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Civilization VII

Civ 7 All Unique Units

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Civ VII - All Unique Units
This is a list of all the Unique Units in Civilization VII (Civ 7). Check out all the Unique Units in the game, their type, and what Civilization they belong to here!

List of All Unique Units

Unique Units in Civ 7

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Unit Type Civilization Bonus
Mamluk Mamluk Cavalry AbbasidAbbasid When Stationed in or Occupying a Settlement, receive increased Combat Strength for every Urban Population in this Settlement.
Ālim Ālim Great Person AbbasidAbbasid Can only be built in Cities with a Ulema, and the specific Ālim received is random. Each Ālim can only be received once. Cost increases per Ālim built.
Dhow Dhow Naval AksumAksum Increased Combat Strength on Coast tiles. Has a charge to create a naval Trade Route.
Tankwa Tankwa Trade Ship AksumAksum Cannot be pillaged. Increased Trade Route range.
Prospector Prospector Civilian AmericaAmerica Activate on an unowned Land Resource tile within a set number of tiles from one of your Settlements. A path of tiles is claimed back to the Settlement and the tile's Resource is improved immediately.
Marine Marine Infantry AmericaAmerica Has reduced Production Cost and the Amphibious keyword, granting no Combat penalties when attacking from Embarkation. Costs no Movement to Embark and Disembark.
Mwami Mwami Commander BugandaBuganda Increased yield from pillaging within the Command Radius.
Abambowa Abambowa Infantry BugandaBuganda Heals by pillaging any tile.
Kalam Kalam Naval CholaChola Has an additional Attack per turn if Movement allows.
Ottru Ottru Naval Commander CholaChola Opposing Combat Units in its Command Radius have reduced Combat Strength.
Medjay Medjay Infantry EgyptEgypt Has increased Combat Strength in friendly territory, doubled when stationed in a Settlement you own.
Tjaty Tjaty Visier/Architect EgyptEgypt Can only be built in Cities with a Necropolis, and the specific Tjaty received is random. Each Tjaty can only be received once. Cost increases per Tjaty built.
Jacobin Jacobin Great Person French EmpireFrench Empire Can only be built in a City with an Avenue Unique Quarter, and the specific Jacobin received is random. Each Jacobin can only be received once. Cost increases per Jacobin built.
Garde Impériale Garde Impériale Infantry French EmpireFrench Empire Can make a Ranged attack. Has increased Combat Strength when within a friendly Command Radius.
Logios Logios Scholar GreeceGreece Can only be built in Cities with an Acropolis, and the specific Logios received is random. Each Logios can only be received once. Cost increases per Logios built.
Hoplite Hoplite Infantry GreeceGreece Has increased Combat Strength if adjacent to another Hoplite Unit.
Chu-Ko-Nu Chu-Ko-Nu Ranged Han ChinaHan China Has Zone of Control and increased Defense. Has increased Combat Strength when attacking adjacent Units.
Shì Dàfū Shì Dàfū Scholar-bureaucrat Han ChinaHan China Can only be built in the Capital once it has reached a set Population, and the specific Shì Dàfū received is random. Each Shì Dàfū can only be received once. Cost increases per Shì Dàfū built.
Kahuna Kahuna Missionary HawaiHawai'i Requires a Temple. Has a Heal action that doesn't remove this Unit after being used.
Leiomano Leiomano Infantry HawaiHawai'i Has increased Combat Strength against Infantry and Cavalry Units.
Chasqui Chasqui Scout IncaInca Has increased Movement and Sight, and can see through Mountains and Rough tiles.
Warak Warak'aq Ranged IncaInca Has high Movement and ignores Rough penalties during Movement. Has increased Combat Strength when attacking from Rough tiles.
Vaishya Vaishya Merchant KhmerKhmer Immune to flood damage. Ignores movement penalties from Wet tiles.
Yuthahathi Yuthahathi Cavalry KhmerKhmer Has increased Combat Strength but low Movement. Immune to flood damage.
Pedanda Pedanda Missionary MajapahitMajapahit Receive Culture when you convert a Settlement to your Religion. Requires a Temple.
Cetbang Cetbang Naval MajapahitMajapahit Has increased Combat Strength against Naval Units. Can pillage tiles at range with a reduced Movement cost.
Nagarika Nagarika Settler Maurya IndiaMaurya India Civilian Unit capable of founding new Towns. Adds +2 Happiness on City Halls
Purabhettarah Purabhettarah Cavalry Maurya IndiaMaurya India +5 Combat Strength against Fortified Districts. Ignores Zone of Control.
Hul Hul'che Ranged MayaMaya Can see through Vegetation and suffers no movement penalty from Vegetated tiles.
Jaguar Slayer Jaguar Slayer Recon MayaMaya Has the Jaguar Trap ability, creating an invisible trap that must be placed on Vegetated tiles; Jaguar Trap deals damage to any enemy Units that enter the tile and instantly ends their movement. This ability recharges after a set number of turns.
Mikasa Mikasa Heavy Naval Meiji JapanMeiji Japan The first time this Unit is destroyed, it uses a charge to respawn at the nearest friendly Naval spawn point at reduced health.
Zero Zero Aircraft Meiji JapanMeiji Japan Has increased attack range. Increased Combat Strength against other Aircraft Units.
