This is a 100% walkthrough guide for Dragon Quest 3 H3-2D Remake (DQ3). It includes all the story steps from the early, mid, and late games, as well as tips on how to beat certain puzzles and bosses.
List of Contents
Attention! | We are currently working this page. Stay tuned for updates! |
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Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Select your protagonist and game settings. If you don't have a gender preference, we recommend starting as Appearance B so you can get the Vamp Personality. |
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2 | Approach the waterfall and complete the Personality Quiz. |
3 | After the test, the story begins in Aliahan. |
4 | As soon as you can move, inspect the desk next to the Protagonist's bed for a Seed of Strength. Once you got that, you can exit your house. |
5 | After talking to your mom, enter Aliahan Castle and get the Seed of Luck inside the King's chambers. Afterwards, talk to the King. |
* | When you're on the bridge, don't go back to town or talk to your mother as this may alter your personality depending on your choices. |
6 | Assemble your party at Patty's Party Planning Place in the northwest of Aliahan. It's recommend to have a party of Warrior, Priest, and Mage for combat. |
* | Explore the town for any items and equipment. Before leaving, make sure you also give all your Mini Medals to Morgan Minimann at the bottom of the well for extra rewards. |
7 | Leave Aliahan and head northwest to Reeve. |
Aliahan Map and Available Items
If you have no personal preferences, we recommend starting as Appearance B with the Vamp personality. This allows you to begin with a balanced amount of stat boosts with an emphasis on Agility and Luck.
All Personality Quiz Answers and Best Starting Personality
When forming a party at the start of the game, we recommend choosing a composition of Hero, Warrior, Priest, and Mage. Note that on the second floor of the tavern, you may register companions with personalities of your choice.
Best Personalities for Each Vocation
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Defeat monsters around Reeve until you and your party get to Level 3. |
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2 | There's a Secret Spot right to the west of Reeve so make sure to go to the tree and grab the Divine Dagger inside. ▶ All Secret Spot Locations |
* | Enter Reeve to buy weapons from the equipment shop and herbs from the items shop to heal, but this is not necessary if you have a Priest. |
3 | Head into the Shrine of the Plains directly south of Reeve. You can enter the Dreamer’s Tower through the entrance found to the left. |
4 | Climb the Dreamer's Tower from the basement towards the 4th floor. Remember to rest at the Inn on the 1st floor whenever you're low on MP. |
5 | Talk to the old man on the fourth floor of the tower and receive the Thief's Key. To get to him, you'll need to take the spiral staircase on the 3rd floor, not the stairs on the southside. |
6 | Leave Dreamer's Tower and return to Reeve. You can jump off the tower and use the Chimaera Wing from the chest next to the old man to quickly teleport there. |
7 | After arriving at Reeve, enter the house with the red door in the northeast to receive a Wrecking Ball from the old man on the second floor. |
8 | From Reeve, head southeast towards the Path of Promise. |
9 | Head down the stairs north of the pond. |
10 | Follow the path and interact with the rubble in between the two stone statues to use the Wrecking Ball. |
11 | After destroying the wall, you will get the World Map from the old man. |
12 | Head down towards the deepest part of the dungeon. Don't forget to open chests and grab any items on the way down! |
13 | Enter the Teleportal to teleport to the Shrine of Promise. When you're ready, go up the stairs to head outside. |
14 | Follow the path north to encounter Monty and your first friendly monster, a Slime. |
15 | Once you are back in the overworld, go northeast towards Romaria. |
The shortest route to the Dreamer’s Tower is from a clearing in the forest south of Reeve. However, you can also reach the tower from Promontory Passage, if you wish to fight more monsters and open some chests.
Promontory Cave Map and Strategy Guide
After obtaining the Thief's Key, you will be able to open any red door that you come across. It's recommended to backtrack to areas you've previously visited, like the basement of Dreamer's Tower or Aliahan, to open any red doors you couldn't previously access.
