This is a 100% walkthrough guide for Dragon Quest 3 H3-2D Remake (DQ3). It includes all the story steps from the early, mid, and late games, as well as tips on how to beat certain puzzles and bosses.
List of Contents
Attention! | We are currently working this page. Stay tuned for updates! |
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Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Select your protagonist and game settings. If you don't have a gender preference, we recommend starting as Appearance B so you can get the Vamp Personality. |
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2 | Approach the waterfall and complete the Personality Quiz. |
3 | After the test, the story begins in Aliahan. |
4 | As soon as you can move, exit your house and enter Aliahan Castle to talk to the king. |
* | When you're on the bridge, don't go back to town or talk to your mother as this may alter your personality depending on your choices. |
5 | After talking to him, explore the town for any items and Mini Medals you can find. Note that you can only enter the house on the right at nighttime. |
6 | Assemble your party at Patty's Party Planning Place in the northwest of Aliahan. It's recommend to have a party of Warrior, Priest, and Mage for combat. As for exploration, you'll want to have at least a Merchant, Thief, or Monster Wrangler in the party. |
* | Before leaving, make sure you give the 2 Mini Medals you found in town to Morgan Minimann at the bottom of the well for a Thorn Whip. |
7 | When you're ready and have your party assembled, leave Aliahan and head northwest to Reeve. |
Aliahan Map and Available Items
If you have no personal preferences, we recommend starting as Appearance B with the Vamp personality. This allows you to begin with a balanced amount of stat boosts with an emphasis on Agility and Luck.
All Personality Quiz Answers and Best Starting Personality
When you're adding party members to your team, it's highly recommended to go to the second floor and talk to the man at the desk to recruit custom party members.
Unlike the default companions from Patty, you'll get to choose their name, gender, Vocation, appearance, and stat distribution. The most important part of this is the stat distribution, since it will change the personality that they get.
Best Personalities for Each Vocation
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Defeat monsters around Reeve until you and your party get to at least Level 3. |
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2 | There's a Secret Spot right to the west of Reeve so make sure to go to the tree and grab the Divine Dagger inside. Afterwards, you can head into Reeve. ▶ All Secret Spot Locations |
* | Whenever you enter a new town, it's recommended to purchase new equipment and restock your items if need be. |
3 | Head into the Shrine of the Plains directly south of Reeve. You can enter the Dreamer’s Tower through the entrance found to the left. |
* | Before climbing the tower, head outside and visit the Secret Spot on the northwestern side of the island. |
4 | Climb the Dreamer's Tower from the basement towards the 4th floor. Remember to rest at the Inn on the 1st floor whenever you're low on MP. |
5 | Talk to the old man on the fourth floor of the tower and receive the Thief's Key. To get to him, you'll need to take the spiral staircase on the 3rd floor, not the stairs on the southside. |
6 | Leave Dreamer's Tower and return to Reeve. You can jump off the tower and use the Chimaera Wing from the chest next to the old man to quickly teleport there. |
7 | After arriving at Reeve, enter the house with the red door in the northeast to receive a Wrecking Ball from the old man on the second floor. |
8 | From Reeve, head southeast towards the Path of Promise. |
9 | Head down the stairs north of the pond. |
10 | Follow the path and interact with the rubble in between the two stone statues to use the Wrecking Ball. |
11 | After destroying the wall, you will get the World Map from the old man. |
12 | Head down towards the deepest part of the dungeon. Don't forget to open chests and grab any items on the way down! |
13 | Enter the Teleportal to teleport to the Shrine of Promise. When you're ready, go up the stairs to head outside. |
14 | Follow the path north to encounter Monty and your first friendly monster, a Slime. |
15 | Once you are back in the overworld, go northeast towards Romaria. |
The shortest route to the Dreamer’s Tower is from a clearing in the forest south of Reeve. However, you can also reach the tower from Promontory Passage, if you wish to fight more monsters and open some chests.
Promontory Cave Map and Strategy Guide
After obtaining the Thief's Key, you will be able to open any red door that you come across. It's recommended to backtrack to areas you've previously visited, like the basement of Dreamer's Tower or Aliahan, to open any red doors you couldn't previously access.
How to Get the Thief's Key and Where to Use It
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | After arriving in Romaria, head to the castle and talk to the king. He'll ask you to defeat Robbin ‘Ood and retrieve his stolen crown. |
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2 | Explore Romaria and collect any items you find. The most important item is the The Eureka Moment! from the bookshelf in the church since it allows you to change one of your party member's personality to Genius. |
* | At this point, you'll have access to the Monster Arena. You can challenge some of these battles already, but it's recommended to take them on later once you've unlocked more friendly monsters. |
3 | Level up your characters by defeating enemies around Romaria. You can also use the gold from these fights to upgrade your equipment. |
4 | Leave Romaria and head north through the checkpoint towards Khoryv. Make sure that you also grab all the Sparkly Spots and Secret Spots on the way there. |
5 | Upgrade your equipment and grab any items in Khoryv to prepare yourself for the Skyfell Tower. There will also be a friendly Heal Slime in town during the evening so make sure not to miss them. |
* | Make sure to visit the item shop at night to get a Poison Needle from the treasure chest. This is very useful for dealing with Metal Slimes so make sure you don't miss this. |
6 | Once you're full prepared, head to Skyfell Tower located southwest of Khoryv. |
7 | On the way, make sure to get any Sparkly Spots, visit any Secret Spots, and recruit any Friendly Monsters you may encounter. |
8 | Climb the tower up towards the sixth floor, grabbing any items and chests on the way. |
* | On the second floor, there will be a friendly Bubble Slime so make sure to recruit them. |
9 | Once you reach the top, Robbin' 'Ood will open up a trap door and you'll fall back down the floor below. |
10 | Return to the sixth floor and loot the two chests here before jumping off to the east. |
11 | Approaching Robbin' 'Ood will initiate a boss fight with him so make sure you're prepared beforehand. Note that you can return to Khoryv first if you need to rest and replenish items. ▶ How to Beat Robin ‘Ood (Skyfell) |
12 | After the battle with Robbin' 'Ood, pick up the King's Crown. Afterwards, you can choose to head straight to Norvik instead of going back to Romaria and returning it to the King. |
* | If you head back to Romaria, give the crown to the King and you'll become the new ruler of Romaria. From here, just talk to the King in the Monster Stadium to resume your journey. As a note, you can just say no to his request. However, you will miss out on an achievement. |
13 | If you choose not to return the Golden Crown, go to the right and jump off the tower. Afterwards, teleport back to Khoryv. |
14 | Make any final preparations and, when you're ready, head north towards Norvik. |
Rec. Level | Drops | |
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12 | None | |
Tips to Beat Robbin' 'Ood (Skyfell) | ||
・Kill the Robbin' 'Oodlums first with Ice attacks. ・Expolit Robbin' 'Ood's Fire weakness. ・Cast Kabuff to increase defense. ・Use a Priest or the Hero to heal the party. |
How to Beat Robbin ‘Ood (Skyfell)
Returning the King's Crown to the King of Romaria turns you into a King or Queen. However, this does not grant you any special effects and you'll be stuck ruling Romaria.
