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Civilization VII

Civ 7 Adjacency Bonuses

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★ Start Here: How to Play | Early Game
★ See the Best Leaders and Civs
Tech, Civics, Buildings, Units, & Wonders
Economic, Military, Science, Culture Victories
★Recommended Guides: Treasure Fleets
Map Types | Trade Routes | Migrants

Adjacency Bonuses in Civilization 7 (Civ 7) are given to buildings instead of districts. Check out a list of Adjacency Bonuses, how to get and maximize these bonuses, as well as what Adjacency Bonuses are.

List of Adjacency Bonuses

All Building Adjacency Bonuses

Building Type Required Adjacency
Palace
(Culture + Science)
Districts
Quarters
Science
Production
Resources
Wonders
Food
Gold
Coasts
Navigable Rivers
Wonders
Culture
Happiness
Mountains
Natural Wonders
Wonders

Each building type has their own corresponding Adjacency Bonus. When planning out the layout of your city, you'll want to organize your building placements in a way that maximizes the bonuses that they can get.

As a note, Warehouse Buildings don't get any adjacency bonuses so you'll want to position them next to your Palace while simultaneously avoiding tiles adjacent to ones that benefit your other Building types.

Unique Buildings Have Their Own Bonuses

Every Civilization gets its own Unique Buildings which have their own requirements to get an Adjacency bonus. Make sure to read the requirements of each one so that you can properly plan out your building locations.

How to Get Adjacency Bonuses

Build Buildings Next to Certain Tiles

Adjacency Bonus
Unlike in Civ 6, Adjacency Bonuses in Civ 7 are now tied to individual buildings rather than entire districts. Each urban tile in Civ 7 now has two building slots, allowing you to mix and match building types.

The Adjacency Bonuses your buildings can get depend on the natural features and player-made structures surrounding them, like Wonders, Rivers, Mountains, and tiles with Resources to name a few.

Buildings and Improvements

Boost Bonuses With Specialists and Civics

You can maximize your buildings' Adjacency Bonuses by adding Specialists to Urban tiles. These Specialists not only provide base Science and Culture yields but also amplify the Adjacency Bonuses of their respective tiles.

Besides Specialists, you can also unlock Unique Civics and get Traditions to increase Adjacency Bonuses. Since these are Civ-specific, make sure you check what the exact bonuses are so you can plan your building placements.

What are Specialists?

What Are Adjacency Bonuses

Extra Yields

Adjacency Bonus Yields
Adjacency bonuses are additional yields, like Science and Culture, that your buildings can get based on their placement. You can increase these bonuses by strategically placing your buildings near natural and man-made features, and you can further boost these bonuses through certain Civics or by adding Specialists to your Urban tiles.

Civilization VII (Civ 7) Related Guides

Civ 7 Tips and Tricks

Beginner Tips and Tricks

All Recommended Guides

Recommended Guides
How to Play Civ 7 Early Game Strategy Guide
The New Ages Diplomacy Guide
Best Science Mementos Best Military Mementos
Best Culture Mementos Ground Combat Guide
Naval Exploration and Combat Guide What Does Happiness Do
How to Win Wars -
Leader and Civ Guides
Best Leaders and Civilizations Tier Lists Best Science Leaders
Best Military Leaders Best Culture Leaders
Best Economic Leaders and Civs Best Science Civs
Best Culture Civs Best Culture Civs
List Pages
List of Mementos List of All Governments
List of Policies List of Pantheons
All Unique Units -

All Tips and Tricks

Gameplay Mechanics
Adjacency Bonuses Army Commanders
Ageless Buildings Building Roads
Celebrations Codex (Codices)
Crisis Dark Age Legacies
Districts Factory Resources
Healing Units Independent People
Legacy Paths Migrants
Overbuilding Persistent Buildings
Quarters Repairing Buildings
Rural and Urban Districts Settlement Cap
Specialists Towns
Trade Range Trade Routes and Merchants
Treasure Fleets Treasure Resources
Upgrading Units Warehouse Buildings and Bonuses
How to Navigate Rivers How to Get More Railroad Tycoon Points
Other Tips and Tricks
Where to Settle Where to Spend Gold
When to Build More Settlements What to Do Before and After Age Change
Best Settings Map Types Explained
Best Build Order Morse Code Event
Should I Accept Alliance? How to Change City Name
Should You Convert a Town Into a City? Can You Capture Settlers?
Where to Spend Influence? When to Incorporate City-States?
Can Scouts Auto Explore? Best Pantheon
Should You Rush Age Change? How to Incite Raid
How to Get Relics How to Get Artifacts
Fresh Water Tiles Why Can't You Build a Factory?
Distant Lands Revolutions
How to Get More Resource Slots Attribute Trees Guide
How to Get Tile Max Yield How to Found Religion and List of Beliefs
What is X Per Age? How to Defend and Conquer Cities
What is War Weariness and War Support? Zone of Control
How to Change the Capital Resource Map
Should You Melt or Construct Relic? Game Speed
Floods Natural Disasters
Best Map Seeds How to Force End Turn
Papyrus Problems Best Tech Research Order

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