Path of Promise Map and Strategy Guide
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | After arriving in Romaria, head to the castle and talk to the king. He'll ask you to defeat Robbin ‘Ood and retrieve his stolen crown. |
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2 | Explore Romaria and collect any items you find. The most important item is the The Eureka Moment! from the bookshelf in the church since it allows you to change one of your party member's personality to Genius. |
* | At this point, you'll have access to the Monster Arena. You can challenge some of these battles already, but it's recommended to take them on later once you've unlocked more friendly monsters. |
3 | Level up your characters by defeating enemies around Romaria. You can also use the gold from these fights to upgrade your equipment. |
4 | Leave Romaria and head north through the checkpoint towards Khoryv. Make sure that you also grab all the Sparkly Spots and Secret Spots on the way there. |
5 | Upgrade your equipment and grab any items in Khoryv to prepare yourself for the Skyfell Tower. There will also be a friendly Heal Slime in town during the evening so make sure not to miss them. |
* | Make sure to visit the item shop at night to get a Poison Needle from the treasure chest. This is very useful for dealing with Metal Slimes so make sure you don't miss this. |
6 | Once you're full prepared, head to Skyfell Tower located southwest of Khoryv. |
7 | On the way, make sure to get any Sparkly Spots, visit any Secret Spots, and recruit any Friendly Monsters you may encounter. |
8 | Climb the tower up towards the sixth floor, grabbing any items and chests on the way. |
* | On the second floor, there will be a friendly Bubble Slime so make sure to recruit them. |
9 | Once you reach the top, Robbin' 'Ood will throw you into a pit and you must go back up to the sixth floor. |
10 | Return to the sixth floor and jump off the northern part of the tower. |
11 | Approaching Robbin' 'Ood will initiate a boss fight with him so make sure you're prepared beforehand. Note that you can return to Khoryv first if you need to rest and replenish items. ▶ How to Beat Robin ‘Ood (Skyfell) |
12 | After the battle with Robbin' 'Ood, pick up the Golden Crown. Afterwards, you can choose to head straight to Norvik instead of going back to Romaria and returning it to the King. |
* | If you head back to Romaria, give the crown to the King and you'll become the new ruler of Romaria. From here, just talk to the King in the Monster Stadium to resume your journey. |
13 | If you choose not to return the Golden Crown, go to the right and jump off the tower. Afterwards, teleport back to Khoryv. |
14 | Make any final preparations and, when you're ready, head north towards Norvik. |
Rec. Level | Drops | |
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12 | None | |
Tips to Beat Robbin' 'Ood | ||
・Kill the Robbin' 'Oodlums first with Ice attacks. ・Expolit Robbin' 'Ood's Fire weakness. ・Cast Kabuff to increase defense. ・Use a Priest or the Hero to heal the party. |
How to Beat Robbin ‘Ood (Skyfell)
Returning the Golden Crown to the King of Romaria turns you into a King or Queen. However, this does not grant you any special effects and you'll be stuck ruling Romaria.
If you wish to continue your journey, simply return the crown to the old King in the Monster Stadium, beneath the item and weapon shops.