If you wish to continue your journey, simply return the crown to the old King in the Monster Stadium, beneath the item and weapon shops.
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Talk to the old man in the southwestern house inside Norvik to learn about the curse. |
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2 | Leave the house and explore Norvik. As of now, the town's residents are all asleep due to a curse, and you can fix this later in the story. As a note, all the shops and the inn are also closed since the people running it are asleep. |
3 | After looting the town, head to the Faerie Village west of Norvik. Make sure to pickup items and recruit friendly monsters on the way there. |
4 | Talk to the Queen in the northeastern part of the village. |
* | The item shop in the Faerie Village only becomes available after you have acquired a Mod Rod later in the story. |
** | Visit the village at night so you can recruit a friendly Raven Lunatic in the southwest part of the village. |
5 | After exploring the village for any items and Mini Medals, head southwest to the Underground Lake to retrieve the Dreamstone. |
6 | Head down the cave to the 4th floor, collecting any treasure and recruiting friendly monsters on the way there. |
* | You can use the magic circle on the 2nd floor to fully recover your HP and MP. It's a good idea to use it as a rest point so that you can farm monsters in the cave for drops and EXP. |
7 | Get the Dreamstone from the treasure chest on the 4th floor and exit the cave with Evac. |
8 | Return to the Faerie Village and talk to the Queen to obtain the Wakey Dust. |
9 | Return to Norvik and use the Wakey Dust to awaken the villagers. You'll automatically be prompoted to do this when entering the village. |
10 | Talk to the villagers to learn about the Magic Key and Asham. Also, grab any new items and equipment now that the villagers are awake. |
11 | When you're ready, teleport to Romaria and head southeast to Asham. |
You may choose to skip this quest as it does not affect the main storyline. Although, it's needed to help out the town of Norvik. If you do decide to ignore this, then you may immediately proceed to the next part of the story in Asham, southeast from Romaria.
To trade with the woman in the Faerie Village's Item Shop, you must first obtain a Mod Rod by defeating the Boss Troll in Manazo and transform into a race that she speaks to.
You can buy important items here, such as a Prayer Ring, so make sure to come back once you've obtained the Mod Rod.
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Explore the town and the surrounding areas to get any new items, equipment, Mini Medals, and friendly monsters. |
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* | The weapon shop to the north is only open at night. There are a bunch of good weapons here so make sure to stop by when you can. |
** | Avoid the equipment shop in the northwest since the items here are more expensive than normal, even at a discount. However, there is a trophy tied to buying an item here so just purchase one thing if you must. |
2 | When you're ready, head southwest from Asham to Ibis, visiting any Secret Spots and Sparkly Spots on the way there. Once you hit the desert area, it's recommended to head straight to Ibis first so you can unlock it as a fast travel point before exploring the area. |
* | You can also go east first to Nordy's Grotto so you can unlock it and teleport there later. |
3 | Explore Ibis and the surrounding desert for items, friendly monsters, Mini Medals, Secret Spots, and Sparkly Spots. Once you're done, head to Ibis Castle to do the same thing. |
* | Before going inside the castle itself, go to the basement first via the path on the left to grab the powerful Meteorite Bracer accessory. A short cutscene will play after opening the chest, but your answers here don't matter. |
4 | Once inside, talk to the children to learn a song that will give you the solution to the button puzzle in the pyramid. This isn't necessary and you can skip this if you wish. |
5 | When you're ready, head north from Ibis to the Pyramid. Make sure to bring a lot of supplies since this dungeon has a ton of tough fights, especially if you're getting all the chests inside. |
* | The basement of the pyramid will prevent any spells from being casted. Make sure that you don't step on the middle tiles with scales on the first floor so you don't fall below. If you do go down here to grab the treasures below, make sure you have party members with Abilities since they can still be used. |
** | Another thing to be wary of are the Canniboxes disguised as treasure chests. If you have a Mage, use the Peep spell to check a chest's contents and avoid any unnecessary fights. |
6 | Climb the Pyramid and head to the third floor, where there'll be a large door in the center. As usual, make sure to grab any items and treasures on the way up. |
7 | To open the door, press the buttons in the order from the children's rhyme in Ibis Castle. If you've missed this or don't want to figure it out yourself, then just press the right-most button followed by the left most one. |
8 | Once the door's open, prepare yourself to face the Ripper of the Rift. It will be accompanied by 2 Kyllas so make sure to take them down first to stop them from supporting the Ripper. ▶ How to Beat Ripper of the Rift |
9 | After the boss has been defeated, grab the Magic Key and Banishing Bell from the treasure chests. Continue exploring the upper floors of the Pyramid and teleport back to Romaria when you're done. Just be careful of the room with a lot of chests since opening each one will initiate a fight. |
* | Now that you have the Magic Key, you can backtrack to areas that have blue doors that you couldn't unlock before. |
10 | When you're ready, head west from Romaria and through the Romarian Outpost to get to Portoga. |
Rec. Level | Drops | |
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17 | None | |
Tips to Beat Ripper of the Rift | ||
・Kill the Kyllas first. ・Seal the Ripper's spells with Fizzle. ・Utilize the Hero's Lightning attacks. ・Bring multiple healing methods. |
How to Beat Ripper of the Rift
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Explore the city for items and collectables, as well as a friendly Seaslime. When you're done, head to the castle to talk to the King. |
