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Egypt is a playable Civilization from the Antiquity Age in Civilization VII (Civ 7). Read on to learn Egypt's unique ability, starting biases, civics, best leader to choose, and strategies to play as the Egypt.
List of Contents
| Egypt | Age |
|---|---|
Egypt
|
Antiquity |
| Attributes | |
|
Cultural Economic |
|
| Age Unlock | Starting Biases |
| Abbasid, Songhai |
Navigable Rivers Desert |
| Unique Ability | |
| Gifts of Osiris: Increased Production on Navigable Rivers. | |
| Unique Civic | Effects |
|---|---|
| Arrival of Hapi | Unlock the Mortuary Temple Unique Building. Minor Rivers do not end Unit movement. Unlocks 'Akhet' Tradition. |
| Scales of Anubis | Unlock the Mastaba Unique Building. Medjay Unique Infantry Units generate Gold when stationed in a Settlement you own. Unlocks 'Riches of the Duat' Tradition. |
| Light of Amun-Ra | Increased Gold on the Palace. Increased Settlement Limit. Unlocks 'Kemet' Tradition and Pyramids Wonder. |
| Unique Units |
・Medjay (Military) ・Tjaty (Civilian) |
|---|---|
| Unique Infrastructure |
・Necropolis ・Mastaba ・Mortuary Temple |
| Wonder | Effect |
|---|---|
Pyramids
|
+1 Gold and Production on Minor and Navigable River tiles in this Settlement. Ageless. Must be placed on a Desert adjacent to a Navigable River. |
| Leader Choices for Egypt |
|---|
|
・
・
・
・
・
・
・
|
The table above shows the recommended Leaders to play as in terms of strategic pairing, historical accuracy, and geographic advantages when choosing Egypt as your civilization.
Civ 7 Leaders List and All Abilities
| Antiquity Age Civilizations |
Aksum
|
Egypt
|
Greece
|
|---|---|---|
Han China
|
Khmer
|
Maurya India
|
Maya
|
Mississippian
|
Persia
|
Rome
|
||
| Exploration Age Civilizations |
Abbasid
|
Chola
|
Hawai'i
|
|---|---|---|
Inca
|
Majapahit
|
Ming China
|
Mongolia
|
Norman
|
Shawnee
|
Songhai
|
Spain
|
|
| Modern Age Civilizations |
America
|
Buganda
|
French Empire
|
|---|---|---|
Meiji Japan
|
Mexico
|
Mughal
|
Prussia
|
Qing China
|
Russia
|
Siam
|
||
Civ 7 Egypt Civilization Guide



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