Black Myth: Wukong

How to Beat Apramana Bat

Black Myth Wukong - Apramana Bat
Apramana Bat is one of the optional Yaoguai Chief boss enemies found in the Bitter Lake in Black Myth: Wukong. Read on to know more about Apramana Bat, its location, rewards, as well as a detailed strategy on how to beat it.

Apramana Bat Location Guide

Boss Overview

Enemy Information
Black Myth: Wukong - Apramana BatApramana Bat
Type Yaoguai Chief
Chapter Chapter 3
Location Bitter Lake, North Shore of the Bitter Lake

Found in Bitter Lake if Accompanied by Zhu Bajie

The Apramana Bat can be encountered on the shores of Bitter Lake in Chapter 3, near the North Shore of the Bitter Lake Keeper's Shrine. However, this boss will only appear if you are accompanied by the NPC Zhu Bajie, who joins you once you arrive at the North Shore of the Bitter Lake Keeper's Shrine.

From the North Shore of the Bitter Lake Keeper's Shrine, continue the path along the shore until you reach this boss.

Missable Boss Once Zhu Bajie Stops Accompanying You

The Apramana Bat is a missable boss if you progress too far through Bitter Lake and Zhu Bajie stops accompanying you. To ensure you don't miss this fight, defeat the Apramana Bat immediately upon reaching the North Shore of the Bitter Lake before advancing further.

All Missables and Points of No Return

How to Beat Apramana Bat

Apramana Bat Strategy

Keep the Boss Staggered

The Apramana Bat is a mobile boss that will keep flying away and do ranged attacks against you. It is best to keep the boss on the ground, close to you as much as possible.

The Immobilize spell is the best spell to use as it gives a full combo upon use. Both Cloud Step and Rock Solid are also good ways to stagger this boss for a couple free hits. The Wind Tamer and a heavy-hitting spirit skill such as the Wandering Wight are great additions as well.

Avoid the Rock Solid Counterattack

The Apramana Bat will occasionally harden itself similar to the Rock Solid spell to deflect your attack and perform a counterattack. If you mistakenly hit the boss during this state, you can avoid the counterattack with a well-timed dodge.

Alternatively, you can charge a Heavy Attack and unleash it as soon as the boss returns to its normal state.

Apramana Bat Rewards

Rewards For Defeating Apramana Bat

Rewards Description
Black Myth: Wukong - Yaoguai Core.pngYaoguai Core
General Weapon Material
Used for crafting weapons
Black Myth: Wukong - Refined Iron Sand.pngRefined Iron Sand
General Weapon Material
Used for crafting weapons

You Obtain the Apramana Bat Spirit Later

Defeating the Apramana Bat will add the Apramana Bat Spirit to your spirit inventory, but only after you've completed Chapter 3.

Chapter 3 Secret Area: Mount Mei

Black Myth: Wukong Related Guides

Black Myth Wukong Bosses

All Bosses

Bosses by Chapter

All Bosses by Chapter
Chapter 1 Chapter 2
Chapter 3 Chapter 4
Chapter 5 Chapter 6

Other Boss Guides

Other Boss Guides
The 10 Hardest Bosses -

All Yaoguai Chiefs

List of All Yaoguai Chiefs
Bullguard Guangzhi Guangmou
Second Prince of Flowing Sands First Prince of Flowing Sands Tiger's Acolyte
Mad Tiger Mother of Stones Non-White
Captain Lotus-Vision Non-Able Ginseng Guai
Non-Pure Venom Daoist Non-Void
Apramana Bat Captain Kalpa-Wave Elder Armourworm
Nine-Capped Lingzhi Guai Feng-Tail General Earth Wolf
Supreme Inspector Emerald-Armed Mantis Jiao-Loong of Waves
Macaque Chief Gold Armored Rhino Son of Stones
Poison Chief Lang-Baw-Baw Water-Wood Beast
Cloudtreading Deer Father of Stones Baw-Lang-Lang
Monk from the Sea Lang-Li-Guhh-Lang Centipede Guai
Commander Beetle Baw-Li-Guhh-Baw Lang-Li-Guhh-Baw
Gore-Eye Daoist Fungiwoman Buddha's Right Hand
The Second Sister Brown-Iron Cart Gray-Bronze Cart
Quick as Fire, Fast as Wind Cloudy Mist, Misty Cloud Rusty-Gold Cart
Crimson-Silver Cart Flint Chief Flint Vanguard
Mother of Flamlings Top Takes Bottom, Bottom Takes Top -

All Yaoguai Kings

List of All Yaoguai Kings
Lingxuzi Captain Wise-Voice Yellow Wind Sage
Black Wind King Black Bear Guai The Red Loong
Elder Jinchi Stone Vanguard Tiger Vanguard (Crouching Tiger Temple)
Black Loong Kang-Jin Loong Kang-Jin Star
Yellowbrow Hundred-Eye Daoist Master Violet Spider
The Duskveil Fuban Yaksha King
Shigandang The Scorpionlord Giant Shigandang
Bishui Golden-Eyed Beast

All Characters

List of All Characters
Whiteclad Noble Yellow-Robed Squire Man-in-Stone
Yin Tiger Zhu Bajie Keeper of Flaming Mountains
Pale-Axe Stalwart - -

Other Mini-Bosses

List of All Other Mini-Bosses
Wandering Wight Baw-Li-Guhh-Lang -

Final Boss Guides

Final Boss Guides
Final Boss Wukong Stone Monkey The Great Sage's Broken Shell

Chapter 3 Secret Bosses

Final Boss Guides
Erlang Shen The Four Heavenly Kings Green-Capped Martialist

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