★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Holy Yewfelle, a weapon skill in Fire Emblem Heroes (FEH). Check out Holy Yewfelle, Holy Yewfelle's effects, units with Holy Yewfelle, as well as Inherit Skill Information!
List of Contents
| Skill |
Holy Yewfelle
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 2 |
| Effect | Accelerates Special Trigger (cooldown count -1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit during combat and neutralizes penalties to unit's Atk/Spd and effects that inflict "Special cooldown charge -X" on unit during combat. | ||
| Required SP | 400 | ||
| Sacred Seal | None | ||
This bow boosts Atk/Spd, neutralizes penalties to those stats, and neutralizes foe's Guard effects.
|
|
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | - | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, neutralizes effects that inflict "Special cooldown charge -X" on unit, and disables skills of all foes excluding foe in combat during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, grants bonus to unit's Atk/Spd = 15% of unit's Spd at start of combat, neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 15 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, neutralizes effects that inflict "Special cooldown charge -X" on unit, and disables skills of all foes excluding foe in combat during combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, neutralizes effects that inflict "Special cooldown charge -X" on unit, and disables skills of all foes excluding foe in combat during combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | 4 | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, neutralizes effects that inflict "Special cooldown charge -X" on unit, and disables skills of all foes excluding foe in combat during combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, neutralizes effects that inflict "Special cooldown charge -X" on unit, and disables skills of all foes excluding foe in combat during combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Holy Yewfelle is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Holy Yewfelle: Best Fodder, Best Units to Inherit



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