
This is a list of all Feats and Moves available in Dungeons & Dragons: Dark Alliance. Learn about the effects of each feat and move for each character, how to unlock them, and more!
List of Contents
Feats are the passive abilities unique to each character which generally provide boosts to your character to help you in battle.
Moves are your actual active commands in battle. These may include offensive moves or support moves that help you finish up the battle.
| Feat | Desc | Min. Level |
|---|---|---|
![]() Healer |
Increases HP when getting raised to 100% | 1 |
![]() Scavenger |
Increase Useable drops by 1 | 1 |
![]() Athletic |
15% Stamina cost Reduction from Evades and Dodges | 5 |
![]() Endurance |
10% Max Stamina Bonus | 5 |
![]() Persuasive |
10% Reduction in Merchant prices in the Basecamp | 5 |
![]() Lucky |
7% Gold Drop Bonus | 5 |
![]() Keen Mind |
15% Cooldown Reduction | 10 |
![]() Pack Rat |
Increase Useable capacity by 1 | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Great Weapon Master |
5% Physical Damage Bonus | 1 |
![]() Charger |
10% Physical Damage Bonus for 3 seconds after Sprinting | 1 |
![]() Brutal Strikes |
15% Armor Penetration | 5 |
![]() Savage Attacker |
15% Stamina Damage Bonus | 5 |
![]() Reckless Abandon |
25% Physical Damage Bonus during Ultimate | 5 |
![]() Fury of Tempus |
3% LIfesteal on all damage inflicted | 10 |
![]() Relentless Rage |
20% Rage Duration Bonus | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Tough |
10% Max HP Bonus | 1 |
![]() Resilient |
15% Elemental Resistance Bonus | 1 |
![]() Hardy |
15% Max HP Bonus | 5 |
![]() Medium Armor Master |
10% Armor Bonus | 5 |
![]() Danger Sense |
10% Armor Bonus | 10 |
![]() Blessing of Tempus |
Converts 150% of Strength into Elemental Resistance | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Healer |
Increases HP when getting raised to 100% | 1 |
![]() Scavenger |
Increase Useable drops by 1 | 1 |
![]() Athletic |
15% Stamina cost Reduction from Evades and Dodges | 5 |
![]() Endurance |
10% Max Stamina Bonus | 5 |
![]() Persuasive |
10% Reduction in Merchant prices in the Basecamp | 5 |
![]() Lucky |
7% Gold Drop Bonus | 5 |
![]() Keen Mind |
15% Cooldown Reduction | 10 |
![]() Pack Rat |
Increase Useable capacity by 1 | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Drow Drop |
15% Physical Damage Bonus for Airborne attacks | 1 |
![]() Dual Wielder |
5% Physical Damage Bonus | 1 |
![]() Lightning Reflexes |
10% Physical Damage Bonus for 5 seconds after a Dash | 1 |
![]() Improved Critical Hit |
+30% Critical Hit Damage | 5 |
![]() Opportunist |
5% Physical Damage Bonus | 5 |
![]() Riposte |
Drain 5% Stamina on successful hit | 5 |
![]() Second Wind |
-5% Stamina Cost on all actions | 10 |
![]() Precision Attack |
+8% chance of Critical Hit | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Resilient |
15% Elemental Resistance Bonus | 1 |
![]() Medium Armor Master |
10% Armor Bonus | 5 |
![]() Tough |
10% Max HP Bonus | 5 |
![]() Defensive Duelist |
Converts 100% of Dexterity into Armor | 10 |
![]() Uncanny Dodge |
15% Armor Bonus for 2 seconds after an Evade | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Healer |
Increases HP when getting raised to 100% | 1 |
![]() Scavenger |
Increase Useable drops by 1 | 1 |
![]() Athletic |
15% Stamina cost Reduction from Evades and Dodges | 5 |
![]() Endurance |
10% Max Stamina Bonus | 5 |
![]() Persuasive |
10% Reduction in Merchant prices in the Basecamp | 5 |
![]() Lucky |
7% Gold Drop Bonus | 5 |
![]() Keen Mind |
15% Cooldown Reduction | 10 |
![]() Pack Rat |
Increase Useable capacity by 1 | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Stalker |
5% Physical Damage Bonus | 1 |
![]() Martial Adept |
10% Physical Damage Bonus on Melee Attacks | 1 |
