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☆ Walkthrough ▶ 1 | 2 | 3 | 4 | 5 | 6 | Endings | NG+
★ All Quests ▶ Man-in-Stone | Boar | Fox
☆ Best Builds | Transformations | Spells | Armor
★ Bosses ▶ Yellow Wind Sage | Captain Wise-Voice
┗ Erlang | 4 Heavenly Kings | Final Boss
This is a list of all armor in Black Myth: Wukong. Read on to check out all armor sets and individual armor pieces in the game, their stats and effects, how to get them, and more!
List of Contents
All Armor | ||
---|---|---|
Armor Sets | Non-Set Pieces | Armor by Slot |
Armor Set | Set Effect |
---|---|
Bronze Set |
Evil Crasher 2-Piece: Deals additional Damage to the enemy upon crashing their immobilization. 4-Piece: Upon crashing the immobilization on the enemy, massively reduces Cooldown for Immobilize Spell. |
Bull King Set |
Unyielding Resolve 2-Piece: Upon taking damage, temporarily grants moderate Defense. 4-Piece: Disables Perfect Dodges but grants Tenacity when Health is below half. |
Centipede Set |
Poison Ward 2-Piece: Massively reduces the continuous damage received from Poisoned State. 4-Piece: Significantly increases Attack while suffering from Poisoned State |
Ebongold Set |
Dance of the Black Wind 3-Piece: In Cloud Step, shrouding black wind will attack enemies nearby the Destined One and the Decoy continuously. |
Folk Opera Set |
Every Bit Counts 4-Piece: Moderately increases the Will gained from defeating the enemy. |
Fortune's Favor Set |
Fortune's Favor 3-Piece: Each new Great Sage's Talent awakened increases the Defense of this armor set. |
Galeguard Set |
Gale Guardian 2-Piece: Upon Perfect Dodges, grants considerable additional Focus. 4-Piece: Perfect Dodges slightly reduces Cooldown for all Spells. |
Golden Set |
Gilded Radiance 3-Piece: For a short duration after performing a Spirit Skill or using a Vessel considerably increases Attack. 4-Piece: Upon Critical Hits and defeats, grants a small amount of Qi. |
Heaven's Equal Set |
Heaven's Equal 3-Piece: For a short duration after casting a Spell, moderately increases Critical Hit Chance. 5-Piece: Upon Critical Hit, slightly reduces Cooldown for all Spells. |
Insect Set |
Fuban Strength 2-Piece: Upon taking medicines, grants considerable Focus. 4-Piece: Moderately increases the duration of all medicinal effects. |
Iron Set |
Iron Will 2-Piece: Upon successful Rock Solid Deflections, massively increases Focus gained by Nick of Time. 4-Piece: Upon successful Rock Solid Deflections, considerably reduces its Cooldown. |
Loongscale Set |
Thunder Veins 3-Piece: Moderately reduces the duration of Shocked State; moderately increases Thunder Damage. |
Non-Pure Set |
From Mud to Lotus 2-Piece: Mud that stains upon De-Transformation and exiting Spirit Skills grants considerable Damage Reduction for a short duration. 4-Piece: When stained with mud, increases Might recovery rate; Dodges and Perfect Dodges also recover a small amount of additional Might. |
Ochre Set |
Raging Sandstorm 3-Piece: Decoy and Duplicates are cloaked in Yellow Wind, granting them considerable Damage Reduction. |
Pilgrim Set |
Swift Pilgrim 2-Piece: Moderately increases Sprint speed. 4-Piece: When Sprinting, each second moderately increases Attack. This effect can stack up to 10 times and will cease upon stopping. |
Serpentscale Set |
Wave-Rider 3-Piece: Massively reduces Stamina cost when in water. |
Yaksha Outrage Set |
Outrage 2-Piece: Pillar Stance Varied Combos, Sweeping Gale and Churning Gale, deal additional Damage. 4-Piece: Unleash the rage within, significantly increasing Damage both dealt and taken. |
Armor | Defense | Bonus Effect | How to Get |
---|---|---|---|
Cotton Legwraps
(Common) |
3 | None | Available at the start of the game |
Cotton Wristwraps
(Common) |
2 | None | Available at the start of the game |
Earth Spirit Cap
(Epic) |
26 |
Poison Resistance +15
Slowly loses Health, but massively increases Health recovery when Using Gourd.
