Fire Emblem Heroes (FEH)

Indignant Bow: Best Fodder, Best Units to Inherit

★ Latest Banner - Dust Storm Mercs
☆ New Units - Jehanna Ike, Jehanna Malice, Jehanna Tethys, Jehanna Marisa
☆ Free Units - Jehanna Saber

Here you can see how to get Indignant Bow, a weapon skill in Fire Emblem Heroes (FEH). Check out Indignant Bow, Indignant Bow's effects, units with Indignant Bow, as well as Inherit Skill Information!

Indignant Bow Effect and Basic Information

Basic Information

Skill
Indignant Bow
Type
Mt 14 Range 2
Effect Effective against flying foes. Grants Res +3. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk+6 to unit and inflicts Atk-6 on foe during combat and also neutralizes penalties to unit's Atk and bonuses to foe's Atk (from skills like Fortify, Rally, etc.) during combat.
Required SP 400
Sacred Seal None

Additional Info

If enemy unit attacks or if enemy unit has full HP at the start of combat, gives buffs to unit's Atk and inflicts debuffs on enemy unit, and will nullify debuffs to unit's Atk and buffs to enemy unit's Atk.

Skill Family

Indignant Bow Fire Emblem Heroes FEHIndignant Bow

Indignant Bow Weapon Refinery Information

Special Effect Upgrade Stats and Effect

Might 14 Range 2
HP -
Atk - Spd -
Def - Res -
Effect Effective against flying foes.
Grants Res+3.
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def/Res+6 and Spd+5 to unit, neutralizes unit's penalties to Atk/Spd/Res and foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, calculates damage using 150% of unit's Res instead of the value of unit's Atk (excluding area-of-effect Specials).
Accelerates Special trigger (cooldown count-1).
For allies within 3 spaces of unit, grants Atk/Spd/Res+5, neutralizes effects that inflict "Special cooldown charge -X" on ally, and reduces damage from foe's first attack by 7 during their combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, grants Special cooldown count-1 to unit before unit's first attack, and reduces damage from foe's attacks by 10 during combat (including from area-of-effect Specials; excluding Røkkr area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage from foe's attacks by an additional 10 (including from area-of-effect Specials; excluding Røkkr area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 15 Range 2
HP 2
Atk - Spd -
Def - Res -
Effect Effective against flying foes.
Grants Res+3.
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def/Res+6 and Spd+5 to unit, neutralizes unit's penalties to Atk/Spd/Res and foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, calculates damage using 150% of unit's Res instead of the value of unit's Atk (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd 2
Def - Res -
Effect Effective against flying foes.
Grants Res+3.
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def/Res+6 and Spd+5 to unit, neutralizes unit's penalties to Atk/Spd/Res and foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, calculates damage using 150% of unit's Res instead of the value of unit's Atk (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def 3 Res -
Effect Effective against flying foes.
Grants Res+3.
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def/Res+6 and Spd+5 to unit, neutralizes unit's penalties to Atk/Spd/Res and foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, calculates damage using 150% of unit's Res instead of the value of unit's Atk (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Res Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def - Res 3
Effect Effective against flying foes.
Grants Res+3.
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def/Res+6 and Spd+5 to unit, neutralizes unit's penalties to Atk/Spd/Res and foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, calculates damage using 150% of unit's Res instead of the value of unit's Atk (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Indignant Bow Rating

Rating 9.5/10.0 Ranking S Rank

Inherit Skill Restrictions for Indignant Bow

Units able to Inherit Indignant Bow

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Indignant Bow as Fodder

Hero Name Learns At
FEH icon Ronan 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Indignant Bow is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links

Skills Related Links Fire Emblem Heroes FEH

Skills: Related Links

Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills
Sacred Seal IconSacred Seals Attuned Skill IconAttuned Skills Emblem IconEmblems

Skills Tier List

FEH Guide Wiki Top Page

Back to top page.png

▶︎Return to the FEH Guide Wiki Top Page

Popular Links

IV CheckerIV Checker Tier ListHero Tier List RerollingRerolling
SummoningPull from These Summons! Unlock PotentialUnlock Potential Tier List Beginners GuideBeginner's Guide
List of HeroesAll FEH Heroes Skills and SealsSkills and Sacred Seals Weapon RefineryWeapon Refinery
    Please participate in our
    site improvement survey 02/2025
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    Walkthrough Menu

    All rights reserved