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* | Inside the castle, there will be three chests surrounded by tiles that damage you. Cast Safe Passage so that you can step on these tiles without hurting yourself. |
2 | Go to the castle and talk to the king to get the Royal Missive. You'll be tasked with giving it to Nordy the dwarf so you can get some Black Pepper in the east. |
3 | When you're ready, teleport to Asham and head northeast towards Nordy’s Grotto. |
4 | Follow the path through the cave and talk to Nordy. Don't forget to explore the cave and inside the well for hidden items. |
5 | After reading the letter, Nordy will open up the path east. When you're ready, exit the cave to the other side of the mountain range. |
6 | From the Nordy’s Grotto, go southeast towards Baharata, gathering any collectables on the way there. |
* | Optionally, head north first to Olivia's Promontory so you can unlock it as a fast travel location. |
7 | When you enter Baharata for the first time, a cutscene will play where Gopal will run off to save his fiancee, Tanaya. From here, you'll want to head to the Kidnapper's Cave to rescue the couple. |
8 | Once you're done exploring the town for any upgrades and collectables, head north towards the Kidnapper's Cave. On the way there, make sure to grab any Sparkly Spots and visit Secret Spots as usual. |
9 | Make your way to the second floor, grabbing items and the friendly Cannibox on the way. The layout of the first floor can be confusing so make sure you're constantly checking the map! |
10 | Once you reach the hideout, some Robbin’ ’Oodlums ask if you would like to join them. Answer "No" to start combat. Unlike their first encounter in Skyfell Tower, they now have access to Kasap and Midheal so make sure to preserve your HP and MP. |
11 | After the battle, activate the switch at the bottom left of the map to free Tanaya and Gopal. |
12 | When you're ready, head back to the hideout to start the second boss fight with Robbin’ ’Ood. Like last time, deal with the lackeys first to stop them from spamming Kasap and healing. ▶ How to Beat Robbin’ ’Ood (Cave) |
13 | Once you've beaten them a second time, leave the cave and head back to Baharata. |
14 | Talk to Gopal inside the spice shop, but he will inform you that they've run out of Black Pepper. To get some, you'll need to talk to the merchant in the Alltrades Abbey further north. |
15 | When you're ready, head north past the Kidnapper's Cave to reach the Alltrades Abbey. |
16 | Explore the area first to grab any collectables and items, as well as the friendly Slime to the east at night. |
17 | Talk to the merchant in the temple to grab some Black Pepper for Portoga's King. |
* | If you wish, you can return to Portoga and give the pepper to the King. This will unlock the boat and allow you to resume the main story. |
18 | Before leaving the temple, it's recommended to change your party members Vocations, except for Mages and Priests since you'll want to unlock the Sage Vocation first. Doing this will reset their levels to 1 and cut their stats in half, but that means they will grow stronger over time and they'll also get to learn new Spells and Abilities. ▶ How to Class Change |
* | As a note, your party members get to keep their spells and abilities when changing Vocations, so it may be worth holding off on changing classes first until they've learned all the Spells and Abilities that you want. |
19 | After changing Vocations, head north towards the Tower of Transcendence to get the Words of Wisdom needed to unlock the Sage Vocation. |
* | Alternatively, you could go northeast first to Mur to do a quick sidequest. As usual, visit any Sparkly Spots and Secret Spots on the way. |
20 | If you go to Mur, a quick cutscene will play and you will start the short sidequest to get Ortega's Helm. |
21 | Before continuing, explore the area for items and a friendly Shell Slime. Once you're done, go through the door by the docks. |
22 | When you go through the door to the back of the market, another cutscene will play. Afterwards, head up to the second floor and talk to Petya for one final cutscene. |
23 | Head back down to the first floor and the man behind the counter will give you Ortega's Helmet. Make sure to equip this helmet since it will be the best one you'll have for a while. |
24 | When you're done here, you can resume your journey to the Tower of Transcendence. |
25 | Head up the tower to the 5th floor. The Words of Wisdom aren't at the top, but you'll need to go there first to access the path to the scroll. There are a lot of chests and items around the tower so make sure to fully explore it first. |
* | Fights on the 5th floor have a chance of spawning Metal Slimes that reward a ton of EXP when defeated. Use this spot to farm levels, especially if you've just changed Vocations. However, they're hard to kill so use Weapons or Abilities that instakill, like a Poison Needle or the Thief's Assassin's Stab, to deal with them. ▶ EXP Farming Guide: How to Level Up Fast |
26 | Once you're at the top, fall of the middle part of the rope to reach the next area. If you're playing on controller, use the D-Pad so that you don't prematurely fall off. |
27 | Head down to the 2nd floor and grab the Words of Wisdom from the chest. This will allow you to change a character's Vocation to Sage. |
28 | Once you're done in the tower, return to the Alltrades Abbey and make any final adjustments to your team. |
29 | When you're ready, teleport back to Portoga and give the Black Pepper to the King. After a cutscene, you'll now be able to sail the seas and collect 6 orbs to continue your quest. |
* | Before going off to explore the world, go directly south to Portoga Lighthouse first to grab any treasures inside, as well as to visit the Secret Spot just to the southwest of it. |
Rec. Level | Drops | |
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19 | None | |
Tips to Beat Robbin' 'Ood (Cave) | ||
・Kill the Robbin’ ’Oodlums first. ・Cast Kabuff to increase the party's defense. ・Use Fizzle to seal the Robbin’ ’Oodlums' spells. ・Apply the Dazzle and Sleep status ailments. |
How to Beat Robbin’ ’Ood (Cave)
We recommend purchasing a Spiked Steel Whip from Portoga since it's a powerful weapon that will last for a good while. Because it's a whip, it also attacks a whole group of enemies.