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Talk to the old man in the house southwest of Norvik and learn about the Dreamstone. |
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2 | Leave the house and explore Norvik. As of now, the town's residents are all asleep due to a curse, and you can fix this later in the story. As a note, all the shops and the inn are also closed since the people running it are asleep. |
3 | After looting the town, head to the Super Secret Faerie Village west of Norvik. Make sure to pickup items and recruit friendly monsters on the way there. |
4 | Talk to the Queen in the northeastern part of the village. |
* | The item shop in the Super Secret Faerie Village becomes available after you have acquired a Mod Rod later in the story. |
** | Change the time to night so you can recruit a friendly Raven Lunatic in the southwest of the village. |
5 | Leave the Super Secret Faerie Village and head south to the Underground Lake to retrieve the Dreamstone. |
6 | Head down the cave to the 4th floor, collecting any treasure and recruiting friendly monsters on the way there. |
* | You can use the magic circle on the 2nd floor to fully recover your HP and MP. It's a good idea to use it as a rest point so that you can farm monsters in the cave for drops and EXP. |
7 | Get the Dreamstone from the treasure chest on the 4th floor and exit the cave with Evac. |
8 | Return to the Super Secret Faerie Village and talk to the Queen to obtain the Wakey Dust. |
9 | Return to Norvik and use the Wakey Dust to awaken the villagers. |
10 | Talk to the villagers to learn about the Magic Key and Asham. Also, grab any new items and equipment now that the villagers are awake. |
11 | When you're ready, teleport to Romaria and head southeast to Asham. |
You may choose to skip this quest as it does not affect the main storyline. Although, it's needed to help out the town of Norvik. If you do decide to ignore this, then you may immediately proceed to the next part of the story in Asham, southeast from Romaria.
To trade with the woman in the Super Secret Faerie Village's Item Shop, you must first obtain a Mod Rod by defeating the Boss Troll in Manazo and transform into a race that she speaks to.
You can buy important items here, such as a Prayer Ring, so make sure to come back once you've obtained the Mod Rod.
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | Head southeast from Romaria to Asham. |
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2 | Head west from Asham to the Pyramid. |
3 | Unlock the mechanism on the 3rd floor of the Pyramid to obtain the Magic Key. Solution: Press the switches in order from left to right. |
The door on the third floor can be unlocked by pressing the switches in the correct order based on the children’s rhyme from Ibis Castle. Press the switches sequentially from left to right to open the door.
How to Get the Meteorite Bracelet | |
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1 | Without entering the castle, go left. |
2 | Go straight along the wall and open the treasure chest inside the basement. |
You can get the accessory Meteorite Bracelet from the treasure chest in the basement of Ibis Castle. Equipping the Meteorite Bracelet will double the Agility (AGL) of its wearer.
Once you have obtained the Magic Key, you can visit the Queen’s chambers at night and follow her instructions to obtain a Prayer Ring and a Ruby Wristband. Optionally, you can choose to sell the wristband for 7,350 Gold instead.
There is an armor and weapon shop on the north side of Asham that only opens at night. There are weapons for sale here that are usually not sold anywhere else, so make sure to stop by.
Jump to an Area Walkthrough! | ||
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Aliahan | Reeve | Romaria |
Norvik | Asham | Portoga |
1 | From Romaria, go through the checkpoint and head towards Portoga |
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2 | Talk to the King at Portoga Castle and receive the Royal Missive |
3 | Head northeast from Asham and present the letter to Nordy the Dwarf inside Nordy’s Grotto. |
4 | Follow him outside of the cave and head southeast to Baharata. |
5 | Go to the pepper shop on the west side of Baharata and accept the quest to rescue the owner’s daughter from bandits. |
6 | Head to the Kidnapper’s Cave located northeast from Baharata. |
7 | Talk to the Robbin’ ’Oodlums on the second floor. Answering No will initiate a battle with them. |
8 | Activate the lever at the bottom left of the room to release the girl. |
9 | Defeat Robin ‘Ood in battle to leave the room. |
10 | Get some Black Pepper from the pepper shop as a reward. |
11 | Return to Portoga and hand over the black pepper to the King to get a ship. |
Recommended Level | HP | |
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~18 | 700 [SNES Version] |
400 [NES Version] |
Key Points | ||
・ Kill Robin ‘Ood’s goons first to reduce the number of enemies. ・ Use either the Buff or Kabuff spell to strengthen the defense of allies. ・ Make sure your characters have the proper armor and weapons. |
We recommend purchasing a Spiked Steel Whip from Portoga’s weapon shop as it will make future story progression easier. The Spiked Steel Whip allows you to attack a group of enemies, which is efficient when facing multiple foes.
