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Chop 'em in Two! is a side quest from Dampe's Journal that can be started in his house north of Eastern Hyrule Field in The Legend of Zelda: Echoes of Wisdom (EoW). Read on to learn how to start the Chop 'em in Two! side quest, the echo needed for the monster with a sword, and what rewards you can get!
All Dampe Quests | ||
---|---|---|
Automaton Engineer Dampe | Explosions Galore! | Performance Artist! |
Endless Stomach! | Chop 'em in Two! | Get Rich Quick! |
List of Contents
The Chop 'em in Two quest can be started by interacting with Dampe's Journal in his house north of Eastern Hyrule Field and selecting the "Chop 'em in two!" option.
This quest, along with Performance Artist! and Endless Stomach!, will be available once you finish the side quest Explosions Galore!
Explosions Galore Quest Walkthrough
How to Complete | |
---|---|
1 | Dampe is looking for inspiration again and he wants to see a "monster with a sword who fights alongside others", and "a special weapon from the leader of a dojo in Kakariko Village". |
2 | The monster with a sword who fights alongside others describes the Sword Moblin echo. The Sword Moblin Lv. 2 and Sword Moblin Lv. 3 can also work. Summon one of these on the platform next to Dampe. |
3 | The special weapon from the leader of a dojo in Kakariko Village refers to the Heirloom Katana. This can be obtained by passing the Slumber Dojo training in Kakariko Village up until the Moblin's Revenge training stage. Talk to Dampe once you have this item. Select "I want an automaton" and choose to make the "Chop 'em in two!". You can then give him the heirloom katana to make the Roboblin automaton. ▶︎ Slumber Dojo Minigame Guide |
Sword Moblin |
Description |
---|---|
A brutish monster that fights with a sword. Its kind are fiercely territorial and form groups throughout the land. |
You can find many Sword Moblin roaming around Eastern Hyrule Field. Sword Moblin Lv. 2 and Sword Moblin Lv. 3 also meet Dampe's conditions.
The level of the Sword Moblin you summon shouldn't affect the automaton that Dampe makes for you.
Sword Moblin Echo Location and How to Get
Heirloom Katana |
Description |
---|---|
A katana that was collecting dust in the Slumber Dojo. It is said to be so sharp it can cut through anything. |
The special weapon comes from the Slumber Dojo training minigame in Kakariko Village. Pass the training up until "Moblins Revenge" to obtain the Heirloom Katana.
Roboblin |
Description |
---|---|
A deadly mechanical sword fighter whose flashing blade can take out whole groups of enemies. |
Completing the quest will reward you with the Roboblin automaton, letting you use it as one of your automatons.
Finding the Flying Plant | What Is Snow... Really? |
Up a Wall | The Blocked Road |
The Flying Tile | Elusive Tumbleweeds |
Beetle Ballyhoo | Gerudo Tag Training |
Tornado Ghost? | Wild Sandstorms |
Dohna's Challenge | - |
Deliver the Grilled Fish | A Treat for My Person |
The Zappy Shipwreck | The Zora Child's Fate |
Precious Treasure | Out of Bubble Kelp |
Big Shot | Secret Chief Talks |
Runaway Horse | Let's Play a Game |
The Great Fairy's Request | Automaton Engineer Dampe |
Explosions Galore | Performance Artist |
Endless Stomach | Chop 'em in Two |
Get Rich Quick | - |
A Curious Child | An Out-There Zol |
Impa's Gift | One Soldier Too Many |
From the Heart | - |
Cuccos on the Loose | Questioning the Local Cats |
The Fireworks Artist | Ready? Set? Goron! |
Glide Path | Glide Path Trailblazer |
The Flames of Fortune | A Mountainous Mystery |
Getting it Twisted | Stamp Stand Swallowed |
Snowball Magic | - |
The Mythical Deku Snake | Mobbing Mothulas |
The Rain-Making Monster | Looking for Bempu |
Cotton-Candy Hunt | - |
Recipes, Please! |
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