Fire Emblem Heroes (FEH)

Bun-Bun Baton: Best Fodder, Best Units to Inherit

★ Latest Banner - New Heroes & Attuned Azura
☆ New Units - Mozu, Yukimura, Hayato, Attuned Azura
☆ Free Units - Candace

Here you can see how to get Bun-Bun Baton, a weapon skill in Fire Emblem Heroes (FEH). Check out Bun-Bun Baton, Bun-Bun Baton's effects, units with Bun-Bun Baton, as well as Inherit Skill Information!

Bun-Bun Baton Effect and Basic Information

Basic Information

Skill
Bun-Bun Baton
Type
Mt 16 Range 1
Effect Accelerates Special trigger (cooldown count -1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Required SP 400
Sacred Seal None

Skill Family

Bun-Bun Baton Fire Emblem Heroes FEHBun-Bun Baton

Bun-Bun Baton Weapon Refinery Information

Res Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def - Res 4
Effect Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def 4 Res -
Effect Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd 3
Def - Res -
Effect Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 18 Range 1
HP 5
Atk - Spd -
Def - Res -
Effect Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Special Effect Upgrade Stats and Effect

Might 16 Range 1
HP 3
Atk - Spd -
Def - Res -
Effect Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Bun-Bun Baton Rating

Rating 9.0/10.0 Ranking Unranked

Inherit Skill Restrictions for Bun-Bun Baton

Units able to Inherit Bun-Bun Baton

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Bun-Bun Baton as Fodder

Hero Name Learns At
FEH icon Spring Fir 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Bun-Bun Baton is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links

Skills Related Links Fire Emblem Heroes FEH

Skills: Related Links

Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills
Sacred Seal IconSacred Seals Attuned Skill IconAttuned Skills Emblem IconEmblems

Skills Tier List

FEH Guide Wiki Top Page

Back to top page.png

▶︎Return to the FEH Guide Wiki Top Page

Popular Links

IV CheckerIV Checker Tier ListHero Tier List RerollingRerolling
SummoningPull from These Summons! Unlock PotentialUnlock Potential Tier List Beginners GuideBeginner's Guide
List of HeroesAll FEH Heroes Skills and SealsSkills and Sacred Seals Weapon RefineryWeapon Refinery

    Walkthrough Menu

    All rights reserved