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A list of all Spells and Abilities in Dragon Quest 3 HD-2D Remake (DQ3). See all Attack Spells, Support Spells, Healing Spells, Movement Spells, Abilities, and their effects.
List of Contents
※ Enter the search criteria in the text field below or filter by Item Type before hitting the Search button to narrow down the results.
| Spell | Type | MP Cost | Effect |
|---|---|---|---|
| Boom | Attack Spell | 9 | Medium Explosion spell to all targets. |
| Crack | Attack Spell | 3 | Weak Ice spell against a single target. |
| Crackle | Attack Spell | 6 | Weak Ice spell against a group. |
| Kacrack | Attack Spell | 10 | Medium Ice spell against all targets. |
| Kacrackle | Attack Spell | 14 | Strong Ice spell against all targets. |
| Woosh | Attack Spell | 4 | Weak Wind spell against a group. |
| Swoosh | Attack Spell | 6 | Medium Wind spell against a group. |
| Kaswoosh | Attack Spell | 10 | Strong Wind spell against a group. |
| Bang | Attack Spell | 5 | Weak Explosion spell to all targets. |
| Zapple | Attack Spell | 8 | Medium Lightning damage to a single target. |
| Kaboom | Attack Spell | 18 | Strong Explosion spell to all targets. |
| Zap | Attack Spell | 6 | Weak Lightning damage to a single target. |
| Kazap | Attack Spell | 30 | Strong Lightning damage to all targets. |
| Whack | Attack Spell | 7 | Chance to kill a single target. |
| Thwack | Attack Spell | 10 | Chance to kill a group. |
| Kamikazee | Attack Spell | 1 | Kills all enemies in exchange for your life. |
| Puff! | Attack Spell | 24 | Transforms into a dragon to unleash a powerful breath attack. |
| Sizzle | Attack Spell | 6 | Medium Fire spell against a group. |
| Sizz | Attack Spell | 4 | Weak Fire spell against a group. |
| Kafrizz | Attack Spell | 12 | Strong Fire spell against a single target. |
| Frizzle | Attack Spell | 6 | Medium Fire spell against a singlet target. |
| Frizz | Attack Spell | 2 | Weak Fire spell against a single target. |
| Kasizzle | Attack Spell | 12 | Strong Fire spell against a group. |
| Zin | Attack Spell | 5 | Sometimes resurrects a fallen ally at 1HP. |
| Blasto | Attack Spell | 7 | Sends a single enemy flying off into the distance. |
| Zoom | Movement Spell | 0 | Allows you to teleport to a location that you have previously visited. |
| Evac | Movement Spell | 0 | Warps the party outside of a dungeon. |
| Holy Protection | Movement Spell | 4 | Prevents weak monsters from appearing. |
| Snoop | Movement Spell | 2 | Casts a bright sparkle on hidden objects in a dungeon. |
| Storyteller | Movement Spell | 2 | Lets you check what floor of the dungeon you are currently on. |
| Click | Movement Spell | 0 | Opens locked doors. |
| Peep | Movement Spell | 3 | Reveals the nature of a treasure chest's contents. |
| Tick-Tock | Movement Spell | 12 | Changes the time from day to night and viceversa. |
| Fade | Movement Spell | 15 | Allows you to become invisible. |
| Safe Passage | Movement Spell | 2 | Allows the party to float unharmed over hazardous surfaces. |
| Midheal | Recovery Spell | 5 | Restores 75 HP to a single ally. |
| Heal | Recovery Spell | 3 | Restores 30 HP to a single ally. |
| Fullheal | Recovery Spell | 9 | Restores all HP to a single ally. |
| Multiheal | Recovery Spell | 18 | Restores 75 HP to all party members. |
| Omniheal | Recovery Spell | 62 | Restores all HP to all party members. |
| Zing | Recovery Spell | 10 | 50% chance of reviving one ally with half HP. |
| Kazing | Recovery Spell | 20 | Always resurrects a fallen ally. |
| Squelch | Recovery Spell | 3 | Cures poison from one ally. |
| Tingle | Recovery Spell | 6 | Cures paralysis from one ally. |
| Cock-a-Doodle-Doo | Recovery Spell | 3 | Wakes all allies from sleep. |
| Sheen | Recovery Spell | 18 | Removes a curse from one ally. |
| Insulatle | Support Spell | 8 | Creates a barrier to reduce breath damage for all allies. |
| Moreheal | Support Spell | 7 | Restores 164 HP to a single ally. |
| Defizzle | Support Spell | 4 | Cures Fizzle on one ally, allowing them to use spells again. |
| Magic Barrier | Support Spell | 6 | Builds a barrier around all party members that provides protection from enemy spells. |
| Buff | Support Spell | 3 | Increases defense of one ally. |
| Kabuff | Support Spell | 5 | Increases defense of all allies. |
| Bounce | Support Spell | 8 | Repels all spells cast on you. |
| Bazoom | Support Spell | 7 | Removes one enemy from combat. The expelled enemy will not drop EXP or Gold. |