How to Get Spiked Steel Whip and Effects
Orb | Location | How to Get |
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Green | Theddon | Defeat the Dying Fire |
Purple | Jipang | Defeat Orochi |
Blue | Gaia’s Navel | Defeat the Chiromancer |
Red | Pirates’ Den | Secret room under the statue in the northeast |
Silver | Necrogond Shrine | Talk to the old man |
Yellow | Immigrant Town | Search behind the Merchant’s throne Requires town to be upgraded to Stage 4 |
The mid-game main quest will task you to look for 6 orbs scattered around the world. Collecting all the orbs and presenting them at an altar will open a path to Baramos.
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
* | This part isn't mandatory right now, but it's best to do it straight away so that you don't forget about it later. This can be done at any time so you can skip ahead to Theddon if you wish. |
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1 | Recruit a new Merchant in Patty's Party Planning Place and add them to your party. Their stats and personality don't matter so just have the man distribute the seeds for you. |
2 | Head west from Portoga to an unnamed cabin just east of Persistence. |
3 | Talk to the man in the cabin and leave your Merchant here to start a new town. Remember to return to Aliahan after to reassemble your original party setup at Patty's. The Merchant will be permanently removed from your party and can no longer be taken on adventures. This is why it's recommended to recruit a new one rather than leaving one that you've been training since the beginning. |
* | Starting the Immigrant Town is necessary to get the Yellow Orb later on as the town grows over time. You'll be notified whenever the town gets upgraded so you won't miss the Yellow Orb once it becomes available. It's also a good idea to check the shops every time the town's upgraded for any new items and equipment you could use. |
** | Now that you have access to the ship, you can sail around the world to visit all the Sparkly Spots and Secret Spots available to you. You can also visit every location you can sail to unlock them as fast travel points, making the search for the six orbs much easier. |
4 | When you're ready, sail south from Portoga down to Theddon. |
5 | Once you're in town, explore it first for any new items, Mini Medals, and friendly monsters. Make sure you don't miss out on the Night Light on the second floor of the equipment shop. This is a very useful item that lets you turn the time to night whenever it's used. |
6 | When you're done, use the Night Light to turn the time to night and get all the villagers to spawn. You can then talk to the man in the northeastern house to learn about the Ultimate Key required to open the jail cell. |
7 | After you're done interacting with the villagers, sail southeast to Lanson. |
8 | Once you're in town, explore it as usual for any new items and collectables. |
9 | Talk to the item vendor to purchase some Fading Jennies. You can stock up on a ton of these if you wish since they're also useful for recruiting friendly monsters. |
10 | When you're done here, teleport to the Underground Lake and sail southwest to Edina. |
11 | After the cutscene, use a Fading Jenny to sneak past the guard and enter the castle. |
12 | Explore the castle first for any items and collectables before going down to the basement. |
13 | Head to the basement solve the puzzle to open the room containing the Bottomless Pot. Once the door's open, head inside and open the chest. |
14 | Once you've got the Bottomless Pot, teleport to Mur and sail north to the Shallows Shrine. |
15 | Once you've reached the reef, use the Bottomless Vase to reveal the shrine. |
16 | Enter the shrine and open the chest to grab the Ultimate Key. You can also talk to the skeleton at the back and interact with the floor right behind the chest for a Mini Medal. Now that you have the Ultimate Key, you can backtrack to locations that have locked grey and jail doors to open them. Once you're done doing this, you can resume your journey. ▶ Ultimate Key Location and Doors Opened |
17 | When you're ready, head back to Theddon at night and talk to the prisoner in the jail cell. This will start a boss fight against some Dying Fires and Phantasms so make sure you're prepared before opening the jail cell. ▶ How to Beat Dying Fire |
18 | Once you've defeated the boss, a short cutscene will play and you'll now have the Green Orb. From here, you can leave the town to continue finding the other five Orbs. |
The villagers of Theddon only appear at night. However, if you visit during the day, you can always change the time by using the Night Light or the Tick-Tock spell.
