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Civilization VII

Civ 7 List of Mementos

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★ Start Here: How to Play | Early Game
★ See the Best Leaders and Civs
Tech, Civics, Buildings, Units, & Wonders
Economic, Military, Science, Culture Victories
★Recommended Guides: Treasure Fleets
Map Types | Trade Routes | Migrants

Civ 7 List of Mementos
A list of all Mementos in Civilization VII. See each Mementos' effect, how to unlock them, and an explanation of how Mementos work.

List of Mementos

All Mementos and Their Effects

※ Select the search criteria below and press the Search button to filter the data.

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Memento Effect How to Unlock
Inscribed Sling BulletInscribed Sling Bullet +1 Military Attribute Point. Reach Level 2 on the Foundation Path.
Complaint to Ea-nasirComplaint to Ea-nasir +1 Economic Attribute Point. Reach Level 2 on the Foundation Path.
Treaty of KadeshTreaty of Kadesh +1 Diplomatic Attribute Point.' Reach Level 3 on the Foundation Path.
GromaGroma +1 Expansionist Attribute Point. Reach Level 3 on the Foundation Path.
ShakokidoguShakokidogu +1 Cultural Attribute Point. Reach Level 4 on the Foundation Path.
Antikythera MechanismAntikythera Mechanism +1 Scientific Attribute Point. Reach Level 4 on the Foundation Path.
Lydian LionLydian Lion +200 Gold per Age at the start of an Age. Reach Level 6 on the Foundation Path.
Corpus Juris CivilisCorpus Juris Civilis Start with one extra Social Policy slot. Reach Level 8 on the Foundation Path.
The Travels of Marco PoloThe Travels of Marco Polo +50 Gold for every 100 Tiles Explored by your Units. Reach Level 9 on the Foundation Path.
Equestrian FigureEquestrian Figure +50% Reduction in Commander Recovery Time. Reach Level 14 on the Foundation Path.
Pochteca BackpackPochteca Backpack +5 range for all Trade Route. Reach Level 19 on the Foundation Path.
Shisa NecklaceShisa Necklace Gain 100 Influence when you become Suzerain of a City-State. Reach Level 29 on the Foundation Path.
Garuda StatueGaruda Statue +1 Population to your smallest Settlement every time you start a Celebration. Reach Level 39 on the Foundation Path.
Royal Game of UrRoyal Game of Ur 10% Science when outpaced in Tech by at least half of other Leaders. +10% Culture whenever being outpaced in Civics by at least half of other Leaders. Reach Level 49 on the Foundation Path.
TakobaTakoba +1 Combat Strength for all Units in Plains and Desert. Reach Level 2 with Amina.
KwalkwaliKwalkwali +1 Gold per Age for each Resource assigned to Cities. Reach Level 5 with Amina.
ChakraChakra +1 Food in Capital for every 5 excess Happiness. Reach Level 2 with Ashoka (World Renouncer)
Gold & Sapphire FlowersGold & Sapphire Flowers Gain 100 Food in Capital when you spend an Attribute Point on the Expansionist Attribute tree. Reach Level 5 with Ashoka (World Renouncer)
Diamond ThroneDiamond Throne During a Celebration, +1 Happiness per Quarter per Age. Reach Level 9 with Ashoka (World Renouncer)
Corona CivicaCorona Civica +1 Settlement Limit per Age, but +50% Convert to City cost. Reach Level 2 with Augustus.
BreastplateBreastplate +2 Food per Age in Towns. Reach Level 5 with Augustus.
Clipeus VirtutisClipeus Virtutis +1 Production in the Capital for every Town Reach Level 9 with Augustus
BifocalsBifocals Gain 50 Influence after researching a Tech or Civic Mastery. Reach Level 2 with Benjamin Franklin.
Kite & KeyKite & Key +10% Science towards researching Tech Masteries. Reach Level 5 with Benjamin Franklin.
Glass ArmonicaGlass Armonica 10% Science and Happiness when in an Alliance for you and ally. Reach Level 9 with Benjamin Franklin.
Great Imperial CrownGreat Imperial Crown Cities gain +5% Science per Great Work on display (Max 25%). Reach Level 9 with Catherine the Great.
PotemkinPotemkin's Sword-Knot +1 Movement for Commanders. Reach Level 5 with Catherine the Great.
Eagle BannerEagle Banner Cities gain +5% bonus Science Efficiency per Great Work they contain. (Max 25%) Reach Level 2 with Catherine the Great.
JoyeuseJoyeuse +2 Happiness per Age for every Cavalry Unit. Reach Level 2 with Charlemagne.
Globus CrucigerGlobus Cruciger +50 Influence when you spend an Attribute Point on the Diplomatic Attribute tree. Reach Level 5 with Charlemagne.
TencendurTencendur +1 Movement for Cavalry Units. Reach Level 9 with Charlemagne.
Brush & ScrollBrush & Scroll +5% Growth Rate in Cities for every Specialist in that City (Max 25%). Reach Level 2 with Confucius.
Altar SetAltar Set +1 Culture and Gold from Specialists. Reach Level 5 with Confucius.
Walking StickWalking Stick +1 Science per Age on Military Buildings. Reach Level 2 with Friedrich (Oblique).
Order of the Black EagleOrder of the Black Eagle Gain 50 Production when you spend an Attribute Point on the Militaristic Attribute tree. Reach Level 5 with Friedrich (Oblique)
Krone von Friedrich IKrone von Friedrich I +2 Combat Strength for All Units when using Coordinated Attack or Focus Fire. Reach Level 9 with Friedrich (Oblique)
SidearmSidearm +3 Combat Strength to your Units below 50% health. Reach Level 9 with Harriet Tubman.
Royal MaceRoyal Mace +1 Gold per Age for each imported Resource. Reach Level 2 with Hatshepsut.
False BeardFalse Beard +2 Culture on Wonders. Reach Level 5 with Hatshepsut.
UraeusUraeus +10% Culture if you have the most Wonders. +10% Production towards constructing Wonders if you do not. Reach Level 9 with Hatshepsut.
Golden Seal StoneGolden Seal Stone +1 Influence per Age on Science Buildings. Reach Level 2 with Himiko (Queen of Wa).