Soldaderas Soldaderas Infantry MexicoMexico Adjacent Units heal a set number of hit points; this effect does not stack.
Revolucionario Revolucionario Great Person MexicoMexico Can only be built in a City with a Zócalo Unique Quarter, and the specific Revolucionario received is random. Each Revolucionario can only be received once. Cost increases per Revolucionario built.
Xunleichong Xunleichong Infantry Ming ChinaMing China Has increased Combat Strength in Featureless Terrain. Has a Ranged attack.
Mandarin Mandarin Merchant Ming ChinaMing China Adds a large amount of Gold when using the Create a Road Action.
Watonathi Watonathi Merchant MississippianMississippian Gain Gold per Resource acquired when creating a Trade Route.
Burning Arrow Burning Arrow Ranged MississippianMississippian Has increased Combat Strength against Fortified Districts and Siege Units. Applies the Burning status to tiles for a set number of turns; Burning deals damage to Units that end their turn on the Burning tile.
Noyan Noyan Commander MongoliaMongolia Has increased Movement. Cavalry Units in its Command Radius have increased Flanking.
Keshig Keshig Ranged MongoliaMongolia Counts as a Cavalry Unit with increased Movement, and heals after defeating enemy Units.
Zamindar Zamindar Settler MughalMughal Civilian Unit capable of founding new Towns. +1 Population on new Settlements.
Sepoy Sepoy Infantry MughalMughal Can make a Bombard Ranged attack
Chevaler Chevaler Cavalry NormanNorman Has increased Combat Strength against Units with less Movement.
Sokeman Sokeman Settler NormanNorman When a Town is created, it receives a Wall in the City Center.
Hazarapatis Hazarapatis Commander PersiaPersia Starts with the Initiative Promotion, which allows Units to move after unpacking from the Commander.
Immortal Immortal Infantry PersiaPersia Heals for a set amount after defeating an enemy Unit.
Stuka Stuka Aircraft PrussiaPrussia Has +3 Combat Strength against Land Units.
Hussar Hussar Cavalry PrussiaPrussia Has +1 Movement. +1 Combat Strength for every Movement it has remaining.
Hangshang Hangshang Merchant Qing ChinaQing China Gain Gold for every Resource acquired when creating a naval Trade Route.
Gusa Gusa Infantry Qing ChinaQing China Increased Combat Strength if adjacent to another Gusa Unique Infantry Unit.
Legion Legion Infantry RomeRome Gains Increased Combat Strength for every Roman Tradition in the Government.
Legion (Tier 3) Legion (Tier 3) Infantry RomeRome Gains Increased Combat Strength for every Roman Tradition in the Government.
Legatus Legatus Commander RomeRome Can gain the ability to create a new Settlement after a set number of Promotions.
Legion (Tier 2) Legion (Tier 2) Infantry RomeRome Gains Increased Combat Strength for every Roman Tradition in the Government.
Cossack Cossack Cavalry RussiaRussia Unique Cavalry Unit; does not replace other Cavalry Units. Has increased Combat Strength in friendly territory.
Katyusha Rocket Launcher Katyusha Rocket Launcher Artillery RussiaRussia Unique Artillery Unit. Has increased Movement, but decreased Combat Strength. Has the Splash keyword, dealing a small amount of damage to all enemy Units adjacent to the target tile when attacking.
Hoceepkileni Hoceepkileni Missionary ShawneeShawnee Has increased movement, and Rivers do not end movement.
Kispoko Nena’to Kispoko Nena’to Infantry ShawneeShawnee Has increased Combat Strength for every Empire Resource.
Uparat Uparat Great Person SiamSiam Can only be built once you are Suzerain of at least one City-State, and the specific Uparat received is random. Each Uparat can only be received once. Cost increases per Uparat built.
Chang Beun Chang Beun Ranged SiamSiam Has increased Movement and Combat Strength. Can move after attacking.
Tajiro Tajiro Merchant SonghaiSonghai Gain Gold when you create a Trade Route that has at least one Navigable River.
Gold Bangles Infantry Gold Bangles Infantry Infantry SonghaiSonghai Has increased Combat Strength on Resource tiles. Receives additional yields when Plundering Trade Routes.
Tercio Tercio Infantry SpainSpain Adjacent Units receive increased Combat Strength against Cavalry Units (bonus is only applied once).
Conquistador Conquistador Great Person SpainSpain Can only be built in Cities with a Wharf, and the specific Conquistador received is random. Each Conquistador can only be received once. Cost increases per Conquistador built. A Conquistador can only be activated in Distant Lands, but they gain the ability to embark on Ocean tiles immediately.

What Are Unique Units?

Units Exclusive to a Civilization

Unique Units
Unique Units are a special type of Unit that can only be built by a certain Civilizations. They have Unique Bonuses that separate them from their regular counterpart, and generally synergize with the Civ's strengths and playstyle.

List of All Civs (Civilizations)

Civilization VII (Civ 7) Related Guides

Civilization VII Guides and Wiki
Civilization VII Wiki

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List of Policies List of Pantheons
All Unique Units -

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