| Poof | Support Spell | 2 | Removes one group of enemies from the battle but you will not earn EXP or Gold. |
| Drain Magic | Support Spell | 0 | Absorbs MP from one enemy. |
| Fizzle | Support Spell | 5 | Chance to Spell Seal one group of enemies |
| Snooze | Support Spell | 3 | Chance to put a group of enemies asleep. |
| Fuddle | Support Spell | 6 | Chance to Confuse an enemy. |
| Deceleratle | Support Spell | 3 | Lowers the speed of one group of enemy. |
| Dazzle | Support Spell | 4 | Chance to Bedazzle one group of enemies. |
| Kasap | Support Spell | 5 | Lowers the defense of one group of enemy. |
| Sap | Support Spell | 3 | Lowers the defense of one enemy. |
| Hocus Pocus | Support Spell | 20 | Causes random effects. |
| Morph | Support Spell | 12 | Transforms into one of your allies. |
| Acceleratle | Support Spell | 3 | Increases the speed of all allies. |
| Oomph | Support Spell | 6 | Doubles the attack power of one ally. |
| Kaclang | Support Spell | 6 | All allies become incapacitated for 3 turns but becomes immune to all attacks. |
These are all the confirmed spells in the remake so far. To learn spells, keep leveling up your characters to unlock additional spells in their vocation line.
All DQ3 Classes: List of Jobs and Vocations
| Spell | Type | MP Cost | Effect |
|---|---|---|---|
| Hawkeye Claw | Attack Ability | 4 | Physical attack against on enemy that never misses. |
| Mercurial Thrust | Attack Ability | 3 | Strike one enemy before anyone can act. |
| Shocking Slash | Attack Ability | 5 | Deals normal attack damage to one enemy and has a chance to paralyze. |
| Paralysing Gas | Attack Ability | 7 | Deals 1.3x normal attack damage to one enemy. Has a chance to stun. |
| Double Up | Attack Ability | 9 | Heavily increases damage at the cost of lowered defenses. |
| Knuckle Sandwich | Attack Ability | 7 | Increased physical attack against one enemy. |
| Sword Dance | Attack Ability | 10 | Damages random enemies up to four times. |
| Roundhouse Kick | Attack Ability | 7 | Physical attack against a group of enemies. |
| Flying Knee | Attack Ability | 3 | Flying kick against one enemy. |
| Sleepy Slap | Attack Ability | 5 | Attacks one enemy and has a chance to put them to sleep. |
| Multifists | Attack Ability | 12 | Damages random enemies up to four times. |
| Falcon Slash | Attack Ability | 9 | Unleashes two consecutive attacks against one enemy. |
| Propeller Blade | Attack Ability | 8 | Physical Wind attack to one enemy. |
| Persecutter | Attack Ability | 11 | Deals colossally increased damage to sleeping or confused targets. |
| Mist Me | Attack Ability | 8 | Damages enemies four times. Power changes depending on the number of monsters protected. |
| Helichopter | Attack Ability | 8 | Physically attacks a group of enemies. Damage decreases gradually from the left side of the screen based on normal attacks. |
| Harvest Moon | Attack Ability | 8 | Attacks all enemies. The fewer the number of enemies, the greater the damage. |
| Metal Slash | Attack Ability | 6 | Physical attack that always hits metal monsters. |
| Double-Edged Slash | Attack Ability | 6 | Increased damage at the cost of some HP. |
| Attack Attacker | Attack Ability | 6 | Deals normal attack damage to one enemy and lowers their attack power. |
| Hypnowhip | Attack Ability | 7 | Attacks a group of enemies with a chance to confuse. |
| Call of the Wild | Attack Ability | 3 | Summons a wolf warrior that unleashes four strikes randomly on all enemies. |
| Lashings of Love | Attack Ability | 5 | Damages one group of enemies. Deals increased damage to humanoids. |
| Monster Pile-On | Attack Ability | 8 | Sics the monsters you've rescued on all enemies. |
| Cutting Edge | Attack Ability | 14 | Heavily increased physical attack against one enemy. |
| Assassin's Stab | Attack Ability | 4 | Can instantly kill one enemy. |
| Multislice | Attack Ability | 8 | Physical attack to all enemies. |
| Stone's Throw | Attack Ability | 3 | Throws stone at all enemies. |
| Lightning Slash | Attack Ability | 7 | Physical Lightning attack to one enemy. |
| Gust Slash | Attack Ability | 7 | Physical Wind attack to one enemy. |
| Critical Claim | Attack Ability | 64 | Always lands a critical hit on one enemy. |
| Flame Slash | Attack Ability | 5 | Physical Fire attack against one enemy. |
| Flame Breath | Attack Ability | 5 | Deals Fire breath damage to all enemies. |
