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Industrialization is a Technology from the Modern Age in Civilization VII (Civ 7). Read on to see the effects and unlocks of Industrialization in this guide.
List of Contents
| Industrialization | Age |
|---|---|
Industrialization
|
Modern |
| Preceding Tech | Succeeding Tech |
| Academics, Steam Engine, Military Science | Radio, Flight, Mass Production |
| Unlocks |
|---|
|
・Rail Station (Building) Base Yield: +8 Gold. +10% Production towards Training Units in Cities with a Railroad. When built, upgrades any Roads to Settlements that also have a Rail Station into Railroads. Railroads allow units to move from one Settlement with a Rail Station to another. Modern Gold Building. Occupies a full tile and cannot be paired with another Building. Can be purchased in Towns. ・Field Gun (Unit) Tier 2 Modern Ranged Unit. Stronger on attack than defense. ・Howitzer (Unit) Tier 2 Modern Siege Unit. High Bombard strength for attacking Fortified Districts. ・Rifle Infantry (Unit) Tier 2 Modern Infantry Unit. ・Marine (Unit) Tier 2 American Unique Infantry Unit. Has the Amphibious ability. Cheaper to train. |
| Mastery |
|
・+3 Combat Strength for Infantry Units ・+1 Production on Mines and Woodcutters |

| All Antiquity Age Technologies |
Agriculture
|
Sailing
|
Pottery
|
|---|---|---|
Animal Husbandry
|
Writing
|
Irrigation
|
Masonry
|
Currency
|
Bronze Working
|
The Wheel
|
Navigation
|
Engineering
|
Military Training
|
Mathematics
|
Iron Working
|
Future Tech (Antiquity)
|
||
| All Exploration Age Technologies |
Machinery
|
Astronomy
|
Cartography
|
Castles
|
Heraldry
|
Feudalism
|
Guilds
|
Metallurgy
|
Shipbuilding
|
Education
|
Metal Casting
|
Architecture
|
Gunpowder
|
Urban Planning
|
Future Tech (Exploration)
|
| All Modern Age Technologies |
Academics
|
Steam Engine
|
Military Science
|
Electricity
|
Urbanization
|
Combustion
|
Industrialization
|
Radio
|
Flight
|
Mass Production
|
Mobilization
|
Armor
|
Aerodynamics
|
Rocketry
|
Future Tech (Modern)
|
Civ 7 Industrialization Technology and Effects
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