How to Get Steel Whip and Effects
Find the Words of Wisdom | |
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1 | Sail from Baharata to the Alltrades Abbey in the northeast. |
2 | Head north from Alltrades Abbey to the Tower of Transcendence. |
3 | Head to the 2nd floor of the tower and obtain a Words of Wisdom from the chest. |
The Alltrades Abbey will allow you to change your character’s vocation as long as they are Lv. 20 and above. Obtaining the Words of Wisdom from the Tower of Transcendence is also recommended as this unlocks the Sage vocation in the Alltrades Abbey.
Defeating a bunch of Metal Slimes in the upper levels of the Tower of Transcendence will give you a ton of EXP, so encountering this fight is recommended. It is effective to attack with Poison Needles when dealing with these monsters, so make sure to use them.
Orb | Location | How to Get |
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Green | Theddon | Talk to the man in the prison. |
Purple | Orochi’s Lair | Defeat Orochi. |
Blue | Gaia’s Navel | Obtained from a treasure chest on the 3rd floor. |
Red | Pirates’ Den | A secret room under a rock on the right side of the house. |
Silver | Necrogond Shrine | Talk to the old man to receive it. |
Yellow | Immigrant Town | Search behind the Merchant’s throne. |
The mid-game main quest will task you to look for 6 orbs scattered around the world. Collecting all the orbs and presenting them at an altar will open a path to Baramos.
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | From Portoga, sail south to Theddon. |
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2 | Collect the Night Light on the second floor of the equipment shop during the day. |
3 | Take a boat from Theddon to Lanson in the southeast. |
4 | Purchase a Fading Jenny from the Item Shop. |
5 | From Portoga, sail north to Edina. |
6 | Use the Fading Jenny at the entrance to enter Edina Castle. |
7 | Solve the puzzle in the basement of Edina Castle to obtain the Bottomless Pot. |
8 | Sail south from Aliahan to a group of shoals. |
9 | Use the Bottomless Pot to reveal a Shrine. |
10 | Enter the shrine and get the Ultimate Key from the treasure chest. |
11 | Use the Ultimate Key to open a jail door in Theddon and get the Green Orb from the prisoner. |
12 | Afterward, make sure to return to Aliahan and found the Immigrant Town. |
You can only meet the villagers of Theddon at night. If you happen to visit them during the day, you can always change the time to night by using the Night Light that you find on the second floor of the equipment store.
Edina Rock Puzzle Solution | |
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By solving the rock puzzle in the basement, a secret passageway will open where you can obtain the Bottomless Pot. Even if you fail along the way, you can reset the puzzle anytime by leaving the room.
How to Start Immigrant Town | |
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1 | Return to Aliahan and recruit a Merchant at Ruida’s Tavern. |
2 | From Portoga, take a ship to the eastern shore of the Persistence continent until you see a small clearing. |
3 | Talk to the Speculator and leave your Merchant with him. The town will slowly develop in this location as you progress through the story. |
It is recommended to found the Immigrant Town as soon as possible as it upgrades through your story progression. Developing the town to its final stage will allow you to obtain the Yellow Orb.
