Skull and Bones

List of All Main Campaign Contracts

Skull and Bones Main Campaign Contracts

Main Campaign Contracts act as the main story quests for Skull and Bones. Check this guide out to see a list of all main contracts, learn how long the campaign is, and the rewards for completion.

List of All Main Contracts

Scurlock Main Contracts

Quest Location Rewards
Escape From Paradise Forsaken Atolls
TBD
A Pirate's Deal Forsaken Atolls Silver: 0
Infamy: 0
Items: Repair Kit I, Grilled Fish, Crowbar I
New Horizons Forsaken Atolls Silver: 0
Infamy: 0
Appointment with Power Sainte-Anne Silver: 500
Infamy: 0
New Beginnings Sainte-Anne Silver: 0
Infamy: 0
Tools of the Trade Sainte-Anne Silver: 240
Infamy: 100
Items: Repair Kit
A Seaworthy Ship Sainte-Anne Silver: 480
Infamy: 100
Items: Acacia Plank (8), Cast Iron Ingot (12), Metal Salvage (5), Rust Dye
Arms and Guns Sainte-Anne Silver: 480
Infamy: 150
Items: Repair Kit I, Rope Locker (Blueprint), Rope Locker, Rust Shade
Forging Destruction Sainte-Anne
TBD
First Blood Sainte-Anne Silver: 600
Infamy: 200
Items: Repair Kit I (2), Warm Raiders Outfit
Growing Threat Sainte-Anne
TBD
Unwelcome Aboard Sainte-Anne Silver: 540
Infamy: 650
Items: Restoration Kit (Blueprint), Restoration Kit, Threaten, Demi-cannon I
Dressed to Kill Sainte-Anne Silver: 120
Infamy: 400
Items: Maurine, Cutter (Blueprint)
The Lion of Saint-Anne Sainte-Anne
TBD
Brokered Ground Sainte-Anne Silver: 240
Infamy: 400
Items: Scoping Station, Rogue Swabbie Set
The Pirate Round Sainte-Anne Silver: 360
Infamy: 400
Items: Long Gun I, The Insatiable
High Seas Heist Sainte-Anne Silver: 1320
Infamy: 520
Items: Bombard I Blueprint, Bombard I, Scurlock's Prince, Fleur De Lis
The Shadow of Spoils Sainte-Anne
TBD
Smoke and Secrets Sainte-Anne
TBD
Delicate Alliance Sainte-Anne Silver: 540
Infamy: 400
Items: Signal Gong
Unsacred Offerings Sainte-Anne Silver: 300
Infamy: 420
Items: Long Gun Grinder I, Scurlock's Captain, Culverin Grinder I
Unsettling Grip Fort Louis
TBD
Drowning in Deceit Sainte-Anne
TBD
The Devil's Gambit Sainte-Anne Silver: 900
Infamy: 500
Items: Flooding Demi-cannon I, The Favorite, Flooding Demi-cannon I (Blueprint), Sloop (Blueprint)
Blood-soaked Silver Sainte-Anne Silver: 600
Infamy: 500
Items: Fire Long Gun I, Scurlock's Savior
Cutthroat Secrets Sunken Golden Mine Silver: 240
Infamy: 500
Items: The Lionheart, Megaphone
Taking the Helm Sainte-Anne Infamy: 150
Cloak and Dagger Sainte-Anne
TBD
The Lion and The Rat Sainte-Anne Silver: 1150
Infamy: 700
Items: Cully's Choice, Scurlock's Chasers

The Helm Main Contracts

Quest Location Rewards
A Covert Initiation Sainte-Anne Silver: 500
Infamy: 240
A Tight Ship Sainte-Anne Infamy: 200
Sink or Swim Sainte-Anne Infamy: 300
The Expanding Reach Sainte-Anne
TBD
The Dawn of War Nilam Sea Silver: 5670
Infamy: 850
Items: Mortar I, Padewakang, Tanah Darah
Blue Moon Bribes Hutan Rainforest Silver: 750
Infamy: 900
Nightfall Missives Gulf of Nakh Silver: 1925
Infamy: 950
Unseen Threat Rangnok Cave
TBD
The Tow of Empire Telok Penjarah Silver: 300
Infamy: 1050
Items: Idaman, Flag Painting Station I
Eastern Relations Damai
TBD
Raising the Banners Telok Penjarah
TBD
The Spice Must Flow Telok Penjarah Silver: 300
Infamy: 1000
Items: Iron Capstan, Garuda
Twilight Keepers Telok Penjarah Silver: 2100
Infamy: 1600
Items: Tearing Culverin II, Tearing Culverin II (Blueprint), Bahadur
Belly of the Beast Suny Outskirts
TBD
Firepower Ascent Telok Penjarah
TBD
The Arms of Night Ring of Fire Silver: 800
Infamy: 1250
Items: Munitions Mixer
Under a Storm Telok Penjarah Silver: 150
Infamy: 1750
Items: The Termites I, Rempah Deckhand Set, Rocket Crate
Moonsmoke Queen Ring of Fire Silver: 4500
Infamy: 2000
Items: Rahma's Ambition, Van Kinckel's Coat, Kencana, Torpedo Crate
Growing Ambitions Sainte-Anne
TBD
A Nose for Business Sainte-Anne Infamy: 400

How Long is the Campaign?

Main Story Takes Around 25 Hours

Skull and Bones - Black Sails

Players that will be going through the game without taking on any Side Contracts or Investigations should expect to spend at least 25 gameplay hours to complete the main story.

Game Length and How Long to Beat

Campaign Rewards

Access to Endgame and Seasonal Content

Endgame and Seasonal Content
Manufacturers Capture manufacturers and make them work for you to increase your control over the seas.
Hostile Takeover Attack an outpost with a production chain and take them for yourselves. This is an open-world event, and other players will race against you.
Legendary Heists Plunder a Merchant Ship and deliver the cargo to the designated port. Other players can participate in this event, and you can steal the cargo they stole and they can do the same to you.
Pieces of 8 Plunder Merchants across the seas to passively earn pieces of 8. These are valuable currencies used to buy rare and deadly black market items.
Sea Monsters Track a sea monster and deliver its pieces to complete bounties.
Pirate Lords Pirate Lords will appear for each season in Skull and Bones. Pirate Lords have special attack mechanics, and beating one will be an extreme challenge.

Endgame and Seasonal content of Skull and Bones features various challenges you can take on to further upgrade your ships. These activities can get very difficult as this involves powerful AI ships and other players seeking out your loot.

List of All Seasons

XP and Infamy

Skull and Bones - Walking Through the Port

On top of XP, players will also receive Infamy upon completing a Main Contract. Infamy acts as the game's leveling system as this increases your Rank in the game and also determines what contracts you can take on as well as what ships or weapons you can build.

Infamy System Explained

Resources and Loot

Skull and Bones - Open World Activities

Main Contracts can also reward players with Resources and Loot, providing various items that can be useful as you progress through the game.

Key Character Unlocks

Skull and Bones -  Sainte-Anne

Progressing through Main Contracts also unlock different elements of the game such as getting your first ship, upgrades to weapons and vessels. There are also the different areas in the game that only become available after exploring an area or through certain contracts.

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