Yasakani no MagatamaYasakani no Magatama +2 Science per Age for every Technology Mastery completed. Reach Level 9 with Himiko (Queen of Wa).
DotakuDotaku Gain 50 Science when you spend an Attribute Point on the Scientific Attribute tree. Reach Level 5 with Himiko (Queen of Wa)
TravellerTraveller's Sandals Gain 10 of the corresponding yield whenever you spend an Attribute Point. Reach Level 2 with Ibn Battuta.
MerchantMerchant's Saddle +1 Movement and Sight for Scouts, Merchants, and Settlers. Reach Level 5 with Ibn Battuta.
The RihlaThe Rihla +1 Culture, Gold, Happiness, and Science per turn per Age for each Attribute tree in which you have points. Reach Level 9 with Ibn Battuta.
QueenQueen's Jewelry +2 Gold on Natural Wonders. Reach Level 2 with Isabella.
BallestillaBallestilla +1 Sight for Naval Units. Reach Level 5 with Isabella.
Padron RealPadron Real +100% yields on Natural Wonders, if you are working the most Natural Wonder tiles. +2 Combat Strength for Naval Units you are not. Reach Level 9 with Isabella.
Forget-me-notForget-me-not Gain 10 Happiness per Age for completing Narrative Events. Reach Level 2 with Jose Rizal.
OphthalmoscopeOphthalmoscope +25% Celebration Duration. Reach Level 5 with Jose Rizal.
Noli Me TangereNoli Me Tangere +10% to Science, Culture, and Gold for each Legacy Path completed in this Age. Reach Level 9 with Jose Rizal.
Letter to AdrienneLetter to Adrienne +2 Happiness per Age for each Social Policy slotted in your Government. Reach Level 2 with Lafayette.
Hermione ModelHermione Model +1 Movement to all Naval Units. Reach Level 5 with Lafayette.
Tricolor CockadeTricolor Cockade +2 Culture and Happiness per Age in the Capital for every Tradition, but not Policy, slotted into your Government. Reach Level 9 with Lafayette.
Discorsi sopra LivioDiscorsi sopra Livio Costs opponents 50% more Influence to reject your Diplomatic Actions. Reach Level 2 with Machiavelli.
DellDell'Arte della Guerra +5 Gold per Sanction you have active per Age. Reach Level 5 with Machiavelli.
Il PrincipeIl Principe Declaring a Formal War decreases relationship by with all untargeted Civilizations by 25. Reach Level 9 with Machiavelli.
TopayauriTopayauri +1 Food per Age on Districts adjacent to Mountains. Reach Level 2 with Pachacuti.
All-TAll-T'oqapu Tunic +3 Sight for Scouts adjacent to Mountains. Reach Level 5 with Pachacuti.
MascapaychaMascapaycha +1 Gold and Food from Specialists in tiles adjacent to Mountains. Reach Level 9 with Pachacuti.
KiemKiem +1 Science for every Commander Level. Reach Level 2 with Trung Trac.
AnkusAnkus +1 free War Support on all wars. Reach Level 5 with Trung Trac.
Dong Son DrumDong Son Drum Declaring war against another Civilization grants a Celebration. Reach Level 9 with Trung Trac.
Scythian Battle-AxeScythian Battle-Axe +1 Gold per Age for every Commander XP earned. Reach Level 2 with Xerxes (King of Kings).
Lotus BlossomLotus Blossom +4 of your Gold income as additional Science and Culture. Reach Level 5 with Xerxes (King of Kings).
Golden SceptreGolden Sceptre +3 Gold per age for each other Civilization's Settlement you have conquered. Reach Level 9 with Xerxes (King of Kings).
Sword of BrennusSword of Brennus +400 Gold for every Settlement returned in a Peace Deal. Reach Level 5 on the Foundation Path.
Imago MundiImago Mundi +3 Sight instead of +1 for Scout's Search & Lookout abilities. Reach Level 7 on the Foundation Path.
Colada & TizonaColada & Tizona +2 Combat Strength for Units adjacent to 2 or more enemy Units. Reach Level 24 on the Foundation Path.
Agincourt ArrowheadAgincourt Arrowhead +1 Movement for Ranged Units. Reach Level 34 on the Foundation Path.
The Art of WarThe Art of War +10% Commander Experience. +50% when your Commander is within the Command Radius of a higher level Commander. Reach Level 44 on the Foundation Path.
RawaniRawani +3 Combat Strength to a Unit's next attack after they destroy an enemy Unit. Reach Level 9 with Amina.
The AnalectsThe Analects +1 Science per Specialist. Reach Level 9 with Confucius.
LanternLantern A Migrant appears in the Capital whenever you complete an Espionage Action without being detected. Reach Level 2 with Harriet Tubman.
SatchelSatchel If a Settler is defeated, it respawns in your Capital after 3 turns (on Standard speed). Reach Level 5 with Harriet Tubman.
FluteFlute +1 Culture per Age on Military Buildings. Reach Level 2 with Friedrich (Baroque).
VoltaireVoltaire's Edits Gains 50 Culture when you spend an Attribute Point on the Cultural Attribute tree. Reach Level 5 with Friedrich (Baroque).
Anti-MachiavelAnti-Machiavel +2 free War Support on all wars declared against you. Reach Level 9 with Friedrich (Baroque).
Incense CenserIncense Censer +2 Culture per Age for every active Trade Route. Reach Level 2 with Xerxes (The Achaemenid).
Gold Fluted PhialeGold Fluted Phiale +1 Trade Route Limit with all other Leaders. Reach Level 5 with Xerxes (The Achemenid).
Chalcedony SealChalcedony Seal +3 Culture and Gold for Unique Buildings and Improvements if you have 3 or more Unique Buildings or Improvements. Reach Level 9 with Xerxes (The Achaemenid).
PoteskwatePoteskwate +1 Food per Age in Settlements for each City-State you are Suzerain of. Reach Level 2 with Tecumseh.
WarclubWarclub +1 Combat Strength for all Units for every City-State you are Suzerain of. Reach Level 9 with Tecumseh.
Wampum BeltWampum Belt +1 Production per Age in Settlements for each City-State you are Suzerain of. Reach Level 5 with Tecumseh.

