The First Descendant

Defense Master Module (High-Power Rounds)

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Defense Master is a High-Power Rounds module in The First Descendant. Read on to learn how to get Defense Master, its effects, and more!

How to Get Defense Master

Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Hard) - Traces of Colossi Interceptions Complete
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Complete
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - Void Fragment Complete
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Fortress (Normal) - Void Fragment Complete
Fortress (Normal) - Void Fusion Reactor - Fortress Defense Line Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Intercept Battle: (Hard) Swamp Walker
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Defense Master Basic Info & Effects

Defense Master Basic Info
The First Descendant - Defense Master.png Defense Master Capacity 6
Socket Rutile
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
When defeating an enemy, DEF +X % for Xs (Cooldown Xs)

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 When defeating an enemy, DEF +120% for 10s (Cooldown 25s) 6 - -
1 When defeating an enemy, DEF +120% for 10s (Cooldown 24s) 7 900 9000
2 When defeating an enemy, DEF +120% for 10s (Cooldown 23s) 8 2700 27000
3 When defeating an enemy, DEF +120% for 10s (Cooldown 22s) 9 6000 60000
4 When defeating an enemy, DEF +120% for 10s (Cooldown 21s) 10 12000 120000
5 When defeating an enemy, DEF +120% for 10s (Cooldown 20s) 11 22000 220000
6 When defeating an enemy, DEF +120% for 10s (Cooldown 19s) 12 39300 393000
7 When defeating an enemy, DEF +120% for 10s (Cooldown 18s) 13 67800 678000
8 When defeating an enemy, DEF +120% for 10s (Cooldown 17s) 14 114300 1143000
9 When defeating an enemy, DEF +120% for 10s (Cooldown 16s) 15 189300 1893000
10 When defeating an enemy, DEF +120% for 10s (Cooldown 15s) 16 309300 3093000

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