| C-c-cold Breath | Attack Ability | 22 | Strong Ice Breath damage to all enemies. |
| Wind Sickles | Attack Ability | 5 | Physical Wind attack to one enemy. |
| Boulder Toss | Attack Ability | 14 | Throws a boulder at all enemies. |
| Gigaslash | Attack Ability | 38 | Physical Lightning attack against all enemies. |
| Pressure Pointer | Attack Ability | 4 | Can instantly kill one enemy. |
| Call to Arms | Attack Ability | 1 | Enlists an army of mercenaries for a fee of 50 gold coins multiplied by your current level. |
| Eye for Distance | Movement Ability | 0 | Allows you to find nearby towns and dungeons in the overworld. |
| Nose for Treasure | Movement Ability | 0 | Lets you know how many treasure chests are on the floor you are on. |
| Animal Instinct | Movement Ability | 0 | Reveals if there are monsters nearby that can be befriended. |
| Whistle | Movement Ability | 0 | Calls for a random monster encounter. |
| Service Call | Movement Ability | 15 | Spawns a merchant, innkeeper, or a priest. |
| Recall | Movement Ability | 0 | Recalls three memorized conversations. |
| Padfoot | Movement Ability | 0 | Decreases appearance rate of enemies. |
| Forget | Movement Ability | 0 | Forgets one memorized conversation. |
| Recollect | Movement Ability | 0 | Recalls 32 memorized conversations. |
| Remember | Movement Ability | 0 | Recalls 10 memorized conversations. |
| Dig | Movement Ability | 0 | Dig underground to find items and gold. |
| Soothing Song | Recovery Ability | 5 | Restores 20 HP to all allies. |
| Kerplunk Dance | Recovery Ability | 0 | Revives all allies and fully recovers their HP in exchange for all of the caster's life and MP. |
| Meditation | Recovery Ability | 5 | Restores 500 HP to the caster. |
| Hustle Dance | Recovery Ability | 14 | Restores 70 HP to all allies. |
| Sobering Slap | Recovery Ability | 4 | Cures one ally from paralysis, sleep, or confusion. |
| Focus Pocus | Recovery Ability | 3 | Recovers MP for a few turns. |
| Emergency Groom | Recovery Ability | 5 | Recovers 50 HP to a single ally. |
| Tongue Bashing | Support Ability | 7 | High chance to inflict goosebumps. |
| Cop Out | Support Ability | 2 | Redirects attacks to an enemy or ally. |
| Backdraft | Support Ability | 8 | Reflects an enemy's breath-type attacks for one turn. |
| Egg On | Support Ability | 3 | Significantly increases attack of an ally for one turn. |
| Burning Breath | Support Ability | 9 | Chance to paralyze all enemies. |
| Spooky Aura | Support Ability | 6 | Reduces an enemy's spell resistance. |
| Whipping Boy | Support Ability | 1 | Reditect attacks targeted at an ally towards self. |
| Tongue Lashing | Support Ability | 2 | Occasionally inflicts goosebumps. |
| Sandstorm | Support Ability | 3 | Chance to Bedazzle one group of enemies. |
| Fog of War | Support Ability | 12 | Prevents any spells or spell effects from being casted. |
| War Cry | Support Ability | 4 | Chance to inflict fear on all enemies. |
| Ripple of Disruption | Support Ability | 10 | Negates all buffs on one enemy. |
| Leg Sweep | Support Ability | 1 | Occasionally causes one enemy to get knocked over for 1 turn. |
| Dodgy Dance | Support Ability | 4 | Occasionally evades enemy normal attacks and evasive special skills. If stacked, effects overlap and duration extends. |
| Channel Anger | Support Ability | 16 | Increases the power of your attack spells. |
| Wild Side | Support Ability | 9 | Repeats selected action. |
| Forbearance | Support Ability | 4 | Reditect attacks targeted at all allies towards self. |
| Muster Strength | Support Ability | 3 | Increases damage of next attack. |
| Defending Champion | Support Ability | 2 | Heavily reduces damage from all attacks this turn. |
Abilities are special skills that can only be learned by certain vocations. Like spells, not every vocation will have abilities!
When to Change Class and Vocation

Dragon Quest 3 HD-2D Remake Wiki Front
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|---|---|
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List of All Spells and Abilities



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It would be super useful to know which levels the various spells/abilities are gained. I know a different page suggested switching classes when a mage reaches 21, and when a sage reaches 20 (!), but it seems like that would be missing out on a lot of spells. Maybe the higher-level spells aren't worth it? More info needed.