The First Descendant

Weak Point Aiming Module (Special Rounds)

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Season 1 | New Update
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Weak Point Aiming is a Special Rounds module in The First Descendant. Read on to learn how to get Weak Point Aiming, its effects, and more!

How to Get Weak Point Aiming

Intercept Battle: (Hard) Pyromaniac
Kingston - Abandoned Magister Lab Target Vulgus
White-night Gulch (Hard) - Bio-Lab Mission Monster
White-night Gulch (Hard) - Decoy Operation Zone Complete
White-night Gulch (Hard) - Mystery's End Mission Monster
White-night Gulch (Normal) - Altar Mission Monster
White-night Gulch (Normal) - Ancient Transmission Detection Facility Mission Monster
White-night Gulch (Normal) - Bio-Lab Mission Monster
White-night Gulch (Normal) - Border Line of Truth Mission Monster
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Decoy Operation Zone Complete
White-night Gulch (Normal) - Decoy Operation Zone Mission Monster
White-night Gulch (Normal) - Deployment Area of the Order’s Forces Mission Monster
White-night Gulch (Normal) - Eye of Truth Mission Monster
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster
White-night Gulch (Normal) - Fortress Control Facility Mission Monster
White-night Gulch (Normal) - Fortress Courtyard Mission Monster
White-night Gulch (Normal) - Fortress Outskirts Mission Monster
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Lower Hatchery Mission Monster
White-night Gulch (Normal) - Mystery's End Mission Monster
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster
White-night Gulch (Normal) - Order's Occupied Facility Mission Monster
White-night Gulch (Normal) - Order's Patrol Beat Mission Monster
White-night Gulch (Normal) - Order's Veil Mission Monster
White-night Gulch (Normal) - Shipment Base: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - The Mountaintops: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Triumphal Arch Mission Monster
White-night Gulch (Normal) - Upper Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Mountaintops Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Observatory Mission Monster
White-night Gulch (Normal) - Water-cooling Recording Device Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Aiming Basic Info & Effects

Weak Point Aiming Basic Info
The First Descendant - Weak Point Aiming.png Weak Point Aiming Capacity 4
Socket Rutile
Class
The First Descendant - Special Rounds Icon.png Special Rounds
Effects
Accuracy +X%, Weak Point Damage +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Accuracy +8%, Weak Point Damage +2% 4 - -
1 Accuracy +8%, Weak Point Damage +9.2% 5 600 6000
2 Accuracy +10.5%, Weak Point Damage +2% 6 1800 18000
3 Accuracy +12.2%, Weak Point Damage +2% 7 4000 40000
4 Accuracy +14.2%, Weak Point Damage +2% 8 8000 80000
5 Accuracy +16.6%, Weak Point Damage +2% 9 14800 148000
6 Accuracy +19.3%, Weak Point Damage +2% 10 26200 262000
7 Accuracy +22.3%, Weak Point Damage +2% 11 45200 452000
8 Accuracy +25.8%, Weak Point Damage +2% 12 76200 762000
9 Accuracy +30%, Weak Point Damage +2% 13 126200 1262000

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