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | From Portoga, sail northwest to Jipang. |
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2 | Head to the deepest part of the Orochi’s Lair and defeat Orochi. |
3 | Go through the warp gate and talk to Pimiko. Select "No" to fight Orochi again. |
4 | After the second battle, get the Purple Orb from the treasure chest. |
Recommended Level | HP | |
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~24 | 1800 [SNES Version] |
300 [NES Version] |
Key Points | ||
・ Reduce their Defense with Sap. ・ Cast Oomph to increase an ally’s damage. ・ Put it to sleep with Snooze. ・ Keep your party alive with heals. |
Recommended Level | HP | |
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~24 | 2000 [SNES Version] |
300 [NES Version] |
Key Points | ||
・ Reduce their Defense with Sap. ・ Cast Oomph to increase an ally’s damage. ・ Snooze no longer works so ignore this spell. ・ Keep your party alive with heals. |
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Teleport to Lanson and enter the temple on the north side of the village. |
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2 | Talk to the priest and select "Yes" to proceed. |
3 | Enter Gaia’s Navel in the desert and obtain the Blue Orb on the third floor. |
4 | From Reeve, head east by ship and head to the Pirates’ Den at the southern end. |
5 | Remove the rock on the right side of the house and examine it to reveal a staircase. Inside, obtain the Red Orb from a treasure chest. |
6 | Learn about the Boatman’s Bone, the Phantom Ship and a man from Greenlad when you visit the Pirates’ Den at night. |
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Talk to the old man in Greenlad and he tells you that he’ll trade the Boatman’s Bone for a Mod Rod. |
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2 | Use the Teleportal Shrine south of Greenlad to travel to Manoza. |
3 | From Manoza, head southeast to Manoza Cave. |
4 | Get Ra’s Mirror from the treasure chest at the end of the pit on the second floor. |
5 | Enter Manoza Castle at night through the back door on the right. You can switch to night mode with the Night Light. |
6 | Use Ra’s Mirror on the King in his bedroom to start the battle with the Boss Troll. |
7 | After the battle, obtain the Mod Rod from the treasure chest. |
* | Transform into a Slime and purchase anything you need from the Super Secret Faerie Village before trading in the Mod Rod. |
8 | Head back to Greenlad and trade the Mod Rod for the Boatman’s Bone. |
9 | Use the Boatman’s Bone in Romaria and head to the indicated coordinates. |
10 | Use the Boatman’s Bone at the coordinates and head to the new coordinates. |
11 | Enter the Phantom Ship at the coordinates and obtain the Locket of Love from the treasure chest on the lower deck. |
12 | From Khoryv Village, take a boat around the continent and head to Olivia’s Promontory. Use the Locket of Love while passing through the entrance and continue west to Shrine of Shackles. |
13 | Examine the corpse of Simao in the lower right cell to obtain the Mountaincleaver. |
14 | Take a boat south from Asham and head towards the volcano in the southwest. |
15 | Use the Mountaincleaver in front of the volcano and follow the path created by the explosion to reach Maw of the Necrogond. |
16 | Continue through the cave and head for the exit on the fourth floor. Once you’re in the field, head to the shrine in the northeast. |
17 | Talk to the man in the Necrogond Shrine to get the Silver Orb. |
Recommended Level | HP | |
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~28 | 1500 [SNES Version] |
320 [NES Version] |
Key Points | ||
・Cast Kabuff multiple times to stack defense increases. ・Lower the enemy’s defense with Sap and prevent them from casting spells with Fizzle. ・Use the Dazzle spell to increase the chance of the boss missing attacks. |
Use the Mod Rod first at Super Secret Faerie Village Village to access the shop. Take caution in handing it over to the old man in Greenlad as giving it to him in exchange for a Boatman’s Bone will no longer allow you to use the Mod Rod.
Super Secret Faerie Village Map and Available Items
When you use the Boatman’s Bone, coordinates will be displayed on the screen. If you head toward the indicated location, you will find the Phantom Ship. This ship is constantly moving, but it is closer to head to it from Romaria.
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | Leave and re-enter the Immigrant Town and talk to the Merchant on the north side of the lake until you hear "I’m thinking of opening a shop." |
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2 | Enter and exit the town three more times then use the Night Light to make it night. |
3 | Approach the three men in the bottom left of the town and watch a cutscene. |
4 | Go in and out of town again, enter the Merchant’s house in the upper left and search behind their throne to get the Yellow Orb. |
These events should happen after you have established the Immigrant Town in the Persistence Continent, the development of which happens alongside your game progress.
