The First Descendant

Expand Weapon Charge Module (General Rounds)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Expand Weapon Charge is a General Rounds module in The First Descendant. Read on to learn how to get Expand Weapon Charge, its effects, and more!

How to Get Expand Weapon Charge

Sterile Land (Hard) - The Base’s Power Grid Complete
Sterile Land (Hard) - The Forgottense Mission Monster
Sterile Land (Hard) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster
Sterile Land (Normal) - Biological Research Facility Mission Monster
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Deception Transmitter Mission Monster
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster
Sterile Land (Normal) - External Reactor Mission Monster
Sterile Land (Normal) - High-Powered Jammer Mission Monster
Sterile Land (Normal) - Kuiper Mine Mission Monster
Sterile Land (Normal) - Kuiper Refinery Mission Monster
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster
Sterile Land (Normal) - Logistics Facility Mission Monster
Sterile Land (Normal) - Patrol Route Mission Monster
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - The Barracks Mission Monster
Sterile Land (Normal) - The Base’s Power Grid Complete
Sterile Land (Normal) - The Base’s Power Grid Mission Monster
Sterile Land (Normal) - The Forgottense Mission Monster
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Weapon Processing Facility Mission Monster
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Expand Weapon Charge Basic Info & Effects

Expand Weapon Charge Basic Info
The First Descendant - Expand Weapon Charge.png Expand Weapon Charge Capacity 5
Socket Cerulean
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Rounds per Magazine +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Rounds per Magazine +12% 5 - -
1 Rounds per Magazine +13.7% 6 300 3000
2 Rounds per Magazine +15.7% 7 900 9000
3 Rounds per Magazine +18.1% 8 2000 20000
4 Rounds per Magazine +21% 9 4000 40000
5 Rounds per Magazine +24.3% 10 7400 74000
6 Rounds per Magazine +28.2% 11 13100 131000
7 Rounds per Magazine +32.4% 12 22600 226000
8 Rounds per Magazine +37.1% 13 38100 381000
9 Rounds per Magazine +42.6% 14 63100 631000
10 Rounds per Magazine +49% 15 103100 1031000

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