Day Night Cycle: How to Change the Time
Rec. Level | Drops | |
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23 | None | |
Tips to Beat Dying Fire | ||
・Prioritize defeating the Phantasms first. ・Use Magic Barrier to reduce spell damage. ・Bring Dieamends to counter instakill spells. ・Kill the Dying Fires at the same time. |
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
* | Visitng Persistence and Fifer's Spire aren't necessary, but they do give you useful items and collectables if you explore them. |
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1 | Teleport to the Immigrant Town and sail around west to Persistence. |
2 | Explore the town for some items and collectables. Make sure to grab the Lightning Staff from the rock near the well since it's a pretty useful item in battle. |
3 | When you're done exploring the village, head southwest to the Fifer's Spire. |
4 | Once you're here, explore the tower for any treasures and friendly monsters inside. |
5 | Head to the center platform to grab the Echo Flute from the four chests. This lets you check if an Orb is close by whenever you use it. After you've gotten everything inside the tower, you can leave and resume your journey for the Orbs. |
* | To get to the center platform with the chests, you'll need to drop off the rope on the fifth floor. You can tell exactly where you need to fall thanks to the flag marking the jumping point. If you're on controller, use the D-Pad while on the ropes so you don't prematurely fall off. |
6 | When you're ready, teleport to Mur and sail south to Jipang. |
7 | When you visit Jipang for the first time, a cutscene will play explaining the situation of the villagers. Once that's done, explore the area for items, collectables, and friendly monsters. |
8 | To progress the story, head to the basement storage in the west and interact with the pot to talk to Yayoi. She'll tell you more about Orochi and your next task will be to deal with them. |
9 | Head east from Jipang to the cave opening and enter Orochi's Lair. |
10 | Explore the cave for any new items and friendly monsters on the way down to the second floor. |
11 | When you're ready, head to the most eastern part of the second floor to confront Orochi. Make sure to set up your defensive buffs first so that you don't take too much damage. ▶ How to Beat Orochi (Lair) |
12 | Once they've been defeated, you'll obtain Orochi's Sword and be teleported back to Jipang. Before entering the temple, heal up back at an inn and replenish your resources. |
13 | After resting up, head back to the temple and talk to Pimiko to start the second fight with Orochi. The fight will largely be the same, except for two new moves so watch out. ▶ How to Beat Orochi (Jipang) |
14 | Beating Orochi the second time around will kill them for good, and you'll get the Purple Orb for your efforts. After the cutscene ends, you'll be free to search for the other four Orbs. |
Rec. Level | Drops | |
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24 | Orochi's Sword | |
Tips to Beat Orochi (Lair) | ||
・Dazzle helps make it easier to dodge attacks. ・Use Oomph and Sap to maximize damage output. ・Orochi is susceptible to Ice and Lightning. ・Constantly heal since its Breath attack hits everyone. ・Insulatle is amazing if you have it unlocked. |
Rec. Level | Drops | |
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24 | None | |
Tips to Beat Orochi (Jipang) | ||
・Strategies from the first fight are still effective. ・Bring ways to prevent or cure Paralysis. ・Level up for Insulatle if you're having a hard time. |
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Fly to Lanson and enter the shrine on the north side of the village. Once inside, talk to the priest to travel to Gaia's Navel. Be careful as only the first party member is allowed to enter. It's recommended to bring the Hero on this journey as the boss at the end of the dungeon is weak to Lightning. |
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* | Before entering the cave in the center of the desert, swap a Thief or Monster Wrangler to the first party slot and have them talk to the Priest. There's a Secret Spot to the west that has a friendly monster that can only be recruited by Monster Wranglers or a character that's used Padfoot. |
2 | When you're ready, head inside the cave and explore Gaia's Navel for treasures and a friendly monster. Just be careful of the treasure chest in the southwest of the first floor since it's actually a Cannibox. |
3 | Head down to the third floor and take the north path to the Blue Orb. Ignore any of the talking heads on the way there since their warnings don't amount to anything. Once you see the Blue Orb, stop at the top of the stairs and prepare for a boss battle. |
* | As a note, you can take the south path down to the fourth floor. However, you can't do anything with the blue stone in the wall just yet. |
4 | When you're ready, step down the stairs to face the Chiromancer. They'll be accompanied by a Madvlad so make sure to deal with them first. ▶ How to Beat Chiromancer |
5 | After you defeat them, you can now pick up the Blue Orb and the two chests to its sides. From here, feel free to Evac out of the dungeon and head back to Lanson. |
6 | The next stop on our journey is Manoza. However, to get there, you'll need to navigate through some Teleportals first. To start off, teleport to the Romarian Outpost and head to the basement. Open the door to the south and recruit the friendly Metal Slime before going through the Teleportal. |
7 | Going through the portal will bring you to the Teleportal Shrine. From here, take the rightmost portal to go to region Manoza is in. Also, there's a Mini Medal just above the water in the center so make sure to grab it while you're here. |
8 | Exit the chapel and head around west to Manoza. There's also a Secret Spot just to the northwest of the chapel so make sure to visit it while you're in the area. |
9 | Once you've arrived in town, explore the area first for any new items and collectables. The equipment shop also sells some good upgrades so make sure to drop by if you need to. Also, there's a new set of Monster Arena battles here. As long as you've been recruiting friendly monsters, you should do these battles right away before purchasing equipment upgrades. |
* | To enter the castle, you'll need to head to the side door in the east. While you're inside, don't approach the king until you're done exploring. |
10 | When you're done gathering collectables and friendly monsters, go to the king where you'll then be swiftly thrown into jail. To escape, unlock the cell in the bottom right and talk to the real king once you're down stairs. He'll ask you to escape through the passage to the right and go to Manoza Cave to retrieve Ra's Mirror. |
11 | After escaping and finalizing any of your preparations, head south to Manoza Cave. |
12 | Go through the cave, opening any treasure chests on the way. Make sure to also recruit the friendly Rockbomb on the second floor. |
