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Civilization VII

Civ 7 Army Commanders Explained

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★ Start Here: How to Play | Early Game
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Civ 7 - Commanders

Commanders are a new combat mechanic in Civilization VII (Civ 7) and essential to winning wars against enemy Civs. Check out this guide to learn more about what Commanders are, how they work, and what promotions and commendations they can get!

What are Commanders in Civ 7?

Centerpiece of a Military Force

Military Commander

Commanders are centerpieces of a Civilization's military force, they lead and bolster military units into battle. Commanders control a specific domain, which can be either the Army Commander for Land Units, and the Naval Commander for Naval Units.

How Commanders Work in Civ 7

Group Up Combat Units

Group Up Combat Units

Commanders are able to gather adjacent units of the same domain to form up on the commander, allowing them to move as one unit. While grouped up, the commander's movement points will be used to move around.

Grant Bonuses to Combat Units

Command Range

Commanders work much like the Great Generals from previous games, granting combat strength bonuses to units close to them.

Commander Promotions

Five Promotion Trees

Commander Promotions

Commanders have five Promotion Trees to pick from when they obtain enough experience. They can choose from either Bastion, Assault, Logistics, Maneuver, and Leadership. Each tree has bonuses that focus on a specific aspect of combat and even non-combat scenarios.

Army Commander Promotion Trees

Jump to a Promotion Tree!
Bastion Icon Bastion Assault Icon Assault Logistics Icon Logistics
Maneuver Icon Maneuver Leadership Icon Leadership

Bastion

Bastion
Steadfast Icon Steadfast
Bulwark Icon Bulwark Hold the Line Icon Hold the Line
Defilade Icon Defilade Garrison Icon Garrison
Resolute Icon Resolute

Army Assault

Assault
Initiative Icon Initiative
Rout Icon Rout Storm Icon Storm
Shock Tactics Icon Shock Tactics Enfilade Icon Enfilade
Advancement Icon Advancement

Army Logistics

Logistics
Quartermaster Icon Quartermaster Recruitment Icon Recruitment
Regiments Icon Regiments
Field Medic Icon Field Medic Looting Icon Looting
Survival Training Icon Survival Training

Army Maneuver

Maneuver
Mobility Icon Mobility
Harassment Icon Harassment Redeploy Icon Redeploy
Amphibious Icon Amphibious Pathfinder Icon Pathfinder
Area Denial Icon Area Denial

Army Leadership

Leadership
Zeal Icon Zeal
Field Commission Icon Field Commission
Old Guard Icon Old Guard Resilience Icon Resilience
Barrage Icon Barrage Onslaught Icon Onslaught

Fleet Commander Promotion Trees

Jump to a Promotion Tree!
Bombardment Icon Bombardment Engagement Icon Engagement Logistics Icon Logistics
Maneuver Icon Maneuver Leadership Icon Leadership

Fleet Bombardment

Bombardment
Shelling Icon Shelling Naval Artillery Icon Naval Artillery
Spotter Icon Spotter Secondary Armament Icon Secondary Armament
Gunfire Support Icon Gunfire Support

Fleet Engagement

Engagement
Reinforced Hull Icon Reinforced Hull Weather Gage Icon Weather Gage
Raking Fire Icon Raking Fire Salvo Icon Salvo
Fusillade Icon Fusillade

Fleet Logistics

Logistics
Quartermaster Icon Quartermaster Warships Icon Warships
Flotilla Icon Flotilla
Ship Ship's Tender Looting Icon Looting

Fleet Maneuver

Maneuver
Charts Icon Charts Lookout Icon Lookout
Crossing the T Icon Crossing the T Brace Icon Brace
Dead Reckoning Icon Dead Reckoning

Fleet Leadership

Leadership
Zeal Icon Zeal
Field Commission Icon Field Commission Flagship Icon Flagship
Convoys Icon Convoys Barrage Icon Barrage

Commander Commendations

Commendation Points from Promotions

Commander Commendations

Commanders can obtain Commendation Points by obtaining the last node on a Promotion Tree. They can get up to 5 commendation points by maxing out all the promotion trees available.

Commander Commendations

Commendations Effect
Valor Gain the Grant Second Wind Commander Ability. Grants a Land/Naval Unit within the Command Radius 1 extra attack and restores 2 movement points.
Duty Gain the Heroic Assault Ability. Deal direct damage to a unit in the command radius that has the same domain as the commander.
Service +1 Movement for Land/Naval Units within the Command Radius
Merit +1 Command Radius range
Order +5 Combat Strength for Land/Naval Units within the Command Radius

Civilization VII (Civ 7) Related Guides

Civilization VII Guides and Wiki
Civilization VII Wiki

All Recommended Guides

Recommended Guides
How to Play Civ 7 Early Game Strategy Guide
The New Ages Diplomacy Guide
Best Science Mementos Best Military Mementos
Best Culture Mementos Ground Combat Guide
Naval Exploration and Combat Guide What Does Happiness Do
How to Win Wars -
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Best Leaders and Civilizations Tier Lists Best Science Leaders
Best Military Leaders Best Culture Leaders
Best Economic Leaders and Civs Best Science Civs
Best Culture Civs Best Culture Civs
Best Economic Mementos -
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