This is a list of all Damage Types and Mitigations in Skull and Bones. See the different types of Damage and find out what Damage Mitigation is all about in this guide!
Damage Type | Effect |
---|---|
Explosive | Causes an area to explode, damaging surrounding targets. |
Piercing | Increased damage to weakpoints of a ship. |
Fire | Deals burning damage onto an enemy ship. |
Tearing | Provides more damage when firing on the sails of a ship. |
Flooding | Deals more damage when a ship is flooded. |
Basic Damage | Overall base damage and raw firepower of a weapon. |
Some Ship Weapons such as cannons and auxiliary are equipped with a certain damage type. These damage types can provide additional elemental/area-of-effect damage on enemy ships.
Damage Types and Mitigations can be viewed by visiting the Blacksmith and browsing through the catalog of ship weapons and armor.
Damage Mitigation is your ship's ability to resist different damage types. Attaching Ship Armors will help you negate these ailments.
If a Ship Armor has a higher damage mitigation percentage in a specific damage type, then your ship will have more chances of being able to withstand that type of attack!
Beginner's Guide: Tips and Tricks
All Damage Types and Mitigations Explained
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