* | Be careful of the many chests on the second floor as half of these are actually Mimics. If you're not sure which chests to open, use the Peep spell to check beforehand. |
13 | Once you're done exploring, go to the second floor and drop down the hole just below the way up to the first floor. This will take you to the island in the middle of the third floor, where Ra's Mirror is located. Once you've opened the chest and got the mirror, you can use Evac to leave the dungeon. |
* | There are actually a ton of friendly monsters around the world that are disguised as a different form. Now that you have Ra's Mirror, you can backtrack and use it on certain NPCs to discern their true form and recruit them. ▶ All Friendly Monster Locations |
14 | Before heading back to Manoza Castle, make sure that it's nighttime using the Night Light. |
15 | When you're ready, go to the King's bedroom via the roof to face the Boss Troll. They can hit pretty hard so make sure to increase your defenses while also reducing their attack. ▶ How to Beat Boss Troll |
16 | Once they've been defeated, a cutscene will play and you'll be told some steps for the next part of your journey. Afterwards, you'll meet with the true king and receive the Mod Rod, as well as a Mighty Armlet and an Elfin Elixir. |
* | Now that you have the Mod Rod, you can head back to the Faerie Village and access the item shop. Make sure that you're transformed into either a Slime or a Dwarf so that the shopkeep will let you browse their wares. |
17 | The next step now is to teleport to the Path of Promise and sail east to the Pirates' Den. Make sure that the time is set to morning so that you can explore the area while the pirates are away. |
18 | Once you're there, head inside and grab any treasures you find, as well as the friendly Imp. |
19 | Afterwards head back outside and push the statue in the northeast to reveal a hidden ladder. Go down to find the Red Orb, as well as a Skull Ring and a Phantom Mask. When you're done, you can leave the Pirates' Den and resume your journey. |
* | Make a quick detour southwest to Lozamii. There's not much to do here, but there are items, a Mini Medal, and friendly monsters to collect so make sure to stop on by. |
Rec. Level | Drops | |
---|---|---|
25 | None | |
Tips to Beat Chiromancer | ||
・Kill the Madvlad first. ・Utilize the Hero's Lightning attacks. ・Equip spell resistant gear. |
Rec. Level | Drops | |
---|---|---|
28 | None | |
Tips to Beat Boss Troll | ||
・Cast Kabuff to increase your party's defense. ・Use Fizzle to prevent spells from being cast. ・Reduce their attack with Attack Attacker. ・Apply Dazzle to make attacks to miss. |
Jump to a Walkthrough! | ||
---|---|---|
Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Head to Grimland, located northwest from the Teleportal Shrine. |
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2 | Once you're here, explore the area first for treasures and the friendly Rampage before heading into the cabin. |
3 | Talk to the Old Man to exchange the Mod Rod for the Boatman's Bone. Make sure that you've bought everything you need from the Faerie Village before doing this since the next Mod Rod you'll get will be a reward from the Monster Arena in Cantlin. |
* | Now that you have the Boatman's Bone, you'll be able to see the Phantom Ship on the map. This also happens to be the next location that we'll go to on our journey. |
4 | Teleport to Romaria and sail southeast to the Phantom Ship. Make sure to use the Night Light before boarding so you can recruit the friendly Squidzilla at the top of the boat. |
5 | Explore the ship to grab any treasures you find. Once you're done, head to the southern part of the second floor to get the Lovers' Locket. This lets your ship cross Olivia's Promontory and access the Shrine of Shackles. |
6 | If you haven't visited the promontory yet, teleport to Khoryv and take the ship around southeast towards Olivia’s Promontory. |
* | On the way there, visit the Shrine of the Dwarf for a cutscene about Ortega and to unlock it as a fast travel point for later. |
7 | Once you've reached the promontory, sail your boat between the two statues to start a cutscene where the Lovers' Locket gets used. |
8 | After the cutscene, you'll be able to sail west to the Shrine of Shackles on the small island. Also, you can sail around the newly accessible waters for some Sparkly Spots if you wish. |
9 | Quickly explore the jail for any treasures, and once you're done, head to bottom left cell for a cutscene. Afterwards, move over to the bottom right cell for another cutscene and the Mountaincleaver sword. |
10 | Once you've got the sword, you can leave the jail and teleport to Asham. From there, sail south to the volcano, Mt. Necrogond |
11 | When you're ready, head up the top and interact with the pool of lava to throw Mountaincleaver into the volcano. This will start a boss fight with the Garboyle so make sure you're prepared. ▶ How to Beat Garboyle |
12 | After the fight, interact with the lava again to start a cutscene. Once that's over, go left to recruit a friendly Magmalice. |
* | Teleport back to a town and rest up first before resuming your journey. The next dungeon is pretty long so make sure to restock your items. |
13 | When you're ready, head south from the volcano towards the Maw of the Necrogond. |
14 | Explore the dungeon grabbing any items and collectables on the way to the 5th floor. |
15 | When you reach the 2nd floor, go east first to recruit a friendly Troll. If you continue going east, you'll just loop back around to the left exit so go west instead to leave the area. ▶ All Friendly Monster Locations |
16 | Continue going through the dungeon and picking up items until you reach the 3rd floor. There will be a healing glyph right before the way up to the 4th floor so use this opportunity to farm Liquid Metal Slimes. As a note, there will also be a friendly Mimic to the south before you'll need to jump down, so make sure to go there and recruit them. |
17 | Once you're done farming for EXP, head up to the 4th floor and grab the treasures there. From there, head up and out through the 5th floor. |
18 | Head east and around up to Necrogond Shrine. There's a Secret Spot on the way there so make sure to stop by. |
19 | Before entering the shrine, use the Night Light to change the time to night. This is so you can recruit a friendly Shell Slime to the back right of the shrine's exterior. |
20 | Head inside and talk to the man to receive the Silver Orb. Afterwards, search the area behind him for a Mini Medal and two seeds. |
Rec. Level | Drops | |
---|---|---|
30 | Restless Heart | |
Tips to Beat Garboyle | ||
・Bring ways to reduce Fire and Spell damage. ・Monster Pile-On is highly effective. ・Beware of multiple status ailments. ・Empowers spell damage at low HP. |
Jump to a Walkthrough! | ||
---|---|---|
Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
* | To get the Yellow Orb, you'll need to establish the Immigrant Town and upgrade it up to Stage 4. If you've already established the town before this and you've been visiting it regularly, then you should have already received the notification that it's been upgraded enough for you to get the Yellow Orb. |
