This is a strategy guide for beating The Chef, a boss in Dungeons & Dragons: Dark Alliance. Learn about The Chef's attack patterns, weaknesses, and tips and strategies for defeating them.
List of Contents
The Chef | |
---|---|
Quest | Verbeeg Jamboree |
Act | A Feast for All Cretins |
Description | |
Few things can unnerve the steely heart of dwarves, but among those of Clan Battlehammer, one of the most terrifying sounds is that of a boiling pot of verbeeg stew. And of course, nothing attracts a verbeeg like the smell of dwarf stew over the fire. The Chef, as he was known to his kind, had a recipe for dwarf stew like no other. A legendary dish. Yet, dwarf is hard to come by and so few verbeeg in Icewind Dale ever had the chance to sample it. Perhaps, in part, that is how the legend grew. The key, some said, was that chef was always careful not to poke too many holes in the dwarf's shell, lest all the juice leak out. Boiled in the shell was best to keep the moist and the flavor concentrated. As for the other ingredients, alas, for the verbeeg, Chef has made his last pot and his secrets have died with him. |
The Chef possesses many of the same moveset as other Verbeegs, but he has more health and his abilities are imbued with Flames so extra caution is needed. The combat area's fire hazards must also be taken into account, as one wrong step into the flames could lead to your demise.
The Chef points and thrusts his spear in your direction. Dodge to the side.
The Chef will throw his spear at you if you're far away from him. If caught, you'll get dragged back to him. You can telegraph when he'll do this since he'll be outlined red. Dodge to the side to avoid this.
The Chef spins in circles with his spear, damaging and knocking down anyone hit. After a few spins, he ends with a heavy final blow on the ground. He'll be pulling his spear back before starting this move, so be prepared to dodge a lot as there will be a couple of spins.
The Chef will lift his arm up then push it down to the ground, causing AoE damage. Dodge in any direction away from him.
The Chef jumps a great distance, dealing AoE damage to anyone caught in the area where he lands. He'll be outlined red and bending his knees when he's about to do this. Dodge backwards.
★ Strategy Checklist ★ |
||
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Use Equipment With Fire Resistance
Be Aware of Your Surroundings
Evade Constantly
|
The combat area will be a furnace with flames surrounding almost all sides, making it difficult to avoid them while in the middle of a battling The Chef. That's why equipping the Fire Resistance Set will be a great boost for your survivability since you won't have to worry too much about getting hit by flames.
You won't only be monitoring the movements of The Chef. As mentioned in the first tip, the flames in the Act are just as much an enemy as the Boss himself. You need to take note of how near or far you are from them while knowing what abilities The Chef is doing.
As with other Verbeegs, The Chef will have mostly slow movements. Exploit this by using Evade throughout the fight and dodging in and out of combat. This will allow you to avoid his attacks while dealing as much damage as you can.
Companions of Icewind Dale | |
---|---|
Act 1 | Greags the Ear-lopper and Ploobo Bonesucker |
Act 2 | Stonegrinder |
Act 3 | Garnn and Murdunn |
The Goblin's Shard | |
Act 1 | Slugvogg |
Act 2 | Vrogulb Frostgrip, Icebiter, and Nelgland The Slurper |
Act 3 | Emperor Hamboog |
Verbeeg Jamboree | |
Act 1 | Gutnir Widebelly |
Act 2 | Thurn Dreamreader |
Act 3 | The Chef |
The Order of the Light | |
Act 1 | Skornn Soulreaver |
Act 2 | Kronus Seven Scars |
Act 3 | Akar Kessell |
The Mask of Kelvin | |
Act 1 | The Husk of Torult Dragonbane |
Act 2 | Kvorn the Gatekeeper |
Act 3 | Kelvin |
Crystalline Dreams | |
Act 1 | Arim the Bonescribe |
Act 2 | Fenji Coldeye |
Act 3 | Hagedorn |
The Fury of Icewind | |
Act 1 | Narf Twelvefingers |
Act 2 | Bjorn, The Hewer of the Judged |
Act 3 | Icewind |
How to Beat The Chef | Boss Fight Guide
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