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Honkai: Star Rail

Anomaly Arbitration Knight 1 Guide for Version 3.7

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Honkai Star Rail - Anomaly Arbitration - Knight 1

See how to beat Anomaly Arbitration Knight 1 in Honkai: Star Rail Version 3.7 with this guide! Check out the best teams, recommended characters, and all enemies for Knight 1 of Illusory Realm of the Blazing Sun here.

Anomaly Arbitration Knight 1 Info

Anomaly Arbitration Knight 1 Details

Enemy Traits Taunting: Enemy target takes immediate action after being attacked 6 time(s). This tally resets at the start of the enemy target's turn.
Clear Target ♦ Achieve victory in no more than 6 cycles
Objectives ♦ Achieve victory in no more than 4 cycles
♦ Achieve victory in no more than 2 cycles
♦ Have no downed characters
Recommended Types
PhysicalLightning

Anomaly Arbitration Knight 1 Best Teams

Illusory Realm of the Blazing Sun Best Teams

Aglaea DPS
Star Rail - AglaeaAglaea Star Rail - SundaySunday Star Rail - CyreneCyrene Star Rail - Permansor TerraePermansor Terrae
Phainon DPS
Star Rail - PhainonPhainon Star Rail - SundaySunday Star Rail - CerydraCerydra Star Rail - HuohuoHuohuo
Hysilens DoT
Star Rail - HysilensHysilens Star Rail - KafkaKafka Star Rail - CyreneCyrene Star Rail - Permansor TerraePermansor Terrae

Use Lightning and Physical Characters

For this Knight, we recommend bringing Lightning and Physical characters. Bring a character with a cleanse to deal with the Reverberation and Bloodlust debuffs.

Use Characters With AoE DMG

Using characters that can deal AoE DMG can help since there are multiple enemies in the fight.

Bring A Shield Character

Honkai Star Rail - Anomaly Arbitration Knight 1 - Bring A Shield Character

The Taunting enemy trait allows enemies to immediately act when they get attacked six times. This means they attack more frequently, which results in your party taking more damage. You can use a shielder that consistently applies Shields to mitigate this like Permansor Terrae.

How to Beat Anomaly Arbitration Knight 1

Prioritize Aurumaton Spectral Envoy First

Honkai Star Rail - Anomaly Arbitration Knight 1 - Prioritize Aurumaton Spectral Envoy First
Since the Aurumaton Spectral Envoy can apply Reverberation, which can lead to your characters getting stunned, take it out first. Once you take out both Envoys, you can focus on the Howling Casket next.

Dispel Terror Grip

Honkai Star Rail - Anomaly Arbitration Knight 1 - Dispel Terror Grip
The Howling Casket can inflict Terror Grip on the party and inflict Terrorized on all of your characters on its next turn. Characters that are Terrorized will be unable to act and take more damage from the Howling Casket.

To avoid this, cleanse Terror Grip by attacking the Howling Casket before its next turn or using abilities that can cleanse it.

Cleanse Reverberation

Honkai Star Rail - Anomaly Arbitration Knight 1 - Cleanse Reverberation
The Aurumaton Spectral Envoy's abilities can apply a debuff called Reverberation. When a target is attacked while this debuff is on them, they receive Strong Reverberation. Targets with Strong Reverberation can't take action and will be the target of Aurumaton Spectral Envoy's Heaven's Fall ability, which deals a lot of damage.

To avoid this, you must immediately cleanse Reverberation with Skills or Ultimates that can cleanse debuffs.

Anomaly Arbitration Knight 1 Enemies

Wave 1 Enemies Weaknesses
ImaginaryPhysicalLightning
ImaginaryWindLightning
PhysicalWindLightning

Honkai Star Rail Related Guides

Honkai Star Rail - Anomaly Arbitration Slim Banner

Anomaly Arbitration Endgame Guide

Anomaly Arbitration Stage Guides

Anomaly Arbitration Stages
Knight 1 Knight 2
Knight 3 King in Check

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