![]() Piercing Arrow |
10% Physical Damage Bonus for Charged Arrows | 1 |
![]() Horde Breaker |
15% Physical Damage Bonus when more than 3 enemies are within 20m | 5 |
![]() Colossus Slayer |
15% Physical Damage Bonus on enemies below 25% HP | 5 |
![]() Quick Draw |
15% Cooldown Reduction | 5 |
![]() Precision Shot |
+40% Critical Damage from Arrows | 5 |
![]() Sharpshooter |
+15% Critical Chance on Arrows | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Tough |
10% Max HP Bonus | 1 |
![]() Resilient |
15% Elemental Resistance Bonus | 1 |
![]() Light Armor Master |
7% Armor Bonus | 5 |
![]() Steel Will |
10% Condition Resistance Bonus | 5 |
![]() Mobile |
15% Armor Bonus | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Healer |
Increases HP when getting raised to 100% | 1 |
![]() Scavenger |
Increase Useable drops by 1 | 1 |
![]() Athletic |
15% Stamina cost Reduction from Evades and Dodges | 5 |
![]() Endurance |
10% Max Stamina Bonus | 5 |
![]() Persuasive |
10% Reduction in Merchant prices in the Basecamp | 5 |
![]() Lucky |
7% Gold Drop Bonus | 5 |
![]() Keen Mind |
15% Cooldown Reduction | 10 |
![]() Pack Rat |
Increase Useable capacity by 1 | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Dungeon Delver |
15% Damage Bonus versus Elites | 1 |
![]() Grudge Bearer |
20% Physical Damage Bonus for 5 seconds after Parrying | 5 |
![]() Battle Master |
15% Physical Damage Bonus for 5 seconds after Blocking an attack | 5 |
![]() Charger |
10% Physical Damage Bonus for 3 seconds after Sprinting | 5 |
![]() Inspiring Leader |
5% Physical Damage Bonus to self and all nearby allies. | 10 |
| Feat | Desc | Min. Level |
|---|---|---|
![]() Tough |
10% Max HP Bonus | 1 |
![]() Shield Master |
-15% Stamina Cost Bonus | 1 |
![]() Defender |
15% Armor Bonus | 1 |
![]() Dwarven Fortitude |
20% Condition Resistance Bonus | 5 |
![]() Resilient |
15% Elemental Resistance Bonus | 5 |
![]() Heavy Armor Master |
25% Armor Bonus | 5 |
![]() Indomitable |
30% Armor Bonus when below 40% HP | 10 |
![]() Blessing of the All Father |
Converts 150% of Consitution into Elemental Resistance | 10 |
| Move | Description |
|---|---|
Heavy LauncherRanged Attack |
Pivot in a partially invulnerable sweeping dash and strike in a powerful ascending motion. Replenishes a small portion of Slow-Recoverable Stamina. |
Gap CloserRanged Attack |
Hold Leap forward with your warhammer to close the distance with a Fierce strike that can hit twice. |
Nail BasherRanged Attack |
Leap forward to crush monsters down with the warhammer. Has a 60% chance to inflict Burning and deals 80% chip damage. |
Magma SummonsMulti-Strike Attack |
Hold Summon a powerful geyser of magma by crushing the ground with your warhammer. Unlocks Double Nail Basher (Hold forward + Fierce during Nail Basher), deals stamina destruction, and has a 45% chance to inflict Weakened. |
Footstep of TempusMulti-Strike Attack |
Plant the warhammer onto the ground to create a double-shockwave. Has a 45% chance to inflict Slowed on the first hit and deals 25% chip damage. |
Shovel BackMelee Attack |
Reach out forward with the hilt of the warhammer to launch the monster in the air, landing behind you. 50% chance to inflict Weakened when connecting first hit and 40% chance to inflict Corrupted on second hit when connecting. |
Backstep SpinnerMelee Attack |
Tap Strike with a sweeping motion of the hammer that shortly stuns the monster. Slightly fills Ultimate. |
Guard-BreakerMelee Attack |
Tap Hook your warhammer down on a blocking monster to break their guard. Fills Ultimate meter by 10% upon guard-break and inflicts stamina destruction. |
Grind LauncherMelee Attack |