---|---|
1 | Before doing anything else, head to Aliahan and recruit a new Merchant in Patty's Party Planning Place. Make sure to name them something you'll be happy with since the town will be named "Merchant's Name"-burg. For this example, since the Merchant is named Nicole, the town will be called Nicoleburg. |
2 | Once you go your Merchant, go to Portoga and sail west to an unnamed cabin to the east of Persistence. |
3 | Head inside the cabin and talk to the old man to leave your Merchant behind. They'll assist him in starting up the Immigrant Town and help it grow over time. As a note, the Merchant cannot be re-recruited until you've upgraded the town to its 5th and final stage so make sure you leave the new one instead of someone you've been levelling up. |
4 | From here, you can teleport back to any town to receive a notification that you should check up on your Merchant. This is the sign that the town has been upgraded to the next level. |
5 | Teleport back to the Immigrant Town to see that it's been upgraded to Stage 2. There's not much to do right now so just teleport somewhere else. Doing this will get you another notification so just teleport back like before. |
6 | When you get back, the town will be upgraded to Stage 3. Make sure to explore the town first since there are new items that can be found. |
7 | Go to the bottom left of the map and approach the three men to observe the Coup Event. Once that's done, you can teleport to another town. |
8 | After receiving another notification, teleport back again. There won't be a mini cutscene this time, but the coup should've happened and the town should be upgraded to Stage 4. From here, go to the jail in the bottom left and talk to your Merchant to learn that they managed to get the Yellow Orb for you. |
9 | To get the orb, you'll simply need to visit the Merchant's mansion and inspect the back of the throne. Once you've got all 6 orbs, you can proceed to the Shrine of the Everbird. |
* | There's still one more town upgrade after unlocking Ramia so make sure to come back here after visiting the Shrine of the Everbird. |
Stage and Condition | |
---|---|
1 | Leave the Merchant and go to a different town. Renames town to "Merchant's Name"-burg. |
2 | Obtain the Ultimate Key and defeat Orochi. |
3 | Defeat the Boss Troll and get the Mod Rod. |
4 | Collect 3+ Orbs and view the Coup Event. Unlocks the Yellow Orb. |
5 | Unlock Ramia, the Everbird. Can re-recruit Merchant to party. |
Jump to a Walkthrough! | ||
---|---|---|
Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Once you've collected all six orbs, head to the southwesternmost island where the Shrine of the Everbird is. As a note, there's a Mini Medal to the right of the ladder so make sure to grab it before heading up. |
---|---|
2 | Head to the top and place the orbs in their respective slots. This will trigger a cutscene that will revive Ramia, the Everbird, allowing you to fly around the world. |
* | Now that you have the ability to fly, you can visit all the Secret Spots and Sparkly Spots that you couldn't access before. |
3 | When you're ready, teleport to Necrogond Shrine and fly to Baramos' Lair. |
* | Before going inside, use the Night Light first since there are friendly monsters here that only show up at night. ▶ All Friendly Monster Locations |
4 | This dungeon has a lot of side areas so explore around for any items and treasures while going through it. When you want to proceed, head to the back entrance to enter the castle. |
5 | Follow the path forward until you reach a room with damage tiles. To continue to Baramos, take the bottom left stairs down to B1. From there, head east and up to the South-East Tower. |
6 | Go behind the waterfall and follow the path until you get to the courtyard on the other side. Head on through the door and keep following the path down through the B1 Passageway. |
7 | Eventually you'll reach the throne room with some damage tiles. Inspect the throne for a Mini Medal and head outside afterwards. |
8 | Head east until you see a portal that will teleport you back to the entrance. Take it to unlock the entrance portal and leave to make any final preparations before facing Baramos. Once you're ready, you can teleport back to this dungeon and take the portal to go back to the area right before Baramos. |
9 | Head down the stairs to face Baramos. This fight gets harder as time goes on since he becomes more aggressive the lower his HP gets. If you're having a hard time, it's recommended to leave again and farm EXP by defeating Liquid Metal Slimes. ▶ How to Beat Baramos |
* | As a note, you can also defeat Baramos solo with the Hero to get a free Bastard Sword. However, this requires you to be a decently high level so make sure to weigh the costs and benefits before attempting this. ▶ How to Solo Baramos with Hero |
10 | After defeating Baramos, you'll be teleported back to Aliahan. Make your way through the castle to the king for a cutscene. If you defeated Baramos solo, then you'll get the Bastard Sword here. |
11 | At night, head down and talk to your mother for another cutscene. When you go back to sleep, you'll dream of a castle in the mountains. When you're ready, head out of town and fly Ramia to the Castle of the Dragon Queen, west of the Shrine of the Dwarf. |
* | Before continuing your journey, stop by Portoga and talk to Sabrina by the statue near the entrance to receive a free Siren Sword. |
Rec. Level | Drops | |
---|---|---|
34 | None | |
Tips to Beat Baramos | ||
・Cast Fizzle to stop Baramos from casting spells. ・Cast Insulatle to reduce the damage of breath attacks. ・Use Oomph and Sap to maximize damage output. ・Level up a Priest or Sage to get Multiheal. |
Item | Location | How to Get |
---|---|---|
Sunstone | Tantegel Castle | A hidden room beneath the castle kitchen. |
Staff of Rain | Shrine of the Spirit | Talk to the fairy on the second floor. |
Sacred Amulet | Tower of Rubiss | Use the Pixy Flute in front of the statue on the 5th floor. |
The latter part of the game will require you to collect the Sunstone, Staff of Rain, and Sacred Amulet key items, as well as other items to aid in your battle against Zoma.
Jump to an Area Walkthrough! | ||
---|---|---|
Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Use Ramia to fly east from Khoryv to the Castle of the Dragon Queen. |
---|---|
2 | Talk to the Dragon Queen to get the Sphere of Light. |
3 | Head southeast from Ibis to the Great Pit of Giaga |
4 | Jump down the hole and head to Alefgard. |
5 | Once you arrive at the port, board the ship and head east to Tantegel. |
6 | Obtain the Sunstone in the secret room under the castle’s kitchen. |
7 | Head northwest from Tantegel to Nail Mark. |
8 | Obtain the Hero’s Shield from the treasure chest on the 3rd floor. Note that you cannot use any spells or special skills inside the cave. |
The Dragon Queen is in a room with a door at the end of a T-shaped intersection at the back of the castle. It doesn’t look like there is a door there at first glance so be careful as it is easy to miss.