Jump to a Walkthrough! | ||
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Green Orb | Purple Orb | Blue and Red Orb |
Silver Orb | Yellow Orb | Baramos’ Castle |
1 | From Norvik, sail north to the Leiamland Shrine. |
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2 | Place all 6 Orbs on the pedestals around the altar. |
3 | Ride Ramia to Baramos’ Lair. |
4 | Talk to Baramos in the later part of the castle to begin the boss fight with him. |
5 | After the battle, talk to the King in Aliahan Castle. |
In the large forest on the way to Olivia’s Promontory, you can get an Yggdrasil Leaf by examining the center of the four rocks. If you do not have a Yggdrasil Leaf in your possession, you can get another one so it is recommended to always come back here to collect more.
Recommended Level | HP | |
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~34 | 3000 [SNES Version] |
900 [NES Version] |
Key Points | ||
・ Although the success rate is low, Snooze and Fizzle can be used on the boss. ・ The difficulty changes depending on whether or not you have Multiheal. ・Keep track of Baramos’ actions as they cycle through a pre-determined rotation. |
Baramos Castle is recommended for levelling up because it has Liquid Metal Slimes that give you a lot of experience points. Even if you encounter normal enemies, you can still get about 1,000 experience points per battle.
Item | Location | How to Get |
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Sunstone | Tantegel Castle | A hidden room beneath the castle kitchen. |
Staff of Rain | Shrine of the Spirit | Talk to the fairy on the second floor. |
Sacred Amulet | Tower of Rubiss | Use the Pixy Flute in front of the statue on the 5th floor. |
The latter part of the game will require you to collect the Sunstone, Staff of Rain, and Sacred Amulet key items, as well as other items to aid in your battle against Zoma.
Jump to an Area Walkthrough! | ||
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Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Use Ramia to fly east from Khoryv to the Castle of the Dragon Queen. |
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2 | Talk to the Dragon Queen to get the Sphere of Light. |
3 | Head southeast from Ibis to the Great Pit of Giaga |
4 | Jump down the hole and head to Alefgard. |
5 | Once you arrive at the port, board the ship and head east to Tantegel. |
6 | Obtain the Sunstone in the secret room under the castle’s kitchen. |
7 | Head northwest from Tantegel to Nail Mark. |
8 | Obtain the Hero’s Shield from the treasure chest on the 3rd floor. Note that you cannot use any spells or special skills inside the cave. |
The Dragon Queen is in a room with a door at the end of a T-shaped intersection at the back of the castle. It doesn’t look like there is a door there at first glance so be careful as it is easy to miss.
After jumping into the Great Pit of Giaga and arriving in Alefgard, you may still return to the upper world by using the Zoom spell. If you arrive at Tantegel and register the location for your Zoom spell, you can easily travel between Alefgard and the upper world.
If you talk to the priest on the terrace on the second floor of Tantegel Castle, you will receive the map for Alefgard’s overworld. Obtaining this item is not necessary , although it will help you navigate the new world.
How to Get Other Equipment | |
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1 | From Tantegel, head southwest to the Craggy Cave. |
2 | Proceed through the cave and obtain the Hate Mail and Sword of Ruin from the treasure chest on the second basement floor. |
3 | Exit the cave and head northwest to Galen’s House. |
4 | Go down the stairs on the north side of the house to the basement. Examine the floor to the right of the treasure chest to obtain a Lyre of Ire. |
Collecting the Hate Mail, Sword of Ruin, and Lyre of Ire are completely optional, although they may prove useful for your party if needed.