Tap A mighty hammer uppercut that sends the monster careening in the air. Replenishes Slow-Recoverable Stamina and unlocks Violent Swing (Press Fierce Attack from Grind Launcher). |
Rage SpinAoE Attack |
Spin with the warhammer to land multiple hits around you that deal base fire damage. Has a 35% chance to inflict Burning, has a high virulence factor, deals 30% chip damage and slightly fills Ultimate. |
Arc SwingAoE Attack |
Tap Forward + Launch a monster in the air with a powerful rising motion that stuns. Unlocks Violent Swing (Press Fierce Attack from Grind Launcher). |
Elk StompAoE Attack |
Press Create a shockwave with a partially invulnerable and unblockable stomp that staggers monsters back. Deals base fire damage and stamina destruction. |
| Move | Description |
|---|---|
Sphere of DarknessRanged Attack |
Press Conjure an unblockable sphere of darkness sthat slowly advances and deals base necrotic damage. Has 25% chance to inflict Frightened and deals slight stamina destruction. |
Dark HandsRanged Attack |
Tap Unleash an unblockable accursed hand of darkness that scrapes at the ground, dealing base necrotic damage. Has high virulence factor and has 60% chance to inflict Cursed when connecting. |
Aether SlashMulti-Strike Attack |
Tap Slash rapidly in a wide and unblockable semi-circle arc with your scimitars. |
Front Flip SlashMelee Attack |
Tap Launch a powerful double attack with a gracious sommersault with blades extended. Has a 40% chance to inflict Bleeding. |
Dual Edge StrikeMelee Attack |
Flip sideways with the scimtar to deliver a swift or strong attack from running. Has a 35% chance to shorten abilities cooldown by 4%. |
Hilt PunchMelee Attack |
Tap Punch at a close-range monster with the hilt of the scimitar. Inflict stamina distruction and 50% chip damage. |
Barrel RollAoE Attack |
Dash forward twice and press Rain down a difficult to execute but very high-damaging barrel roll strike that fills Ultimate. Has a 40% to inflict bleeding. |
Double Reverse SlashAoE Attack |
Tap Unleash a wide-range unblockable arcing strike in a reverse-grip motion Deals stamina destruction. |
Gloom SplashAoE Attack |
Tap Follow up a sword strike with the release of a high-damaging burst of base necrotic damage summoned from the Astral Plane Has a 75% chance to inflict Weakened, refills Slow-Recoverable Stamine, stamina destruction on the last hit and high chip damage. |
Near ConjurationAoE Attack |
Tap Summon Guenhwyvar from the Astral Plane to unleash unblockable necrotic damage. Has a 60% change to inflict Cursed and heals by 1% HP. |
Well of DarknessAoE Attack |
Hold Create a vortex of darkness that damages monsters in a large radius and drains their stamina. Has a 55% chance to inflict Frightened and replenishes Slow-Recoverable stamina. |
Dark PortalAoE Attack |
Summon an unblockable portal of darkness that swallows monsters and deals base Necrotic damage. Has a 70% chance to inflict Cursed and fills Ultimate meter by 2%. |
| Move | Description |
|---|---|
Piercing ShotRanged Attack |
A slow yet mighty unblockable arrow with invulnerability that can skewer through lined-up monsters and send them reeling. Has a 50% chance to inflict Corrupted, 60% chance to inflict Cursed at short to mid-range, and a 35% chance to shorten active cooldowns. |
Rollback ShotRanged Attack |
Tap A lithe backward roll with invulnerability while shooting a flurry of unblockable arrows. Arrows have a 50% chance to inflict Bleeding and Poisoned at point-blank range. |
Lobbed CountdownRanged Attack |
Fire an unblockable volley of arrows fallen from the sky. Inflicts stamina destruction and a 50% chance to inflict Charmed. |
Bouncing ArrowMelee Attack |
Disengage with a backward leap while shooting a bouncing arrow that fills your Ultimate by 1%. Regain 2% Slow-Recoverable Stamina and has a 25% chance to inflict Bleeding and Poisoned. |
