Fire Emblem Heroes (FEH)

Which Heroes Have the Skill Deep-Blue Bow? Evaluation and Skill Summary

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Inherit Skill, Evaluation, and Recommended Heroes for the skill Deep-Blue Bow from the mobile game Fire Emblem Heroes (FEH) can all be found here. Read on if you wish to teach this skill to your Heroes or learn about its strengths.

Can Deep-Blue Bow be learned through Inherit Skill?

Inherit Skill Details

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Evaluation and Basic Information about Deep-Blue Bow

Evaluation

Rating 9.0/10.0 Ranking Unranked

Basic Information

Type
Mt 14 Range 2
Effect Grants Spd+3. Effective against flying and armored foes. If foe's HP = 100% and unit initiates combat, grants Atk/Spd/Def/Res+4 during combat.
Required SP 400 (600 if inherited)
Sacred Seal None

Skill Family

Deep-Blue Bow Fire Emblem Heroes FEHDeep-Blue Bow

Deep-Blue Bow Weapon Refinery Information

Special Effect Upgrade Stats and Effect

Might 14 Range 2
HP -
Atk - Spd -
Def - Res -
Effect Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe uses sword, lance, axe, dragonstone, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 15 Range 2
HP 2
Atk - Spd -
Def - Res -
Effect Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd 2
Def - Res -
Effect Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def 3 Res -
Effect Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Res Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def - Res 3
Effect Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Heroes with Deep-Blue Bow

Hero Name Learns At
FEH icon Summer Lyn 5★

Heroes who should Inherit Deep-Blue Bow

This skill cannot be Inherited!

Deep-Blue Bow is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links: Skills

Skills by Type

weapon skillWeapon Skills assist skillAssist Skills special skillSpecial Skills
Passive APassive A Skills Passive BPassive B Skills Passive CPassive C Skills

Other Information on Skills

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