The First Descendant

Aiming Compensation Module (General Rounds)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Aiming Compensation is a General Rounds module in The First Descendant. Read on to learn how to get Aiming Compensation, its effects, and more!

How to Get Aiming Compensation

Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Complete
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Complete
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Intercept Battle: (Hard) Dead Bride
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Aiming Compensation Basic Info & Effects

Aiming Compensation Basic Info
The First Descendant - Aiming Compensation.png Aiming Compensation Capacity 4
Socket Rutile
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Accuracy +X%, Firearm Critical Hit Damage +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Accuracy +8%, Firearm Critical Hit Damage +6.5% 4 - -
1 Accuracy +9.2%, Firearm Critical Hit Damage +6.5% 5 600 6000
2 Accuracy +10.5%, Firearm Critical Hit Damage +6.5% 6 1800 18000
3 Accuracy +12.2%, Firearm Critical Hit Damage +6.5% 7 4000 40000
4 Accuracy +14.2%, Firearm Critical Hit Damage +6.5% 8 8000 80000
5 Accuracy +16.6%, Firearm Critical Hit Damage +6.5% 9 14800 148000
6 Accuracy +19.3%, Firearm Critical Hit Damage +6.5% 10 26200 262000
7 Accuracy +22.3%, Firearm Critical Hit Damage +6.5% 11 45200 452000
8 Accuracy +25.8%, Firearm Critical Hit Damage +6.5% 12 76200 762000
9 Accuracy +30%, Firearm Critical Hit Damage +6.5% 13 126200 1262000

The First Descendant Related Guides

The First Descendant - Modules Front Page Partial Banner.png

List of All Modules

Modules by Type

Descendant Modules Weapon Modules

Author

    Walkthrough Menu

    All rights reserved