Down StingerMelee Attack |
Shoot down explosive shotss before landing from an aerial state. Has a 45% chance to inflict Weakened and a 35% chance to inflict Poisoned. |
Viper Fang KickMelee Attack |
Tap A strong leaping kick attack that slightly refills Ultimate. Has a 50% chance to grant Cleaving and Elemental Adept. |
Kick DriverMelee Attack |
Chain from a sliding tackle into a mule kick that knocks monsters back. Has a 60% chance to grant Precision Strikes, 40% chance to grant Powerful Strikes, and 45% chance to reduce cooldowns by 6% |
Rising KickMelee Attack |
Tap A powerful reverse somersault kick that projects the monster in the air. Unlocks Vertical Sting Down (light attack at the apex of Rising Kick) and has a 20% chance to reduce active cooldowns by 2% |
Full RoundhouseMelee Attack |
Full roundhouse that stuns the monster for a short time First hit has a 25% chance to grant Elemental Adept |
Lobbed ArrowAoE Attack |
Press A lobbed arrow shot at the sky that conjures a magical arrow that pummels the ground 8 times ahead. |
Aerial StunnerAoE Attack |
Disengage in mid-air to finish an air combo with a quick unblockable explosive arrow. Has a 80% chance to grant Elemental Adept, 30% chance to inflict Bleeding, and a 20% chance to reduce active cooldowns by 5%. |
Cartwheel BomberAoE Attack |
A cartwheel kick with an explosive arrow that'll detonate on a delay. Kicks destroy stamina and arrow explosion has a 100% chance to inflict burning. |
| Move | Description |
|---|---|
Shield SlamRanged Attack |
Tap A leaping shield slam to flatten monsters that breaks guard. Inflicts stamina destruction and has a 50% chance to inflict Weakened. |
Lunging AxeRanged Attack |
Tap A tremor-inducing lunge attack. Inflicts stamina destruction and has a 75% chance to grant Cleaving, the second hit inflicts Sapped. |
Frostwave GrindMulti-Strike Attack |
Hold A powerful 2-hit attack that summons an unblockable ice vortex The first hit fills Ultimate by 3% with a 75% chance to grant Vampiric. Also inflicts stamina destruction and a 50% chance to inflict Slowed and Sapped. |
Rolling BoulderMulti-Strike Attack |
Tap Forward axe roll that staggers monsters with multiple hits. Inflicts stamina destruction and has 25% chance to inflict Bleeding on the last hit. |
Rising AxeMelee Attack |
Tap A powerful spinning and rising axe thrust Inflicts stamina destruction, has a 50% chance to grant Physical Resistance, and a 50% chance to inflict Slowed. |
Backstep LauncherMelee Attack |
Press A backstep launching attack to disengage from close range. The last hit has a 50% chance to inflict Sapped and Slowed. |
Steel LauncherMelee Attack |
Tap A powerful shield launcher that devastates monsters. Shortens Bruenor's active ability cooldowns by 3% on each hit. Also has a 50% chance of inflicting Sapped. |
Crescent SlashMelee Attack |
Hold A wide crescent slash that stuns monsters. Can grant Cleaving and has a 75% chance to inflict Sapped. |
Backhand SpinnerMelee Attack |
Backward A quick backhanded spinning attack. Can grant Frenzy and has a 50% chance to inflict Sapped. |
Blocking CrusherMelee Attack |
Press A crushing attack that knocks down monsters. Has a 50% chance to inflict Charmed. |
Stomping QuakeAoE Attack |
Press Unblockable footstomp shockwave that can launch monsters into the air. Has a 25% chance to grant Unstoppable, a 50% chance to grant the Cold Damage buff, and a 75% chance to inflict Slowed. |
WarsongAoE Attack |
Press Hammers on shield to heal all allies and boost their stamina. Inflicts strong stamina destruction with a 75% chance to gain Vampiric and Thorns. |
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List of Feats and Moves



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