Jump to an Area Walkthrough! | ||
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Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Head south from the Craggy Cave to Damdara. |
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2 | Examine the bushes in the southeastern stables to get Orichalcum. |
3 | From Damdara, head southeast to Cantlin. To get there, cross the southernmost bridge, then head northeast to cross the second bridge. |
4 | From Cantlin, head back across the northern bridge and take a detour around the west and south to the Shrine of the Spirit. |
5 | Talk to the fairy on the second floor of the shrine to get the Staff of Rain. |
6 | From Damdara, cross the southeast bridge, go through the mountain area, then head north along the coast to reach Rimuldar. |
7 | Sail east from Rimuldar and head north to Kol. |
8 | Sell the Orichalcum to the Jipangese man so you can purchase the Sword of Kings on the second floor of the southwest building. |
9 | Head south from the open-air bath and search the ground to get the Faerie Flute. |
10 | Head to Tower of Rubiss and obtain the Auroral Armour from a chest on the top floor. |
11 | Use the Faerie Flute in front of the statue on the 5th floor of the tower to obtain the Sacred Amulet. ① Start on the first floor and climb to the third floor. ② Jump off the top of the tower on the third floor. ③ Follow the path up the tower towards the fifth floor. |
12 | Teleport to Rimuldar and take a boat south to the Sanctum. |
13 | Present the Sunstone, Staff of Rain, and Sacred Amulet to the priest to obtain the Rainbow Drop. |
You can get Orichalcum by examining the bushes in the stables, which you will need to craft and buy the Sword of Kings in Kol. This weapon has high attack power and is one of the strongest weapons in the game so be sure to obtain it.
The area around Rimuldar is a great place to level up as Liquid Metal Slimes appear here. The battle with Zoma is coming soon, so make sure to farm as much experience points as possible in this area to get to a higher level.
On the special floor with a diamond pattern, pressing the up button on your directional pad will move you toward the white pattern. There are two types of patterns, both of which are like the directional pad rotated 90 degrees, so it’s best to walk carefully as it can be confusing.
Jump to an Area Walkthrough! | ||
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Castle of the Dragon Queen | Damdara Village | Zoma’s Citadel |
1 | Head northwest from Rimuldar and use the Rainbow Drop at the tip of the island to create a bridge. |
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2 |
Head to the altar on the 5th floor. ① Battle Stone Guardian 3 times inside the large door in the center of the 1st floor. ② Examine the back of the throne on the 1st floor to make a staircase appear. ③ Continue along the path and watch the cutscene on the 4th floor. ④ Continue further and open treasure chests along the way. |
3 | Proceed further and fight Zoma’s three henchmen: King Hydra, Soul of Baramos, and Bones of Baramos. |
4 | Proceed to the very end and fight Zoma. |
5 | After the battle, escape from the castle and head to Tantegel. |
To get to Zoma’s Citadel, you need to use the Rainbow Drop at the tip of the island northwest of Rimuldar.
Cast the spell Safe Passage to safely pass through the Poisonous Swamp and reach Zoma’s Citadel. Do note that upon reaching the castle, you will be met with 4 consecutive boss battles so make sure you are prepared before doing this!
Recommended Level | HP | |
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~45 | 1600 [SNES Version] |
550 [NES Version] |
Key Points | ||
・ Damage from normal attacks can be reduced with Kabuff, while damage from fire attacks can be reduced with Insulatle. ・ It’s relatively stable if you fight while recovering with Sage’s Stone or Multiheal. ・Snooze is effective, although it has a success rate of about 25%. |
Recommended Level | HP | |
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~45 | 1100 [SNES Version] |
450 [NES Version] |
Key Points | ||
・ Use Sage’s Stone and Multiheal to heal the whole team and keep HP high. ・ Use Sap and Oomph to increase damage output. ・Be careful of their AoE attacks. |
Recommended Level | HP | |
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~45 | 3000 [SNES Version] |
900 [NES Version] |
Key Points | ||
・ Only uses normal attacks, but has a very high attack stat. ・ Stack Kabuff to reduce damage from normal attacks. ・ Before casting, make sure you’re near max HP. |
Recommended Level | HP | |
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~45 | 4700 [SNES Version] |
? [NES Version] |
Key Points | ||
・Dispel Zoma’s Cloth of Darkness first with the Sphere of Light. ・Use the Sage’s Stone to recover HP. ・It’s important to reduce Ice damage with equipment and the Insulatle spell. |
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