|
Defeat the Nine-Capped Lingzhi Guai from the mushroom node near the Ashen Pass III in the Field of Fire in Chapter 5 |
Ginseng Cape
(Epic) |
48 |
Chill Resistance +8
For a short duration after using the gourd, moderately increases Maximum Stamina.
|
Defeat the Old Ginseng Guai near the Towers of Karma Shrine in the Valley of Ecstasy during Chapter 3 |
Grey Wolf Mask
(Uncommon) |
10 |
Inflicts considerably more Damage Bonus on enemies at critical Health.
|
Defeat Lingxuzi at the Forest of Wolves |
Guanyin's Prayer Beads
(Uncommon) |
10 |
After absorbing the lingering will, moderately increase Maximum Health and Mana for a long duration.
|
Obtain in a chest at the Grand Chamber in the Ancient Guanyin Temple |
Locust Antennae Mask
(Epic) |
24 |
Considerably increases power of all Jump Attacks.
|
Dropped by grasshoper enemies in the Webbed Hollow in Chapter 4 |
See No Evil
(Epic) |
25 |
More easily triggers Perfect Dodge.
|
Obtained from a blindfolded monk enemy in New Thunderclap Temple |
Skull of Turtle Treasure
(Epic) |
30 |
Moderately increases the chance of obtaining materials upon killing an enemy.
|
Dropped by Turtle Treasure in Chapter 3 |
Snout Mask
(Rare) |
17 |
For a short duration after using the gourd, moderately increases Attack; refraining from Using Gourd for a relatively long duration moderately reduces Attack on the contrary.
|
Hand the Sobering Stone and Jade Lotus first and then defeat Boar Man in Fright Cliff - Rockrest Flat in Yellow Wind Ridge |
Tiger Hide Loincloth
(Common) |
5 | None | Available at the start of the game |
Vajra Armguard
(Epic) |
20 |
Moderately reduces Cooldown of all Mysticism Spells.
|
Dropped by Clay Vajra in Chapter 3 |
Venomous Armguard
(Legendary) |
30 |
Critical Hit Chance +3%
|
Break all four arms of the Venom Daoist boss in the Webbed Hollow in Chapter 4 |
Yin-Yang Daoist Robe
(Legendary) |
36 |
When Health is above half, the Destined One is in Yang state, which moderately reduces damage taken, but disables Critical Hits; when Health is below half, the Destined One shifts to Yin state, which massively increases Critical Hit Chance but massively increases damage taken.
|
Defeat Keeper of the Flaming Mountains in Chapter 5 |
All Armor by Slot | |||
---|---|---|---|
Headgear | Chest | Arms | Legs |
Most armor can be crafted in Shrines after unlocking their recipes once you defeat bosses. These recipes unlock the whole armor set, so you'll be able to make the armor pieces that you want and benefit from set bonuses.
Some armor pieces can be obtained after opening chests and containers found in the overworld. These armor pieces do not have set bonuses as they don't belong in any set, but they can be useful to be equipped in certain combat situations.
To unlock the option to upgrade armor, you need to complete a questline involving Xu Dog and the boss Chen Loong.
After defeating Chen Loong, you'll be able to go to the Zodiac Village, where a bunch of merchants are located. One of them will be Yin Tiger, with whom you will be able to upgrade your armor.
This will let you use any older armor pieces you like, as you can improve their stats.
Armor sets can grant you additional buffs if you equip the required number of armor pieces per set. Some sets have more than one effect if you equip three or all four armor pieces belonging to that set.
You can also try equipping two sets of armor pieces belonging to different sets to get two unique buffs, which can be useful if you want to mix and match different armor sets to match your playstyle.
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List of Armor Sets and Effects
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You guys usually have the the best / most complete info for games, so I'm surprised your layout isn't good for the armor in this game. Several of the armor sets have additional buffs when you max/upgrade them to mythical, so there's an entire column that you are missing for the mythical upgrade buffs, which would be the most helpful column since people will want to figure out what armor to focus on upgrading to mythical since the game doesn't tell you the mythical buff unless you upgrade it.