This is a strategy guide for beating Emperor Hamboog, a boss in Dungeons & Dragons: Dark Alliance. Learn about Emperor Hamboog's attack patterns, weaknesses, and tips and strategies for defeating them.
List of Contents
|Quest||The Goblin's Shard|
|Act||The Goblin Tower|
|This goblin, Hamboog, claimed he recovered the shard and declared himself the goblin emperor. It was all a sham but for some booyahg magic.|
Emperor Hamboog is a Goblin Booyahg who can cast strong spells from any range. For the first phase of the fight, he will be protected by a force field. You'll have to kill his four generals - Gorn the Disheveled, Kroolpee the Putrid, Burchazz the Nimble, Knox the Pain Lover - to break it. You will then fight Emperor Hamboog in the second phase.
Once you enter the combat area, Emperor Hamboog casts a force field that you can't penetrate until you kill his four generals. They can each be found at one of the four pole structures there. They'll have high health but won't possess any special moves. Kill all of them to break the shield.
Flames AoE Spell Blast
Emperor Hamboog creates an AoE blast of different Elements if you're near him. Dodge backwards to avoid this.
Electricity Spell Bolt
Emperor Hamboog fires off three spell bolts at once if you're far from him. The spell's Element will differ each time. The three three shots will cover an arc so dodge to the side to avoid this.
|★ Strategy Checklist ★
Kill The Generals
Keep On Hitting
Aside from the generals, there will also be other Goblin minions in the area. You can just ignore these minions since defeating the Generals will also automatically kill the minions. If there are still some left when you're to fight Emperor Hamboog, prioritize them so that there won't be any interruptions during combat.
Emperor Hamboog won't have any real way to defend himself from combos once he's isolated. Just constantly attack him and you'll be able to keep him from using his spells for majority of the fight. Use Fierce Attacks to knock him down and get a couple free hits too.
Blocking won't be much help here since spells like Poison can still damage you over time. He takes a while to cast his spells so just be prepared to dodge and you'll win this battle.
|Companions of Icewind Dale|
|Act 1||Greags the Ear-lopper and Ploobo Bonesucker|
|Act 3||Garnn and Murdunn|
|The Goblin's Shard|
|Act 2||Vrogulb Frostgrip, Icebiter, and Nelgland The Slurper|
|Act 3||Emperor Hamboog|
|Act 1||Gutnir Widebelly|
|Act 2||Thurn Dreamreader|
|Act 3||The Chef|
|The Order of the Light|
|Act 1||Skornn Soulreaver|
|Act 2||Kronus Seven Scars|
|Act 3||Akar Kessell|
|The Mask of Kelvin|
|Act 1||The Husk of Torult Dragonbane|
|Act 2||Kvorn the Gatekeeper|
|Act 1||Arim the Bonescribe|
|Act 2||Fenji Coldeye|
|The Fury of Icewind|
|Act 1||Narf Twelvefingers|
|Act 2||Bjorn, The Hewer of the Judged|
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