Mortar is an Auxiliary ship weapon in Skull and Bones. Read on to learn how to get the Mortar, as well as see the Mortar blueprint locations, required materials, the damage stats, and how to fire the mortar!
How to Fire Mortar |
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The Auxiliary Weapon button is either the L1 for PS5, LB for Xbox, or Q for PC. Hold the Auxiliary Weapon button to aim the mortar.
Aiming the mortar won't show a reticle, but will show an impact point on where it'll land.
Once you're fixated on an enemy, press the Fire Weapon button to launch mortar bombs at the location of your choosing. The indicator will turn red once you press the Fire Weapon button.
The projectile speed takes about 5 or more seconds to hit depending on how far your target point is, which may cause you to miss fast enemy ships. Adjusting your aim is key to hit enemies with these bad boys.
Note that mortars have long reload times, so it's recommended to use mortars to start fights, hitting enemies while they're idle.
Blueprint | Location | Requirements |
---|---|---|
Mortar I | Telok Penjarah |
Blueprint Cost: 1890 Silver Infamy: Brigand I Materials: Steel Ingot x6
Shellac x4
Silver x1030
|
Mortar II | The Forgotten Candi |
Blueprint Cost: 3770 Silver Infamy: Corsair I Materials: Sheet Glass x4
Silver x2060
|
Mortar III | Sainte-Anne |
Blueprint Cost: TBD Infamy: Kingpin I Materials: Cogwheel x6
Wood Tar x6
Silver x4290
|
Repair Mortar I | Khmoy Estate |
Blueprint Cost: 3770 Silver Infamy: Corsair I Materials: Zinc Ingot x10
Shellac x4
Silver x2060
|
Repair Mortar II | Khmoy Estate |
Blueprint Cost: 5670 Silver Infamy: Cutthroat I Materials: Greenheart Plank x10
Magnetite Ingot x12
Sheet Glass x6
Silver x3090
|
Repair Mortar III | Sainte-Anne |
Blueprint Cost: TBD Infamy: Kingpin I Materials: Greenheart Plank x10
Magnetite Ingot x12
Eels' Twine x1
Silver x4290
|
Steps to Obtain the Mortar |
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Gather the required materials as stated on the Mortar blueprint. Some weapons will require raw materials to be refined, while others may need specialized materials that need to be looted from enemy ships.
How to Get All Resources and Materials
In order to craft Mortar and its enhanced versions, you'll need to reach certain Infamy ranks. Below is a list of the required Infamy for all Mortar.
Weapon | Infamy Required |
---|---|
Mortar I | Brigand I |
Mortar II | Corsair I |
Mortar III | Kingpin I |
Enhanced Weapon | Infamy Required |
---|---|
Leopold I | Corsair I |
Leopold II | Cutthroat I |
Leopold III | Kingpin I |
Repair Mortar I | Corsair I |
Repair Mortar II | Cutthroat I |
Repair Mortar III | Kingpin I |
Once you have the required materials and Infamy, speak to a Blacksmith at a pirate den or outpost and you can start crafting your weapon.
Full Interactive Map and Points of Interest
Install your newly crafted weapon to your ship on the correct slot by going to the Manage Ship menu while docked at a pirate den or outpost, or from anywhere if you're on foot while in these places.
List of All Ships and How to Unlock Them
Weapon and Level | Base Damage | Damage Types |
---|---|---|
Mortar I (30) |
6900 |
Exploding: +1035
|
Mortar II (40) |
9300 |
Exploding: +1395
|
Mortar III (47) |
11700 |
Exploding: +1755
|
Weapon and Level | Base Damage | Damage Types |
---|---|---|
Leopold I (33) |
6875 |
Exploding: +1031
Flooding: +1375
|
Leopold II (43) |
9075 |
Exploding: +1361
Flooding: +1815
|
Leopold III (50) |
11275 |
Exploding: +1691
Flooding: +2255
|
Weapon and Level | Base Repair |
---|---|
Repair Mortar I (30) |
6900 |
Repair Mortar II (40) |
9300 |
Repair Mortar III (47) |
11700 |
All Weapons by Loadout Slots | |
---|---|
Deck Weapons | Top Deck Weapons |
Auxiliary Weapons | Bow Weapons |
All Ship Weapons Guide |
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Best Ship Weapons and Cannons |
Leopold | Mortar | Repair Mortar |
Rocket | The Termites |
How to Get Mortar and Blueprint Location
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