dragonfish

Honkai Star Rail - MoC Stage 2 Version 2.0 Phase 2 - Take Out Illumination Dragonfish
The Aurumaton Gatekeeper will enter Sanction Mode and summon Illumination Dragonfish which can deal AoE damage. Take them out first so your party takes less damage!

Additionally, Illumination Dragonfish explode upon death and can inflict a DEF reduction buff on adjacent enemies which can help you take down the Aurumaton Gatekeeper!

Eve of Wanton Feast Second Half

Inflict Weakness Break on Blaze Out of Space

Honkai Star Rail - MoC Stage 2 Version 2.0 Phase 2 - Inflict Weakness Break on Blaze Out of Space
The Blaze Out of Space can deal a lot of DMG to your team when it uses Rain of Purifying Flames. When it casts Blazing Absorption, inflict Weakness Break on it to stop it from using Rain of Purifying Flames!

Take Out Twig of Lavish Fruits

Honkai Star Rail - MoC Stage 2 Version 2.0 Phase 2 - Take Out Twig of Lavish Fruits
The Ebon Deer can summon Twigs of Lavish Fruits. If these Twigs are not taken out, the Ebon Deer will use Flamboyant Gore which deals heavy AoE damage to your party.

To avoid this, focus on taking out the Twigs of Lavish Fruits first. Alternatively, you can also inflict Weakness Break on the Ebon Deer to prevent it from using Flamboyant Gore.

Memory of Chaos Stage 2 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x4 Star Rail - Lucent Afterglow Item Lucent Afterglow x16 Star Rail - Traveler Traveler's Guide x4
Star Rail - Refined Aether Item Refined Aether x2 Star Rail - Credit Item Credit x20000

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