After jumping into the Great Pit of Giaga and arriving in Alefgard, you may still return to the upper world by using the Zoom spell. If you arrive at Tantegel and register the location for your Zoom spell, you can easily travel between Alefgard and the upper world.
If you talk to the priest on the terrace on the second floor of Tantegel Castle, you will receive the map for Alefgard’s overworld. Obtaining this item is not necessary , although it will help you navigate the new world.
How to Get Other Equipment | |
---|---|
1 | From Tantegel, head southwest to the Craggy Cave. |
2 | Proceed through the cave and obtain the Hate Mail and Sword of Ruin from the treasure chest on the second basement floor. |
3 | Exit the cave and head northwest to Galen’s House. |
4 | Go down the stairs on the north side of the house to the basement. Examine the floor to the right of the treasure chest to obtain a Lyre of Ire. |
Collecting the Hate Mail, Sword of Ruin, and Lyre of Ire are completely optional, although they may prove useful for your party if needed.
Jump to an Area Walkthrough! | ||
---|---|---|
Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Head south from the Craggy Cave to Damdara. |
---|---|
2 | Examine the bushes in the southeastern stables to get Orichalcum. |
3 | From Damdara, head southeast to Cantlin. To get there, cross the southernmost bridge, then head northeast to cross the second bridge. |
4 | From Cantlin, head back across the northern bridge and take a detour around the west and south to the Shrine of the Spirit. |
5 | Talk to the fairy on the second floor of the shrine to get the Staff of Rain. |
6 | From Damdara, cross the southeast bridge, go through the mountain area, then head north along the coast to reach Rimuldar. |
7 | Sail east from Rimuldar and head north to Kol. |
8 | Sell the Orichalcum to the Jipangese man so you can purchase the Sword of Kings on the second floor of the southwest building. |
9 | Head south from the open-air bath and search the ground to get the Faerie Flute. |
10 | Head to Tower of Rubiss and obtain the Auroral Armour from a chest on the top floor. |
11 | Use the Faerie Flute in front of the statue on the 5th floor of the tower to obtain the Sacred Amulet. ① Start on the first floor and climb to the third floor. ② Jump off the top of the tower on the third floor. ③ Follow the path up the tower towards the fifth floor. |
12 | Teleport to Rimuldar and take a boat south to the Sanctum. |
13 | Present the Sunstone, Staff of Rain, and Sacred Amulet to the priest to obtain the Rainbow Drop. |
You can get Orichalcum by examining the bushes in the stables, which you will need to craft and buy the Sword of Kings in Kol. This weapon has high attack power and is one of the strongest weapons in the game so be sure to obtain it.
The area around Rimuldar is a great place to level up as Liquid Metal Slimes appear here. The battle with Zoma is coming soon, so make sure to farm as much experience points as possible in this area to get to a higher level.
On the special floor with a diamond pattern, pressing the up button on your directional pad will move you toward the white pattern. There are two types of patterns, both of which are like the directional pad rotated 90 degrees, so it’s best to walk carefully as it can be confusing.
Jump to an Area Walkthrough! | ||
---|---|---|
Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Head northwest from Rimuldar and use the Rainbow Drop at the tip of the island to create a bridge. |
---|---|
2 |
Head to the altar on the 5th floor. ① Battle Stone Guardian 3 times inside the large door in the center of the 1st floor. ② Examine the back of the throne on the 1st floor to make a staircase appear. ③ Continue along the path and watch the cutscene on the 4th floor. ④ Continue further and open treasure chests along the way. |
3 | Proceed further and fight Zoma’s three henchmen: King Hydra, Soul of Baramos, and Bones of Baramos. |
4 | Proceed to the very end and fight Zoma. |
5 | After the battle, escape from the castle and head to Tantegel. |
To get to Zoma’s Citadel, you need to use the Rainbow Drop at the tip of the island northwest of Rimuldar.
Cast the spell Safe Passage to safely pass through the Poisonous Swamp and reach Zoma’s Citadel. Do note that upon reaching the castle, you will be met with 4 consecutive boss battles so make sure you are prepared before doing this!
Rec. Level | Drops | |
---|---|---|
45 | Dragon Mail | |
Tips to Beat King Hydra | ||
・Conserve MP since you'll be in a Boss Rush. ・Use Sage's Stone for healing to preserve MP. ・Cast Kabuff twice to max out your party's defense. |
Rec. Level | Drops | |
---|---|---|
45 | Shield of Shame | |
Tips to Beat Soul of Baramos (Citadel) | ||
・Conserve MP since you'll be in a Boss Rush. ・Use Sage's Stone for healing to preserve MP. ・Prevent Soul of Baramos from casting spells with Fizzle. ・Use Oomph and Sap to maximize damage output. ・Cast Kabuff twice to max out your party's defense. |
Rec. Level | Drops | |
---|---|---|
45 | Sword of Ruin | |
Tips to Beat Bones of Baramos | ||
・Conserve MP for the final boss. ・Use Sage's Stone for healing to preserve MP. ・Cast Kabuff twice to max out your party's defense. ・Don't use Sap since it has 0 defense. |
Rec. Level | Drops | |
---|---|---|
45 | None | |
Tips to Beat Zoma | ||
・Use Sphere of Light to remove Zoma's Dark Cloak. ・Cast Insulatle to reduce the damage of breath attacks. ・Use Oomph and Sap to maximize damage output. ・Put Yggdrasil Leaves in the pack of party members without Zing spells. ・Save the Hero's MP in case you need to cast Omniheal. |
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List of Categories | |
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Shields | Helmets |
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