How to Unlock Mementos

Complete Foundation and Leader Path Objectives

Complete Foundation and Leader Path Objectives

You can unlock Mementos when you complete objectives from the Foundation Paths and Leader Paths. These also unlock cosmetic collectibles that you can use to decorate your player card.

What are Mementos?

Equipment that Grants Bonus Effects

Mementos

Mementos are equipment that you can equip to any leader at the start of a new game. Press the Select Mementos button to open another window where you can choose and equip unlocked mementos.

Up to 2 Mementos Can Be Equipped

You can attach a maximum of two Memento slots to a leader. You can unlock the second Memento Slot when you reach Level 5 of your Legend Level.

Civilization VII (Civ 7) Related Guides

Civilization VII Guides and Wiki
Civilization VII Wiki

All Recommended Guides

Recommended Guides
How to Play Civ 7 Early Game Strategy Guide
The New Ages Diplomacy Guide
Best Science Mementos Best Military Mementos
Best Culture Mementos Ground Combat Guide
Naval Exploration and Combat Guide What Does Happiness Do
How to Win Wars -
Leader and Civ Guides
Best Leaders and Civilizations Tier Lists Best Science Leaders
Best Military Leaders Best Culture Leaders
Best Economic Leaders and Civs Best Science Civs
Best Culture Civs Best Culture Civs
Best Economic Mementos -
List Pages
List of Mementos List of All Governments
List of Policies List of Pantheons
All Unique Units -

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