Honkai: Star Rail

Memory of Chaos Stage 5 Guide for Version 2.5

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Honkai Star Rail - Memory of Chaos Stage 5 Guide for Version 2.5

See how to beat Forgotten Hall's Memory of Chaos Stage 5 in Honkai: Star Rail Version 2.6 with this guide! We've got the best teams, recommended characters, and rewards for Dancing with the Dreams here.

Memory of Chaos Stage 5 Info

Memory of Chaos Stage 5 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses

Dancing with the Dreams
First Half
ImaginaryIce
Second Half
WindFire

Current Memory of Chaos Phase

Dancing with the Dreams Effect
When an enemy target's Weakness is Broken, add 1 hits to "Memory Turbulence's" Hits Per Action. If the target is an Elite enemy or higher, then additionally add 1 hits, up to a max increase of 15 hits.
At the start of every Cycle, every hit by "Memory Turbulence" deals 1 instance of a set amount of DMG to random enemy targets, and the Hits Per Action is not reset.
Phase Duration 11/24/2024 - 01/06/2025

Memory of Chaos Stage 5 Best Teams

Dancing with the Dreams Best Teams

Use Imaginary and Ice Units in the First Half

Enemies in the First Half are weak to Imaginary and Ice. We recommend using characters that deal AoE DMG to gather up a lot of Performance Points in combat.

Use Wind and Fire Units in the Second Half

Enemies in the second half are all weak to Wind and Fire. We recommend using Follow-up attackers to easily decrease Hoolay's Irate stacks.

Counterattackers like Yunli and Clara are viable in Wave 2 of the second half since their Follow-up attacks can slow down the Irate buildup.

How to Beat Stage 5 - Dancing with the Dreams

Dancing with the Dreams First Half

Inflict Weakness Break on Grunts with Performance Points

Star Rail - Memory of Chaos Stage 5 Guide for Version 2.6 - Inflict Weakness Break on Grunts

Throughout the First Half, your main priority is to have your DPS inflict Weakness Break or defeat the Grunt enemies to collect Performance Points.

These Performance Points will increase the DMG of the character, which will help take down the Elite enemies within a few turns.

Senior Staff - Team Leader Enemy Guide

Dancing with the Dreams Second Half

Prioritize the Decaying Shadow in Wave 1

Star Rail - Memory of Chaos Stage 5 Guide for Version 2.6 - Prioritize the Decaying Shadow in Wave 1

Between the two Elite enemies, defeat the Decaying Shadow first or inflict Weakness Break on it before it charges up and unleashes Liberation of the Golden Age.

Decaying Shadow Enemy Guide

Defeat the Wolftroopers First in Wave 2

Star Rail - Memory of Chaos Stage 5 Guide for Version 2.6 - Defeat the Wolftroopers First in Wave 2

When a Wolftrooper gets summoned, take them out first to slow down Hoolay's Irate stack buildup.

If Hoolay has entered the Moon Rage state, focus your attacks on him to prevent the Lupine Chase Calls Bloody Gleam attack. Removing all Irate stacks will deal a huge amount of Toughness DMG to Hoolay.

Borisin Warhead - Hoolay Boss Guide

Memory of Chaos Stage 5 Enemies

First Half

Wave 1 Enemies Weaknesses
ImaginaryIceFire
IceFire
IceFire
PhysicalIceFire
Wave 2 Enemies Weaknesses
ImaginaryIceFire
ImaginaryLightningIce
IceFire
PhysicalIceFire

Second Half

Wave 1 Enemies Weaknesses
WindLightningFire
ImaginaryIceFire
Wave 2 Enemies Weaknesses
PhysicalWindFire
ImaginaryFire
PhysicalWind

Memory of Chaos Stage 5 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x2 Star Rail - Lucent Afterglow Item Lucent Afterglow x8 Star Rail - Traveler Traveler's Guide x2
Star Rail - Refined Aether Item Refined Aether x1 Star Rail - Credit Item Credit x10000

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Stage 6 Stage 7 Stage 8 Stage 9 Stage 10
Stage 11 Stage 12 Stage 13 Stage 14 Stage 15

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Memory of Chaos Guides

Memory of Chaos Guide for Version 2.5

Memory of Chaos Stages
Stage 1 Stage 2 Stage 3 Stage 4
Stage 5 Stage 6 Stage 7 Stage 8
Stage 9 Stage 10 Stage 11 Stage 12

Author

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